Example #1
0
const TAO::ObjectKey &
TAO_Stub::object_key (void) const
{
  // Return the profile in use's object key if you see one.
  if (this->profile_in_use_)
    return this->profile_in_use_->object_key ();

  if (this->forward_profiles_)
    {
      // Double-checked
      // FUZZ: disable check_for_ACE_Guard
      ACE_Guard<TAO_SYNCH_MUTEX> obj (
        const_cast <TAO_SYNCH_MUTEX&>(this->profile_lock_));
      // FUZZ: enable check_for_ACE_Guard

      if (obj.locked () != 0 &&  this->forward_profiles_ != 0)
        return this->forward_profiles_->get_profile (0)->object_key ();
    }

  // If no forwarded profiles, just use the base profile
  return this->base_profiles_.get_profile (0)->object_key ();
}
Example #2
0
static void
test_timed_wait (int nesting_level,
                 ACE_TEST_MUTEX *rm)
{
  // Make sure that we're inside of a recursive level.
  if (nesting_level == 0)
    test_timed_wait (nesting_level + 1,
                     rm);
  else
    {
      ACE_OS::srand ((u_int) ACE_OS::time (0));

      for (size_t i = 0; i < ACE_MAX_ITERATIONS / 2; i++)
        {
          int result = 0;

          // First attempt to acquire the mutex with a timeout to verify
          // that mutex timeouts are working.

          ACE_DEBUG ((LM_DEBUG,
                      ACE_TEXT ("(%P|%t) = trying timed acquire on ")
                      ACE_TEXT ("iteration %d\n"),
                      i));

          ACE_Time_Value delta (1, 0);  // One second timeout
          ACE_Time_Value timeout = ACE_OS::gettimeofday ();
          timeout += delta;  // Must pass absolute time to acquire().

          if (rm->acquire (timeout) != 0)
            {
              if (errno == ETIME)
                ACE_DEBUG ((LM_DEBUG,
                            ACE_TEXT ("(%P|%t) = mutex acquisition ")
                            ACE_TEXT ("timed out\n")));
              else if (errno == ENOTSUP)
                {
#if !defined (ACE_HAS_MUTEX_TIMEOUTS)
                  if (!reported_notsup)
                    {
                      ACE_DEBUG ((LM_INFO,
                                  ACE_TEXT ("(%P|%t) %p, but ACE_HAS_MUTEX_TIMEOUTS is not defined - Ok\n"),
                                  ACE_TEXT ("mutex timed acquire")));
                      reported_notsup = 1;
                    }
#else
                  ACE_DEBUG ((LM_ERROR,
                              ACE_TEXT ("(%P|%t) %p - maybe ACE_HAS_MUTEX_TIMEOUTS should not be defined?\n"),
                              ACE_TEXT ("mutex timed acquire")));
#endif  /* ACE_HAS_MUTEX_TIMEOUTS */
                }
              else
                {
                  ACE_ERROR ((LM_ERROR,
                              ACE_TEXT ("(%P|%t) %p\n%a"),
                              ACE_TEXT ("mutex timeout failed\n")));
                  return;
                }
            }
          else
            {
              result = rm->release ();
              ACE_TEST_ASSERT (result == 0);
            }

          // Now try the standard mutex.

          ACE_DEBUG ((LM_DEBUG,
                      ACE_TEXT ("(%P|%t) = trying to acquire on iteration %d\n"),
                      i));
          result = rm->acquire ();
          ACE_TEST_ASSERT (result == 0);
          ACE_DEBUG ((LM_DEBUG,
                      ACE_TEXT ("(%P|%t) = acquired on iteration %d\n"),
                      i));

          // Sleep for a random amount of time between 0 and 2 seconds.
          // Note that it's ok to use rand() here because we are running
          // within the critical section defined by the Thread_Mutex.
          ACE_OS::sleep (ACE_OS::rand () % 2);

          result = rm->release ();
          ACE_TEST_ASSERT (result == 0);
          ACE_DEBUG ((LM_DEBUG,
                      ACE_TEXT ("(%P|%t) = released on iteration %d\n"),
                      i));

          // FUZZ: disable check_for_ACE_Guard
          // Basic ACE_Guard usage - automatically acquire the mutex on
          // guard construction and automatically release it on
          // destruction.
          {
            // Construct an ACE_Guard to implicitly acquire the mutex.
            ACE_Guard<ACE_TEST_MUTEX> guard (*rm);
            ACE_TEST_ASSERT (guard.locked () != 0);

            // Perform some operation which might exit the current scope
            // prematurely, e.g. by returning or throwing an exception.
            // ...

            // ACE_Guard object is destroyed when exiting scope and guard
            // destructor automatically releases mutex.
          }

          // Use an ACE_Guard to automatically acquire a mutex, but release
          // the mutex early.
          {
            // Construct an ACE_Guard to implicitly acquire the mutex.
            ACE_Guard<ACE_TEST_MUTEX> guard (*rm);
            ACE_TEST_ASSERT (guard.locked () != 0);

            // Perform some operation which might exit the current scope
            // prematurely, e.g. by returning or throwing an exception.
            // ...

            // Release the mutex since we no longer need it.
            guard.release ();
            ACE_TEST_ASSERT (guard.locked () == 0);

            // Do something else which does not require the mutex to be locked.
            // ...

            // ACE_Guard object's destructor will not release the mutex.
          }

          // Use an ACE_Guard to automatically acquire a mutex, but
          // relinquish ownership of the lock so that the mutex is not
          // automatically released on guard destruction. This is useful
          // when an operation might not release the mutex in some
          // conditions, in which case responsibility for releasing it is
          // passed to someone else.
          {
            // Construct an ACE_Guard to implicitly acquire the mutex.
            ACE_Guard<ACE_TEST_MUTEX> guard (*rm);
            ACE_TEST_ASSERT (guard.locked () != 0);

            // Perform some operation which might exit the current scope
            // prematurely, e.g. by returning or throwing an exception.
            // ...

            // Relinquish ownership of the mutex lock. Someone else must
            // now release it.
            guard.disown ();
            ACE_TEST_ASSERT (guard.locked () == 0);

            // ACE_Guard object's destructor will not release the mutex.
        }
          // We are now responsible for releasing the mutex.
          result = rm->release ();
          ACE_TEST_ASSERT (result == 0);

          // Construct an ACE_Guard without automatically acquiring the lock.
          {
            // Construct an ACE_Guard object without automatically
            // acquiring the mutex or taking ownership of an existing
            // lock. The third parameter tells the guard that the mutex
            // has not been locked.
            ACE_Guard<ACE_TEST_MUTEX> guard (*rm, 0, 0);
            ACE_TEST_ASSERT (guard.locked () == 0);

            // Conditionally acquire the mutex.
            if (i % 2 == 0)
              {
                guard.acquire ();
                ACE_TEST_ASSERT (guard.locked () != 0);
              }

            // Perform some operation that might exit the current scope
            // prematurely, e.g. by returning or throwing an exception.
            // ...

            // ACE_Guard object is destroyed when exiting scope and guard
            // destructor automatically releases if it was acquired above.
          }

          // Use an ACE_Guard to take ownership of a previously acquired
          // mutex.
          timeout = ACE_OS::gettimeofday ();
          timeout += delta;  // Must pass absolute time to acquire().
          if (rm->acquire (timeout) == 0)
            {
              // Construct an ACE_Guard object without automatically
              // acquiring the mutex, but instead take ownership of the
              // existing lock.  The third parameter tells the guard that
              // the mutex has already been locked.
              ACE_Guard<ACE_TEST_MUTEX> guard (*rm, 0, 1);
              ACE_TEST_ASSERT (guard.locked () != 0);

              // Perform some operation which might exit the current scope
              // prematurely, e.g. by returning or throwing an exception.
              // ...

              // ACE_Guard object is destroyed when exiting scope and guard
              // destructor automatically releases mutex.
            }
          // FUZZ: enable check_for_ACE_Guard
        }

      return;
    }
}