Example #1
0
int
ACE_MEM_Acceptor::accept (ACE_MEM_Stream &new_stream,
                          ACE_MEM_Addr *remote_sap,
                          ACE_Time_Value *timeout,
                          int restart,
                          int reset_new_handle)
{
  ACE_TRACE ("ACE_MEM_Acceptor::accept");

  int *len_ptr = 0;
  sockaddr *addr = 0;

  int in_blocking_mode = 1;
  if (this->shared_accept_start (timeout,
                                 restart,
                                 in_blocking_mode) == -1)
    return -1;
  else
    {
      do
        new_stream.set_handle (ACE_OS::accept (this->get_handle (),
                                               addr,
                                               len_ptr));
      while (new_stream.get_handle () == ACE_INVALID_HANDLE
             && restart != 0
             && errno == EINTR
             && timeout == 0);

      if (remote_sap != 0)
        {
          ACE_INET_Addr temp (ACE_reinterpret_cast (sockaddr_in *, addr),
                              *len_ptr);
          remote_sap->set_port_number(temp.get_port_number ());
        }
    }
Example #2
0
int
run_client (u_short port,
            ACE_MEM_IO::Signal_Strategy strategy)
{
  int status = 0;
  ACE_MEM_Addr to_server (port);
  ACE_MEM_Connector connector;
  connector.preferred_strategy (strategy);
  ACE_MEM_Stream stream;

  //  connector.preferred_strategy (ACE_MEM_IO::MT);

  if (connector.connect (stream, to_server.get_remote_addr ()) == -1)
    ACE_ERROR_RETURN ((LM_ERROR,
                       ACE_TEXT ("Failed to connect to <%C> %p\n"),
                       to_server.get_host_name (),
                       ACE_TEXT ("connector.connect()")),
                      -1);

  ACE_TCHAR buf[MAXPATHLEN];

  for (size_t cntr = 0; cntr < NUMBER_OF_ITERATIONS; cntr ++)
    {
      ACE_OS::snprintf (buf, MAXPATHLEN,
                        ACE_TEXT ("Iteration ") ACE_SIZE_T_FORMAT_SPECIFIER,
                        cntr);

      ssize_t slen = (ACE_OS::strlen (buf) + 1) * sizeof (ACE_TCHAR);

      if (stream.send (buf, slen) < slen)
        {
          ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"),
                      ACE_TEXT ("In stream.send()")));
          status = -1;
          break;
        }

      if (stream.recv (buf, MAXPATHLEN) == -1)
        {
          ACE_ERROR ((LM_ERROR, ACE_TEXT ("%p\n"),
                      ACE_TEXT ("stream.recv()")));
          status = -1;
          break;
        }

      ACE_DEBUG ((LM_DEBUG,
                  ACE_TEXT ("run_client(), got echo %s\n"),
                  buf));
    }

  status = stream.close () == -1 ? -1 : status;
  return status;
}
static int
run_client (void)
{
  ACE_MEM_Connector connector;
  ACE_MEM_Stream stream;
  ACE_MEM_Addr server_addr (ACE_DEFAULT_SERVER_PORT);

  if (connector.connect (stream, server_addr.get_remote_addr ()) == -1)
    ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "connect"), -1);

  char buf [MAXPATHLEN];
  while (fgets (buf, MAXPATHLEN, stdin) >0)
    {
      stream.send (buf, ACE_OS::strlen (buf)+1);
      stream.recv (buf, MAXPATHLEN);
      ACE_DEBUG ((LM_DEBUG, "Echo: %s\n", buf));
    }

  return 0;
}
Example #4
0
int
ACE_MEM_Acceptor::shared_accept_finish (ACE_MEM_Stream new_stream,
                                        int in_blocking_mode,
                                        bool reset_new_handle) const
{
  ACE_TRACE ("ACE_MEM_Acceptor::shared_accept_finish ()");

  ACE_HANDLE new_handle = new_stream.get_handle ();

  // Check to see if we were originally in blocking mode, and if so,
  // set the <new_stream>'s handle and <this> handle to be in blocking
  // mode.
  if (in_blocking_mode)
    {
      // Save/restore errno.
      ACE_Errno_Guard error (errno);

      // Only disable ACE_NONBLOCK if we weren't in non-blocking mode
      // originally.
      ACE::clr_flags (this->get_handle (),
                                 ACE_NONBLOCK);
      ACE::clr_flags (new_handle,
                                 ACE_NONBLOCK);
    }

#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
  if (reset_new_handle)
    // Reset the event association inherited by the new handle.
    ::WSAEventSelect ((SOCKET) new_handle, 0, 0);
#else
  ACE_UNUSED_ARG (reset_new_handle);
#endif /* ACE_WIN32 */
  if (new_handle == ACE_INVALID_HANDLE)
    return -1;

  return 0;
}
int
ACE_MEM_Connector::connect (ACE_MEM_Stream &new_stream,
                            const ACE_INET_Addr &remote_sap,
                            ACE_Time_Value *timeout,
                            const ACE_Addr &local_sap,
                            int reuse_addr,
                            int flags,
                            int perms)
{
    ACE_TRACE ("ACE_MEM_Connector::connect");

    if (!this->address_.same_host (remote_sap))
        ACE_ERROR_RETURN ((LM_ERROR,
                           ACE_TEXT ("(%P|%t) MEM_Connector can't connect ")
                           ACE_TEXT ("to %C:%d which is not a local endpoint ")
                           ACE_TEXT ("(local address is %C:%d)\n"),
                           remote_sap.get_host_name (),
                           remote_sap.get_port_number (),
                           this->address_.get_host_name (),
                           this->address_.get_port_number ()),
                          -1);
    else
        this->address_.set_port_number (remote_sap.get_port_number ());

    ACE_SOCK_Stream temp_stream;

    if (ACE_SOCK_Connector::connect (temp_stream,
                                     this->address_.get_local_addr (),
                                     timeout, local_sap,
                                     reuse_addr, flags, perms) == -1)
        ACE_ERROR_RETURN ((LM_DEBUG,
                           ACE_TEXT ("%p\n"),
                           ACE_TEXT ("ACE_MEM_Connector::connect")),
                          -1);

    ACE_HANDLE new_handle = temp_stream.get_handle ();
    new_stream.set_handle (new_handle);
    new_stream.disable (ACE_NONBLOCK);
    // Do not close the handle.

    // now we should setup the mmap malloc.
    ACE_TCHAR buf[MAXPATHLEN];

    // @@ Need to handle timeout here.
    ACE_INT16 server_strategy = ACE_MEM_IO::Reactive;
    // Receive the signaling strategy theserver support.
    if (ACE::recv (new_handle, &server_strategy,
                   sizeof (ACE_INT16)) == -1)
        ACE_ERROR_RETURN ((LM_DEBUG,
                           ACE_TEXT ("ACE_MEM_Connector::connect error receiving strategy\n")),
                          -1);

    // If either side don't support MT, we will not use it.
#if defined (ACE_WIN32) || !defined (_ACE_USE_SV_SEM)
    if (! (this->preferred_strategy_ == ACE_MEM_IO::MT &&
            server_strategy == ACE_MEM_IO::MT))
#endif /* ACE_WIN32 || !_ACE_USE_SV_SEM */
        server_strategy = ACE_MEM_IO::Reactive;

    if (ACE::send (new_handle, &server_strategy,
                   sizeof (ACE_INT16)) == -1)
        ACE_ERROR_RETURN ((LM_DEBUG,
                           ACE_TEXT ("ACE_MEM_Connector::connect error sending strategy\n")),
                          -1);

    ACE_INT16 buf_len;
    // Byte-order is not a problem for this read.
    if (ACE::recv (new_handle, &buf_len, sizeof (buf_len)) == -1)
        ACE_ERROR_RETURN ((LM_DEBUG,
                           ACE_TEXT ("ACE_MEM_Connector::connect error receiving shm filename length\n")),
                          -1);

    if (ACE::recv (new_handle, buf, buf_len) == -1)
        ACE_ERROR_RETURN ((LM_DEBUG,
                           ACE_TEXT ("ACE_MEM_Connector::connect error receiving shm filename.\n")),
                          -1);

    if (new_stream.init (buf,
                         static_cast<ACE_MEM_IO::Signal_Strategy> (server_strategy),
                         &this->malloc_options_) == -1)
        return -1;

    return 0;
}
Example #6
0
int
ACE_MEM_Acceptor::accept (ACE_MEM_Stream &new_stream,
                          ACE_MEM_Addr *remote_sap,
                          ACE_Time_Value *timeout,
                          bool restart,
                          bool reset_new_handle)
{
  ACE_TRACE ("ACE_MEM_Acceptor::accept");

  int in_blocking_mode = 1;
  if (this->shared_accept_start (timeout,
                                 restart,
                                 in_blocking_mode) == -1)
    return -1;
  else
    {
      sockaddr *addr = 0;
      struct sockaddr_in inet_addr;
      int *len_ptr = 0;
      int len = 0;

      if (remote_sap != 0)
        {
          addr = reinterpret_cast<sockaddr *> (&inet_addr);
          len = sizeof (inet_addr);
          len_ptr = &len;
        }

      do
        // On Win32 the third parameter to <accept> must be a NULL
        // pointer if to ignore the client's address.
        new_stream.set_handle (ACE_OS::accept (this->get_handle (),
                                               addr,
                                               len_ptr));
      while (new_stream.get_handle () == ACE_INVALID_HANDLE
             && restart != 0
             && errno == EINTR
             && timeout == 0);

      if (remote_sap != 0)
        {
          ACE_INET_Addr temp (&inet_addr, len);
          remote_sap->set_port_number (temp.get_port_number ());
        }
    }

  if (this->shared_accept_finish (new_stream,
                                  in_blocking_mode,
                                  reset_new_handle) == -1)
    return -1;

  // Allocate 2 * MAXPATHLEN so we can accomodate the unique
  // name that gets appended later
  ACE_TCHAR buf [2 * MAXPATHLEN + 1];

  ACE_INET_Addr local_addr;
  if (new_stream.get_local_addr (local_addr) == -1)
    return -1;

  if (this->mmap_prefix_ != 0)
    {
      ACE_OS::sprintf (buf,
                       ACE_TEXT ("%s_%d_"),
                       this->mmap_prefix_,
                       local_addr.get_port_number ());
    }
  else
    {
      ACE_TCHAR name[25];
      // - 24 is so we can append name to the end.
      if (ACE::get_temp_dir (buf, MAXPATHLEN - 24) == -1)
        {
          ACELIB_ERROR ((LM_ERROR,
                      ACE_TEXT ("Temporary path too long, ")
                      ACE_TEXT ("defaulting to current directory\n")));
          buf[0] = 0;
        }

      ACE_OS::sprintf (name,
                       ACE_TEXT ("MEM_Acceptor_%d_"),
                       local_addr.get_port_number ());
      ACE_OS::strcat (buf, name);
    }
  ACE_TCHAR unique [MAXPATHLEN];
  ACE_OS::unique_name (&new_stream, unique, MAXPATHLEN);

  ACE_OS::strcat (buf, unique);

  // Make sure we have a fresh start.
  ACE_OS::unlink (buf);

  new_stream.disable (ACE_NONBLOCK);
  ACE_HANDLE new_handle = new_stream.get_handle ();

  // Protocol negociation:
  //   Tell the client side what level of signaling strategy
  //   we support.
  ACE_MEM_IO::Signal_Strategy client_signaling =
#if defined (ACE_WIN32) || !defined (_ACE_USE_SV_SEM)
    this->preferred_strategy_;
#else
    // We don't support MT.
    ACE_MEM_IO::Reactive;
#endif /* ACE_WIN32 || !_ACE_USE_SV_SEM */
  if (ACE::send (new_handle, &client_signaling,
                 sizeof (ACE_INT16)) == -1)
    ACELIB_ERROR_RETURN ((LM_DEBUG,
                       ACE_TEXT ("ACE_MEM_Acceptor::accept error sending strategy\n")),
                      -1);

  //   Now we get the signaling strategy the client support.
  if (ACE::recv (new_handle, &client_signaling,
                 sizeof (ACE_INT16)) == -1)
    ACELIB_ERROR_RETURN ((LM_DEBUG,
                       ACE_TEXT ("ACE_MEM_Acceptor::%p error receiving strategy\n"),
                       ACE_TEXT ("accept")),
                      -1);

  // Ensure minimum buffer size
  if (this->malloc_options_.minimum_bytes_ < ACE_MEM_STREAM_MIN_BUFFER)
    this->malloc_options_.minimum_bytes_ = ACE_MEM_STREAM_MIN_BUFFER;

  // Client will decide what signaling strategy to use.

  // Now set up the shared memory malloc pool.
  if (new_stream.init (buf,
                       static_cast<ACE_MEM_IO::Signal_Strategy> (client_signaling),
                       &this->malloc_options_) == -1)
    return -1;

  // @@ Need to handle timeout here.
  ACE_UINT16 buf_len = static_cast<ACE_UINT16> ((ACE_OS::strlen (buf) + 1) *
                                                sizeof (ACE_TCHAR));

  // No need to worry about byte-order because both parties should always
  // be on the same machine.
  if (ACE::send (new_handle, &buf_len, sizeof (ACE_UINT16)) == -1)
    return -1;

  // Now send the pathname of the mmap file.
  if (ACE::send (new_handle, buf, buf_len) == -1)
    return -1;
  return 0;
}