Example #1
0
int
ACE_TP_Reactor::handle_events (ACE_Time_Value *max_wait_time)
{
  ACE_TRACE ("ACE_TP_Reactor::handle_events");

  // Stash the current time -- the destructor of this object will
  // automatically compute how much time elapsed since this method was
  // called.
  ACE_Countdown_Time countdown (max_wait_time);

  //
  // The order of these events is very subtle, modify with care.
  //

  // Instantiate the token guard which will try grabbing the token for
  // this thread.
  ACE_TP_Token_Guard guard (this->token_);

  int const result = guard.acquire_read_token (max_wait_time);

  // If the guard is NOT the owner just return the retval
  if (!guard.is_owner ())
    return result;

  // After getting the lock just just for deactivation..
  if (this->deactivated_)
    return -1;

  // Update the countdown to reflect time waiting for the token.
  countdown.update ();

  return this->dispatch_i (max_wait_time, guard);
}
int
ACE_SSL_SOCK_Acceptor::accept (ACE_SSL_SOCK_Stream &new_stream,
                               ACE_Accept_QoS_Params qos_params,
                               ACE_Addr *remote_addr,
                               ACE_Time_Value *timeout,
                               int restart,
                               int reset_new_handle) const
{
  ACE_TRACE ("ACE_SSL_SOCK_Acceptor::accept");

  // Take into account the time to complete the basic TCP handshake
  // and the SSL handshake.
  ACE_Countdown_Time countdown (timeout);

  ACE_SOCK_Stream temp_stream;
  if (-1 == this->acceptor_.accept (temp_stream,
                                    qos_params,
                                    remote_addr,
                                    timeout,
                                    restart,
                                    reset_new_handle))
    return -1;

  (void) countdown.update ();

  new_stream.set_handle (temp_stream.get_handle ());
  temp_stream.set_handle (ACE_INVALID_HANDLE);

  if (this->ssl_accept (new_stream, timeout) == -1)
    {
      new_stream.close ();
      new_stream.set_handle (ACE_INVALID_HANDLE);
      return -1;
    }

  return 0;

}
Example #3
0
ssize_t
ACE_SSL_SOCK_Stream::sendv (const iovec iov[],
                            size_t n,
                            const ACE_Time_Value *max_wait_time) const
{
  ACE_TRACE ("ACE_SSL_SOCK_Stream::sendv");

  // There is subtle problem in this method that occurs when using
  // non-blocking IO.  The semantics of a non-blocking scatter write
  // (sendv()) are not possible to retain with the emulation in this
  // method.

  ssize_t bytes_sent = 0;

  ACE_Time_Value t;
  ACE_Time_Value *timeout = const_cast<ACE_Time_Value *> (max_wait_time);

  if (max_wait_time != 0)
    {
      // Make a copy since ACE_Countdown_Time modifies the
      // ACE_Time_Value.
      t = *max_wait_time;
      timeout = &t;
    }

  // Take into account the time between each send.
  ACE_Countdown_Time countdown (timeout);

  for (size_t i = 0; i < n; ++i)
    {
      ssize_t const result = this->send (iov[i].iov_base,
                                         iov[i].iov_len,
                                         timeout);

      if (result == -1)
        {
          // There is a subtle difference in behaviour depending on
          // whether or not any data was sent.  If no data was sent,
          // then always return -1.  Otherwise return bytes_sent.
          // This gives the caller an opportunity to keep track of
          if (bytes_sent > 0)
            break;
          else
            return -1;
        }
      else
        {
          bytes_sent += result;

          // Do not continue on to the next loop iteration if the
          // amount of data sent was less than the amount data given.
          // This avoids a subtle problem where "holes" in the data
          // stream would occur if partial sends of a given buffer in
          // the iovec array occured.
          if (static_cast<size_t> (result) < static_cast<size_t> (iov[i].iov_len))
            break;
        }

      (void) countdown.update ();
    }

  return bytes_sent;
}
int
ACE_SSL_SOCK_Acceptor::ssl_accept (ACE_SSL_SOCK_Stream &new_stream,
                                   ACE_Time_Value *timeout) const
{
  SSL *ssl = new_stream.ssl ();

  if (SSL_is_init_finished (ssl))
    return 0;

  if (!SSL_in_accept_init (ssl))
    ::SSL_set_accept_state (ssl);

  ACE_HANDLE handle = new_stream.get_handle ();

  // We're going to call SSL_accept, optionally doing ACE::select and
  // retrying the SSL_accept, until the SSL handshake is done or
  // it fails.
  // To get the timeout affect, set the socket to nonblocking mode
  // before beginning if there is a timeout specified. If the timeout
  // is 0 (wait as long as it takes) then don't worry about the blocking
  // status; we'll block in SSL_accept if the socket is blocking, and
  // block in ACE::select if not.
  int reset_blocking_mode = 0;
  if (timeout != 0)
    {
      reset_blocking_mode = ACE_BIT_DISABLED (ACE::get_flags (handle),
                                              ACE_NONBLOCK);
          // Set the handle into non-blocking mode if it's not already
          // in it.
          if (reset_blocking_mode
              && ACE::set_flags (handle,
                                 ACE_NONBLOCK) == -1)
            return -1;
    }

  // Take into account the time between each select() call below.
  ACE_Countdown_Time countdown (timeout);

  int status;
  do
    {
      // These handle sets are used to set up for whatever SSL_accept
      // says it wants next. They're reset on each pass around the loop.
      ACE_Handle_Set rd_handle;
      ACE_Handle_Set wr_handle;

      status = ::SSL_accept (ssl);
      switch (::SSL_get_error (ssl, status))
        {
        case SSL_ERROR_NONE:
          status = 0;               // To tell caller about success
          break;                    // Done

        case SSL_ERROR_WANT_WRITE:
          wr_handle.set_bit (handle);
          status = 1;               // Wait for more activity
          break;

        case SSL_ERROR_WANT_READ:
          rd_handle.set_bit (handle);
          status = 1;               // Wait for more activity
          break;

        case SSL_ERROR_ZERO_RETURN:
          // The peer has notified us that it is shutting down via
          // the SSL "close_notify" message so we need to
          // shutdown, too.
          status = -1;
          break;

        case SSL_ERROR_SYSCALL:
          // On some platforms (e.g. MS Windows) OpenSSL does not
          // store the last error in errno so explicitly do so.
          //
          // Explicitly check for EWOULDBLOCK since it doesn't get
          // converted to an SSL_ERROR_WANT_{READ,WRITE} on some
          // platforms. If SSL_accept failed outright, though, don't
          // bother checking more. This can happen if the socket gets
          // closed during the handshake.
          if (ACE_OS::set_errno_to_last_error () == EWOULDBLOCK &&
              status == -1)
            {
              // Although the SSL_ERROR_WANT_READ/WRITE isn't getting
              // set correctly, the read/write state should be valid.
              // Use that to decide what to do.
              status = 1;               // Wait for more activity
              if (SSL_want_write (ssl))
                wr_handle.set_bit (handle);
              else if (SSL_want_read (ssl))
                rd_handle.set_bit (handle);
              else
                status = -1;            // Doesn't want anything - bail out
            }
          else
            status = -1;
          break;

        default:
          ACE_SSL_Context::report_error ();
          status = -1;
          break;
        }

      if (status == 1)
        {
          // Must have at least one handle to wait for at this point.
          ACE_ASSERT (rd_handle.num_set() == 1 || wr_handle.num_set () == 1);
          status = ACE::select (int (handle) + 1,
                                &rd_handle,
                                &wr_handle,
                                0,
                                timeout);

          (void) countdown.update ();

          // 0 is timeout, so we're done.
          // -1 is error, so we're done.
          // Could be both handles set (same handle in both masks) so
          // set to 1.
          if (status >= 1)
            status = 1;
          else                   // Timeout or failure
            status = -1;
        }

    } while (status == 1 && !SSL_is_init_finished (ssl));

  if (reset_blocking_mode)
    {
      ACE_Errno_Guard eguard (errno);
      ACE::clr_flags (handle, ACE_NONBLOCK);
    }

  return (status == -1 ? -1 : 0);

}