#include#include ACE_CString myString("hello"); const char* cString = myString.c_str(); cLibraryFunction(cString);
#includeIn this example, we initialize an ACE_CString object called myString using the constructor that takes a const char* argument. We pass in a C-style string (also known as a null-terminated character array) that contains the characters "world". Package library: ACE (Adaptive Communication Environment) is a framework for building high-performance, distributed systems and applications. ACE_CString is a part of this framework, and is included in the ACE library.#include const char* cString = "world"; ACE_CString myString(cString);