Example #1
0
Color Color::toRGB(bool internal_check) const {
	float R, G, B;
	float X, Y, Z;
	switch (space) {
		case RGB:
			return *this;
		case CMY:
			CMY_to_RGB(a, b, c, R, G, B);
			break;
		case HLS:
			HLS_to_RGB(a, b, c, R, G, B);
			break;
		case HSV:
			HSV_to_RGB(a, b, c, R, G, B);
			break;
		case CIEXYZ: //convert to RGB709
			XYZ_to_RGB709(a, b, c, R, G, B);
			break;
		case CIExyY:
			xyY_to_XYZ(a, b, c, X, Y, Z);
			if (internal_check) XYZ_check(X, Y, Z);
			XYZ_to_RGB709(X, Y, Z, R, G, B);
			break;	
		case CIELuv:
			Luv_to_XYZ(a, b, c, X, Y, Z);
			if (internal_check) XYZ_check(X, Y, Z);
			XYZ_to_RGB709(X, Y, Z, R, G, B);
			break;	
		default:
			return Color(0.0, 0.0, 0.0, INVALID);
	}
	RGB_check(R, G, B);
	return Color(R, G, B, RGB);
}
Example #2
0
/**
 * Set the whitepoint reference.
 *
 * In additive image reproduction, the white point is the chromaticity of
 * the colour reproduced by equal red, green and blue components.  White
 * point is a function of the ratio (or balance) of power among the
 * primaries. In subtractive reproduction, white is the SPD of the
 * illumination, multiplied by the SPD of the media. There is no unique
 * physical or perceptual definition of white, so to achieve accurate
 * colour interchange you must specify the characteristics of your white.
 *
 * It is often convenient for purposes of calculation to define white as
 * a uniform SPD. This white reference is known as the equal-energy
 * illuminant, or CIE Illuminant E.
 *
 * (text excerpt from Poynton's Color FAQ, Copyright Charles Poynton 1997)
 */
void setWhite(float x, float y, float /*z*/) {
	float X, Y, Z;
	xyY_to_XYZ(x, y, 1.0, X, Y, Z);
	XYZ_check(X, Y, Z);
	Xn = X;
	Yn = Y;
	Zn = Z;
	XYZ_to_uvwp(X, Y, Z, unprime, vnprime, wnprime);
}
Example #3
0
Color Color::toCIELuv(bool internal_check) const {
	float L, u, v;
	float X, Y, Z;
	float R, G, B;
	switch (space) {
		case CIELuv:
			return *this;
		case CIExyY:
			xyY_to_XYZ(a, b, c, X, Y, Z);
			if (internal_check) XYZ_check(X, Y, Z);
			XYZ_to_Luv(X, Y, Z, L, u, v);
			break;
		case CIEXYZ:
			XYZ_to_Luv(a, b, c, L, u, v);
			break;
		case RGB:
			RGB709_to_XYZ(a, b, c, X, Y, Z);
			if (internal_check) XYZ_check(X, Y, Z);
			XYZ_to_Luv(X, Y, Z, L, u, v);
		case CMY:
			CMY_to_RGB(a, b, c, R, G, B);
			if (internal_check) RGB_check(R, G, B);
			RGB709_to_XYZ(R, G, B, X, Y, Z);
			if (internal_check) XYZ_check(X, Y, Z);
			XYZ_to_Luv(X, Y, Z, L, u, v);
			break;
		case HLS:
			HLS_to_RGB(a, b, c, R, G, B);
			if (internal_check) RGB_check(R, G, B);
			RGB709_to_XYZ(R, G, B, X, Y, Z);
			if (internal_check) XYZ_check(X, Y, Z);
			XYZ_to_Luv(X, Y, Z, L, u, v);
			break;
		case HSV:
			HSV_to_RGB(a, b, c, R, G, B);
			if (internal_check) RGB_check(R, G, B);
			RGB709_to_XYZ(R, G, B, X, Y, Z);
			if (internal_check) XYZ_check(X, Y, Z);
			XYZ_to_Luv(X, Y, Z, L, u, v);
			break;
		default:
			return Color(0.0, 0.0, 0.0, INVALID);
	}
	Luv_check(L, u, v);
	return Color(L, u, v, CIELuv);
}
Example #4
0
Color3
ShadingSystemImpl::to_rgb (ustring fromspace, float a, float b, float c)
{
    if (fromspace == Strings::RGB || fromspace == Strings::rgb)
        return Color3 (a, b, c);
    if (fromspace == Strings::hsv)
        return hsv_to_rgb (a, b, c);
    if (fromspace == Strings::hsl)
        return hsl_to_rgb (a, b, c);
    if (fromspace == Strings::YIQ)
        return YIQ_to_rgb (a, b, c);
    if (fromspace == Strings::XYZ)
        return XYZ_to_RGB (a, b, c);
    if (fromspace == Strings::xyY)
        return XYZ_to_RGB (xyY_to_XYZ (Color3(a,b,c)));
    error ("Unknown color space \"%s\"", fromspace.c_str());
    return Color3 (a, b, c);
}
Example #5
0
Color Color::toHLS(bool internal_check) const {
	float H, L, S;
	float R, G, B;
	float X, Y, Z;
	switch (space) {
		case HLS:
			return *this;
		case CIELuv:
			H = atan2f(c, b);
			L = a;
			S = sqrtf(b+c);
			break;
		case CIExyY:
			xyY_to_XYZ(a, b, c, X, Y, Z);
			if (internal_check) XYZ_check(X, Y, Z);
			XYZ_to_RGB709(X, Y, Z, R, G, B);
			if (internal_check) RGB_check(R, G, B);
			RGB_to_HLS(R, G, B, H, L, S);
			break;
		case CIEXYZ:
			XYZ_to_RGB709(a, b, c, R, G, B);
			if (internal_check) RGB_check(R, G, B);
			RGB_to_HLS(R, G, B, H, L, S);
			break;
		case RGB:
			RGB_to_HLS(a, b, c, H, L, S);
			break;
		case CMY:
			CMY_to_RGB(a, b, c, R, G, B);
			if (internal_check) RGB_check(R, G, B);
			RGB_to_HLS(R, G, B, H, L, S);
			break;
		case HSV:
			HSV_to_RGB(a, b, c, R, G, B);
			if (internal_check) RGB_check(R, G, B);
			RGB_to_HLS(R, G, B, H, L, S);
			break;
		default:
			return Color(0.0, 0.0, 0.0, INVALID);
	}
	HLS_check(H, L, S);
	return Color(H, L, S, HLS);
}