AliasSetIterator(AliasSet set) : flags(set.flags()), pos(0) { while (flags && (flags & 1) == 0) { flags >>= 1; pos++; } }
// This pass annotates every load instruction with the last store instruction // on which it depends. The algorithm is optimistic in that it ignores explicit // dependencies and only considers loads and stores. // // Loads inside loops only have an implicit dependency on a store before the // loop header if no instruction inside the loop body aliases it. To calculate // this efficiently, we maintain a list of maybe-invariant loads and the combined // alias set for all stores inside the loop. When we see the loop's backedge, this // information is used to mark every load we wrongly assumed to be loop invariant as // having an implicit dependency on the last instruction of the loop header, so that // it's never moved before the loop header. // // The algorithm depends on the invariant that both control instructions and effectful // instructions (stores) are never hoisted. bool AliasAnalysis::analyze() { Vector<MInstructionVector, AliasSet::NumCategories, JitAllocPolicy> stores(alloc()); // Initialize to the first instruction. MInstruction* firstIns = *graph_.entryBlock()->begin(); for (unsigned i = 0; i < AliasSet::NumCategories; i++) { MInstructionVector defs(alloc()); if (!defs.append(firstIns)) return false; if (!stores.append(Move(defs))) return false; } // Type analysis may have inserted new instructions. Since this pass depends // on the instruction number ordering, all instructions are renumbered. uint32_t newId = 0; for (ReversePostorderIterator block(graph_.rpoBegin()); block != graph_.rpoEnd(); block++) { if (mir->shouldCancel("Alias Analysis (main loop)")) return false; if (block->isLoopHeader()) { JitSpew(JitSpew_Alias, "Processing loop header %d", block->id()); loop_ = new(alloc()) LoopAliasInfo(alloc(), loop_, *block); } for (MPhiIterator def(block->phisBegin()), end(block->phisEnd()); def != end; ++def) def->setId(newId++); for (MInstructionIterator def(block->begin()), end(block->begin(block->lastIns())); def != end; ++def) { def->setId(newId++); AliasSet set = def->getAliasSet(); if (set.isNone()) continue; // For the purposes of alias analysis, all recoverable operations // are treated as effect free as the memory represented by these // operations cannot be aliased by others. if (def->canRecoverOnBailout()) continue; if (set.isStore()) { for (AliasSetIterator iter(set); iter; iter++) { if (!stores[*iter].append(*def)) return false; } if (JitSpewEnabled(JitSpew_Alias)) { Fprinter& out = JitSpewPrinter(); out.printf("Processing store "); def->printName(out); out.printf(" (flags %x)\n", set.flags()); } } else { // Find the most recent store on which this instruction depends. MInstruction* lastStore = firstIns; for (AliasSetIterator iter(set); iter; iter++) { MInstructionVector& aliasedStores = stores[*iter]; for (int i = aliasedStores.length() - 1; i >= 0; i--) { MInstruction* store = aliasedStores[i]; if (genericMightAlias(*def, store) != MDefinition::AliasType::NoAlias && def->mightAlias(store) != MDefinition::AliasType::NoAlias && BlockMightReach(store->block(), *block)) { if (lastStore->id() < store->id()) lastStore = store; break; } } } def->setDependency(lastStore); IonSpewDependency(*def, lastStore, "depends", ""); // If the last store was before the current loop, we assume this load // is loop invariant. If a later instruction writes to the same location, // we will fix this at the end of the loop. if (loop_ && lastStore->id() < loop_->firstInstruction()->id()) { if (!loop_->addInvariantLoad(*def)) return false; } } } // Renumber the last instruction, as the analysis depends on this and the order. block->lastIns()->setId(newId++); if (block->isLoopBackedge()) { MOZ_ASSERT(loop_->loopHeader() == block->loopHeaderOfBackedge()); JitSpew(JitSpew_Alias, "Processing loop backedge %d (header %d)", block->id(), loop_->loopHeader()->id()); LoopAliasInfo* outerLoop = loop_->outer(); MInstruction* firstLoopIns = *loop_->loopHeader()->begin(); const MInstructionVector& invariant = loop_->invariantLoads(); for (unsigned i = 0; i < invariant.length(); i++) { MInstruction* ins = invariant[i]; AliasSet set = ins->getAliasSet(); MOZ_ASSERT(set.isLoad()); bool hasAlias = false; for (AliasSetIterator iter(set); iter; iter++) { MInstructionVector& aliasedStores = stores[*iter]; for (int i = aliasedStores.length() - 1;; i--) { MInstruction* store = aliasedStores[i]; if (store->id() < firstLoopIns->id()) break; if (genericMightAlias(ins, store) != MDefinition::AliasType::NoAlias && ins->mightAlias(store) != MDefinition::AliasType::NoAlias) { hasAlias = true; IonSpewDependency(ins, store, "aliases", "store in loop body"); break; } } if (hasAlias) break; } if (hasAlias) { // This instruction depends on stores inside the loop body. Mark it as having a // dependency on the last instruction of the loop header. The last instruction is a // control instruction and these are never hoisted. MControlInstruction* controlIns = loop_->loopHeader()->lastIns(); IonSpewDependency(ins, controlIns, "depends", "due to stores in loop body"); ins->setDependency(controlIns); } else { IonSpewAliasInfo("Load", ins, "does not depend on any stores in this loop"); if (outerLoop && ins->dependency()->id() < outerLoop->firstInstruction()->id()) { IonSpewAliasInfo("Load", ins, "may be invariant in outer loop"); if (!outerLoop->addInvariantLoad(ins)) return false; } } } loop_ = loop_->outer(); } } spewDependencyList(); MOZ_ASSERT(loop_ == nullptr); return true; }