#include#include ACE_TString myString = ACE_TEXT("Hello world!");
ACE_TString str1 = ACE_TEXT("Hello "); ACE_TString str2 = ACE_TEXT("world!"); ACE_TString result = str1 + str2;
#includeThis example demonstrates how to convert between different string types. First, it converts an ACE_TString object to a std::string object using the ACE_TEXT_ALWAYS_CHAR macro. It then converts the std::string object back to an ACE_TString object using the ACE_TEXT_CHAR_TO_TCHAR macro. It also shows how to convert Unicode strings to and from ACE_TString objects using the ACE_TEXT_ALWAYS_WCHAR, ACE_TEXT_WCHAR_TO_TCHAR macros. In conclusion, ACE_TString is a useful class for handling platform-independent strings that is part of the ACE library. It provides a simple way to create, manipulate, and convert between different string types.#include #include ACE_TString myString = ACE_TEXT("Hello world!"); std::string myStdString = ACE_TEXT_ALWAYS_CHAR(myString.c_str()); ACE_TString fromStdString = ACE_TEXT_CHAR_TO_TCHAR(myStdString.c_str()); ACE_TString myUnicodeString = ACE_TEXT("こんにちは"); std::wstring myStdUnicodeString = ACE_TEXT_ALWAYS_WCHAR(myUnicodeString.c_str()); ACE_TString fromStdUnicodeString = ACE_TEXT_WCHAR_TO_TCHAR(myStdUnicodeString.c_str());