Example #1
0
void ARockSpell::StartBehavior(const APlayerCharacter& player)
{
	this->SetActorHiddenInGame(false);
	this->SetActorEnableCollision(true);
	RockMesh->Activate(true);
	SetActorLocation(player.GetActorLocation() + player.GetActorForwardVector() * 100,false,(FHitResult*)nullptr,ETeleportType::TeleportPhysics);
	movementComponent->InitializeAndStart(MaxRockDistance, chargedTime, player.GetActorForwardVector());

}