void Additional_Class::Get_PolyLine_Point( AcDbObjectId PolyLineId,AcGePoint3dArray &PointArray )
{
	AcDbEntity *pEnt_Temp = NULL;
	Acad::ErrorStatus es = acdbOpenAcDbEntity(pEnt_Temp, PolyLineId, AcDb::kForRead);
	if (es != Acad::eOk)
	{
		acutPrintf(_T("\nOPEN POLYLINE ERROR"));
		return;
	}
	if (!pEnt_Temp->isKindOf(AcDbPolyline::desc()))
	{
		acutPrintf(_T("\nENTITY IS NOT POLYLINE"));
		return;
	}
	AcDbPolyline *pPolyLine = AcDbPolyline::cast(pEnt_Temp);
	int num = pPolyLine->numVerts();
	AcGePoint3d Start_temp_PT,End_temp_PT;
	for (int index=0; index<num; index++)
	{
		if (pPolyLine->segType(index) == AcDbPolyline::kLine)
		{
			AcGeLineSeg3d tempLine;
			pPolyLine->getLineSegAt(index,tempLine);
			Start_temp_PT = tempLine.startPoint();
			End_temp_PT = tempLine.endPoint();
			PointArray.append(Start_temp_PT);
			PointArray.append(End_temp_PT);
		}
		else if (pPolyLine->segType(index) == AcDbPolyline::kArc)
		{
			AcGeCircArc2d tempArc;
			pPolyLine->getArcSegAt(index,tempArc);
			Start_temp_PT.set(tempArc.startPoint().x,tempArc.startPoint().y,0);
			End_temp_PT.set(tempArc.endPoint().x,tempArc.endPoint().y,0);
			PointArray.append(Start_temp_PT);
			PointArray.append(End_temp_PT);
		}
	}
	pEnt_Temp->close();
	AcGeIntArray IndexArray;
	for (int i=1; i<PointArray.length();i++)
	{
		if (PointArray[i] == PointArray[i-1])
		{
			IndexArray.append(i);
			PointArray.remove(PointArray[i]);
		}
	}
}
Example #2
0
void CreateCircleLoop( AcDbHatch* pHatch, const AcGePoint3d& pt, double radius )
{
    AcGeCircArc2d* cirArc = new AcGeCircArc2d();
    cirArc->setCenter( Point3D_To_2D( pt ) );
    cirArc->setRadius( radius );
    cirArc->setAngles( 0.0, PI * 2 );

    AcGeIntArray edgeTypes;
    AcGeVoidPointerArray edgePtrs;

    edgeTypes.append( AcDbHatch::kCirArc );
    edgePtrs.append( ( void* )cirArc );

    pHatch->appendLoop( AcDbHatch::kDefault, edgePtrs, edgeTypes );
}
Example #3
0
void CreatePolygonLoop( AcDbHatch* pHatch, const AcGePoint3dArray& pts )
{
    AcGeIntArray edgeTypes;
    AcGeVoidPointerArray edgePtrs;

    int n = pts.length();
    for( int i = 0; i < n; i++ )
    {
        AcGePoint2d p1 = Point3D_To_2D( pts[i] );
        AcGePoint2d p2 = Point3D_To_2D( pts[( i + 1 ) % n] );
        AcGeLineSeg2d* pLine = new AcGeLineSeg2d( p1, p2 );

        edgePtrs.append( pLine );
        edgeTypes.append( AcDbHatch::kLine );
    }

    pHatch->appendLoop( AcDbHatch::kDefault, edgePtrs, edgeTypes );
}
void asdktest6 () {
    int nPoints =8 ;
    int nTriangles =12 ;
    int nIndices =3 * nTriangles ;

    double p [] ={
        0, 0, 0,
        1, 0, 0,
        1, 1, 0,
        0, 1, 0,
        0, 0, 1,
        1, 0, 1,
        1, 1, 1,
        0, 1, 1
    } ;

    int i [] ={
        0, 1, 5,    0, 5, 4,
        1, 6, 5,    1, 2, 6,
        4, 5, 6,    4, 6, 7,
        7, 0, 4,    7, 3, 0,
        2, 0, 3,    2, 1, 0,
        7, 6, 3,    6, 2, 3
    } ;

    AcGeIntArray indices (nIndices) ;
    indices.setLogicalLength (nIndices) ;
    indices.setPhysicalLength (nIndices) ;
    memcpy (indices.asArrayPtr (), i, nIndices * sizeof (int)) ;

    AcGePoint3dArray gePts (nPoints) ;
    gePts.setLogicalLength (nPoints) ;
    gePts.setPhysicalLength (nPoints) ;
    memcpy (gePts.asArrayPtr (), p, nPoints * sizeof (AcGePoint3d)) ;

    void *acisBody =createBodyFromTriangles (gePts, indices) ;
    AcDb3dSolid *b =new AcDb3dSolid ;
    b->setASMBody(acisBody);
        
    AcDbObjectId id ;
    postToDatabase (NULL, b, id) ;
}
Acad::ErrorStatus PDEcone::getgrippoints(AcGePoint3dArray& gripArray) const
{
    assertReadEnabled();

	gripArray.append(m_ptStart);
	gripArray.append(m_ptEnd);

    AcGePoint3dArray pArray;
    AcGeIntArray stdIdx;
    int actPrecision;
    getVertices(m_dDividPrecision, pArray, stdIdx, actPrecision);
    int actPrecision__1 = actPrecision + 1;
    int stdIdxLen_1 = stdIdx.length() - 1;

    for(int i = 0; i < stdIdxLen_1; i++)
    {
        gripArray.append(pArray[stdIdx[i]]);
        gripArray.append(pArray[stdIdx[i] + actPrecision__1]);
    }
	return Acad::eOk; 
}
	AcDbIntArray &   geomIds) const
#else
Acad::ErrorStatus PDEcone::getOsnapPoints(
	AcDb::OsnapMode       osnapMode,
	int                   gsSelectionMark,
	const AcGePoint3d&    pickPoint,
	const AcGePoint3d&    lastPoint,
	const AcGeMatrix3d&   viewXform,
	AcGePoint3dArray&     snapPoints,
	AcDbIntArray&         geomIds) const
#endif
{
    assertReadEnabled();

    if(!hasSnap())
        return Acad::eOk;

	int gsSelectionMark_int = (int)gsSelectionMark;
    if(gsSelectionMark_int == 0)
        return Acad::eOk;

    AcGePoint3dArray pArray;
    AcGeIntArray stdIdx;
    int actPrecision;
    getVertices(m_dDividPrecision, pArray, stdIdx, actPrecision);
    int actPrecision__1 = actPrecision + 1;
    int stdIdxLen = stdIdx.length();
    int stdIdxLen_1 = stdIdxLen - 1;
    int stdIdxLen____2 = stdIdxLen / 2;

    AcGeVector3d viewDir(viewXform(Z, 0), viewXform(Z, 1),
                         viewXform(Z, 2));
    AcGeVector3d vect = getFaceVect();

    int i;
    switch(osnapMode)
    {
    case AcDb::kOsModeEnd:
        snapPoints.append(m_ptStart);
		snapPoints.append(m_ptEnd);
        for(i = 0; i < stdIdxLen_1; ++i)
        {
            snapPoints.append(pArray[stdIdx[i]]);
            snapPoints.append(pArray[stdIdx[i] + actPrecision__1]);
        }
		break;
    case AcDb::kOsModeMid:
        snapPoints.append(m_ptStart + (m_ptEnd - m_ptStart) / 2.0);
        for(i = 0; i < stdIdxLen_1; ++i)
            snapPoints.append(pArray[stdIdx[i]] + 
                              (pArray[stdIdx[i] + actPrecision__1] - pArray[stdIdx[i]]) / 2.0);
        break;
    case AcDb::kOsModeCen:
	    if(gsSelectionMark_int == 1)
            snapPoints.append(m_ptStart);
        else if(gsSelectionMark_int == 2)
		    snapPoints.append(m_ptEnd);
        else
		    snapPoints.append(m_ptStart + (m_ptEnd - m_ptStart) / 2.0);
		break;
	case AcDb::kOsModeQuad:
	    for(i = 0; i < stdIdxLen____2; i++)
        {
            snapPoints.append(pArray[stdIdx[i * 2]]);
            snapPoints.append(pArray[stdIdx[i * 2] + actPrecision__1]);
	    }
        break;
    case AcDb::kOsModeNode:
		break;
    case AcDb::kOsModeIns:
		snapPoints.append(m_ptStart);
		break;
    case AcDb::kOsModePerp:
		{
            AcGeLine3d line;
            AcGeVector3d vec;
            AcGePoint3d pt;
            if(gsSelectionMark_int == 1)
            {
                AcGeCircArc3d cir(m_ptStart, vect, m_dDiameter1 / 2.0);
                pt = cir.closestPointTo(lastPoint);
                snapPoints.append(pt);
            }
            else if(gsSelectionMark_int == 2)
            {
                AcGeCircArc3d cir(m_ptEnd, vect, m_dDiameter2 / 2.0);
                pt = cir.closestPointTo(lastPoint);
                snapPoints.append(pt);
            }
			//重新定义对象垂直正交点的捕捉方式,同时满足实体模型和线框模型的捕捉 
			//modified by szw 2009.11.18 : begin
            else if(gsSelectionMark_int == 3)
            {
				for(int i = 0; i < stdIdxLen - 1; ++i)
				{
					vec = pArray[stdIdx[i]] - pArray[stdIdx[i] + actPrecision__1];
					line.set(pArray[stdIdx[i]], vec);
					pt = line.closestPointTo(lastPoint);
					snapPoints.append(pt);
				}
            }
			//modified by szw 2009.11.18 : end
        }
		break;
    case AcDb::kOsModeTan:
		break;
    case AcDb::kOsModeNear:
        {
            AcGePoint3d pt;
            AcGeCircArc3d cir;
            //下底面
            if(gsSelectionMark_int == 1)
            {
                cir.set(m_ptStart, vect, m_dDiameter1 / 2.0);
                pt = cir.projClosestPointTo(pickPoint, viewDir);
                snapPoints.append(pt);
            }
            //上底面
            else if(gsSelectionMark_int == 2)
            {
                cir.set(m_ptEnd, vect, m_dDiameter2 / 2.0);
                pt = cir.projClosestPointTo(pickPoint, viewDir);
                snapPoints.append(pt);
            }
            //棱边
			//重新定义对象垂直正交点的捕捉方式,同时满足实体模型和线框模型的捕捉 
			//modified by szw 2009.11.18 : begin
            else if(gsSelectionMark_int == 3)
            {
				AcGeLineSeg3d lnsg;
				AcGePoint3d p1,p2;
				for(int i = 0; i < stdIdxLen - 1; ++i)
				{
					p1 = pArray[stdIdx[i]];
					p2 = pArray[stdIdx[i] + actPrecision__1];
					lnsg.set(p1, p2);
// 					lnsg.set(pArray[stdIdx[i]], pArray[stdIdx[i] + actPrecision__1]);
					pt = lnsg.projClosestPointTo(pickPoint, viewDir);
					snapPoints.append(pt);

				}
            }
			//modified by szw 2009.11.18 : end
        }
        break;
    default:
        break;
    }

  return Acad::eOk;
}