#include "AccessibleWrap.h" AccessibleWrap::Button myButton; // Set the button's name and role myButton.SetName("My Accessible Button"); myButton.SetRole(AccessibleWrap::ROLE_PUSHBUTTON); // Set the button's state to enabled myButton.SetState(AccessibleWrap::STATE_ENABLED); // Set up an event handler for when the button is activated myButton.AddEventHandler(AccessibleWrap::EVENT_OBJECT_STATECHANGE, HandleButtonActivated); // Display the button on the screen myButton.Show();This code creates a new AccessibleWrap Button object, sets its properties to make it accessible, and adds an event handler to the button so that it can respond to user interactions. Finally, it displays the button on the screen so that it can be interacted with. The AccessibleWrap library is likely part of a larger package of accessibility tools and resources for C++ developers, designed to make it easier to create applications that meet accessibility standards and provide a better user experience for users with disabilities.