// Create an instance of AutoJSAPI AutoJSAPI jsapi; jsapi.Init(); // Take ownership of error reporting JS::RootedObject global(jsapi.cx, JS::CurrentGlobalOrNull(jsapi.cx)); jsapi.TakeOwnershipOfErrorReporting(global); // Execute some JavaScript code const char* code = "function test() {"; JS::CompileOptions opts(jsapi.cx); JS::RootedScript script(jsapi.cx); bool success = JS::CompileScript(jsapi.cx, global, code, strlen(code), opts, &script); if (!success) { // Handle the error that was reported by the TakeOwnershipOfErrorReporting method printf("JavaScript error occurred during compilation!\n"); }In this example, we create an instance of AutoJSAPI and initialize it. We then take ownership of error reporting by calling the TakeOwnershipOfErrorReporting method with the global object. We then compile some JavaScript code which intentionally contains a syntax error, causing a JavaScript error to be reported. Since we took ownership of error reporting, the error will be reported to the C++ code rather than being shown in the browser console. Based on the code example provided, the AutoJSAPI package library appears to be part of the Mozilla codebase, specifically for use in Firefox and other Mozilla applications.