void EDA_DRAW_PANEL::SetClipBox( wxDC& aDC, const wxRect* aRect ) { wxRect clipBox; // Use the entire visible device area if no clip area was defined. if( aRect == NULL ) { BASE_SCREEN* Screen = GetScreen(); if( !Screen ) return; Screen->m_StartVisu = CalcUnscrolledPosition( wxPoint( 0, 0 ) ); clipBox.SetSize( GetClientSize() ); int scrollX, scrollY; double scalar = Screen->GetScalingFactor(); scrollX = KiROUND( Screen->GetGridSize().x * scalar ); scrollY = KiROUND( Screen->GetGridSize().y * scalar ); m_scrollIncrementX = std::max( GetClientSize().x / 8, scrollX ); m_scrollIncrementY = std::max( GetClientSize().y / 8, scrollY ); Screen->m_ScrollbarPos.x = GetScrollPos( wxHORIZONTAL ); Screen->m_ScrollbarPos.y = GetScrollPos( wxVERTICAL ); } else { clipBox = *aRect; } // Pad clip box in device units. clipBox.Inflate( CLIP_BOX_PADDING ); // Convert from device units to drawing units. m_ClipBox.SetOrigin( wxPoint( aDC.DeviceToLogicalX( clipBox.x ), aDC.DeviceToLogicalY( clipBox.y ) ) ); m_ClipBox.SetSize( wxSize( aDC.DeviceToLogicalXRel( clipBox.width ), aDC.DeviceToLogicalYRel( clipBox.height ) ) ); wxLogTrace( kicadTraceCoords, wxT( "Device clip box=(%d, %d, %d, %d), Logical clip box=(%d, %d, %d, %d)" ), clipBox.x, clipBox.y, clipBox.width, clipBox.height, m_ClipBox.GetX(), m_ClipBox.GetY(), m_ClipBox.GetWidth(), m_ClipBox.GetHeight() ); }
void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU ) { BASE_SCREEN* screen = GetScreen(); if( !screen || !m_canvas ) return; double scale = screen->GetScalingFactor(); wxLogTrace( traceScrollSettings, wxT( "Center Position = ( %d, %d ), scale = %.10g" ), aCenterPositionIU.x, aCenterPositionIU.y, scale ); // Calculate the portion of the drawing that can be displayed in the // client area at the current zoom level. // visible viewport in device units ~ pixels wxSize clientSizeDU = m_canvas->GetClientSize(); // Size of the client window in IU DSIZE clientSizeIU( clientSizeDU.x / scale, clientSizeDU.y / scale ); // Full drawing or "page" rectangle in internal units DBOX pageRectIU( wxPoint( 0, 0 ), wxSize( GetPageSizeIU().x, GetPageSizeIU().y ) ); // The upper left corner of the client rectangle in internal units. double xIU = aCenterPositionIU.x - clientSizeIU.x / 2.0; double yIU = aCenterPositionIU.y - clientSizeIU.y / 2.0; // If drawn around the center, adjust the client rectangle accordingly. if( screen->m_Center ) { // half page offset. xIU += pageRectIU.GetWidth() / 2.0; yIU += pageRectIU.GetHeight() / 2.0; } DBOX clientRectIU( wxPoint( xIU, yIU ), wxSize( clientSizeIU.x, clientSizeIU.y ) ); wxPoint centerPositionIU; // put "int" limits on the clientRect if( clientRectIU.GetLeft() < VIRT_MIN ) clientRectIU.MoveLeftTo( VIRT_MIN ); if( clientRectIU.GetTop() < VIRT_MIN ) clientRectIU.MoveTopTo( VIRT_MIN ); if( clientRectIU.GetRight() > VIRT_MAX ) clientRectIU.MoveRightTo( VIRT_MAX ); if( clientRectIU.GetBottom() > VIRT_MAX ) clientRectIU.MoveBottomTo( VIRT_MAX ); centerPositionIU.x = KiROUND( clientRectIU.GetX() + clientRectIU.GetWidth() / 2 ); centerPositionIU.y = KiROUND( clientRectIU.GetY() + clientRectIU.GetHeight() / 2 ); if( screen->m_Center ) { centerPositionIU.x -= KiROUND( pageRectIU.GetWidth() / 2.0 ); centerPositionIU.y -= KiROUND( pageRectIU.GetHeight() / 2.0 ); } DSIZE virtualSizeIU; if( pageRectIU.GetLeft() < clientRectIU.GetLeft() && pageRectIU.GetRight() > clientRectIU.GetRight() ) { virtualSizeIU.x = pageRectIU.GetSize().x; } else { double pageCenterX = pageRectIU.GetX() + ( pageRectIU.GetWidth() / 2 ); double clientCenterX = clientRectIU.GetX() + ( clientRectIU.GetWidth() / 2 ); if( clientRectIU.GetWidth() > pageRectIU.GetWidth() ) { if( pageCenterX > clientCenterX ) virtualSizeIU.x = ( pageCenterX - clientRectIU.GetLeft() ) * 2; else if( pageCenterX < clientCenterX ) virtualSizeIU.x = ( clientRectIU.GetRight() - pageCenterX ) * 2; else virtualSizeIU.x = clientRectIU.GetWidth(); } else { if( pageCenterX > clientCenterX ) virtualSizeIU.x = pageRectIU.GetWidth() + ( (pageRectIU.GetLeft() - clientRectIU.GetLeft() ) * 2 ); else if( pageCenterX < clientCenterX ) virtualSizeIU.x = pageRectIU.GetWidth() + ( (clientRectIU.GetRight() - pageRectIU.GetRight() ) * 2 ); else virtualSizeIU.x = pageRectIU.GetWidth(); } } if( pageRectIU.GetTop() < clientRectIU.GetTop() && pageRectIU.GetBottom() > clientRectIU.GetBottom() ) { virtualSizeIU.y = pageRectIU.GetSize().y; } else { double pageCenterY = pageRectIU.GetY() + ( pageRectIU.GetHeight() / 2 ); double clientCenterY = clientRectIU.GetY() + ( clientRectIU.GetHeight() / 2 ); if( clientRectIU.GetHeight() > pageRectIU.GetHeight() ) { if( pageCenterY > clientCenterY ) virtualSizeIU.y = ( pageCenterY - clientRectIU.GetTop() ) * 2; else if( pageCenterY < clientCenterY ) virtualSizeIU.y = ( clientRectIU.GetBottom() - pageCenterY ) * 2; else virtualSizeIU.y = clientRectIU.GetHeight(); } else { if( pageCenterY > clientCenterY ) virtualSizeIU.y = pageRectIU.GetHeight() + ( ( pageRectIU.GetTop() - clientRectIU.GetTop() ) * 2 ); else if( pageCenterY < clientCenterY ) virtualSizeIU.y = pageRectIU.GetHeight() + ( ( clientRectIU.GetBottom() - pageRectIU.GetBottom() ) * 2 ); else virtualSizeIU.y = pageRectIU.GetHeight(); } } // put "int" limits on the virtualSizeIU virtualSizeIU.x = std::min( virtualSizeIU.x, MAX_AXIS ); virtualSizeIU.y = std::min( virtualSizeIU.y, MAX_AXIS ); if( screen->m_Center ) { screen->m_DrawOrg.x = -KiROUND( virtualSizeIU.x / 2.0 ); screen->m_DrawOrg.y = -KiROUND( virtualSizeIU.y / 2.0 ); } else { screen->m_DrawOrg.x = -KiROUND( ( virtualSizeIU.x - pageRectIU.GetWidth() ) / 2.0 ); screen->m_DrawOrg.y = -KiROUND( ( virtualSizeIU.y - pageRectIU.GetHeight() ) / 2.0 ); } /* Always set scrollbar pixels per unit to 1 unless you want the zoom * around cursor to jump around. This reported problem occurs when the * zoom point is not on a pixel per unit increment. If you set the * pixels per unit to 10, you have potential for the zoom point to * jump around +/-5 pixels from the nearest grid point. */ screen->m_ScrollPixelsPerUnitX = screen->m_ScrollPixelsPerUnitY = 1; // Number of scroll bar units for the given zoom level in device units. double unitsX = virtualSizeIU.x * scale; double unitsY = virtualSizeIU.y * scale; // Calculate the scroll bar position in internal units to place the // center position at the center of client rectangle. SetScrollCenterPosition( centerPositionIU ); double posX = centerPositionIU.x - clientRectIU.GetWidth() / 2.0 - screen->m_DrawOrg.x; double posY = centerPositionIU.y - clientRectIU.GetHeight() / 2.0 - screen->m_DrawOrg.y; // Convert scroll bar position to device units. posX = KiROUND( posX * scale ); posY = KiROUND( posY * scale ); if( posX < 0 ) { wxLogTrace( traceScrollSettings, wxT( "Required scroll bar X position %.10g" ), posX ); posX = 0; } if( posX > unitsX ) { wxLogTrace( traceScrollSettings, wxT( "Required scroll bar X position %.10g" ), posX ); posX = unitsX; } if( posY < 0 ) { wxLogTrace( traceScrollSettings, wxT( "Required scroll bar Y position %.10g" ), posY ); posY = 0; } if( posY > unitsY ) { wxLogTrace( traceScrollSettings, wxT( "Required scroll bar Y position %.10g" ), posY ); posY = unitsY; } screen->m_ScrollbarPos = wxPoint( KiROUND( posX ), KiROUND( posY ) ); screen->m_ScrollbarNumber = wxSize( KiROUND( unitsX ), KiROUND( unitsY ) ); wxLogTrace( traceScrollSettings, wxT( "Drawing = (%.10g, %.10g), Client = (%.10g, %.10g), Offset = (%d, %d), SetScrollbars(%d, %d, %d, %d, %d, %d)" ), virtualSizeIU.x, virtualSizeIU.y, clientSizeIU.x, clientSizeIU.y, screen->m_DrawOrg.x, screen->m_DrawOrg.y, screen->m_ScrollPixelsPerUnitX, screen->m_ScrollPixelsPerUnitY, screen->m_ScrollbarNumber.x, screen->m_ScrollbarNumber.y, screen->m_ScrollbarPos.x, screen->m_ScrollbarPos.y ); bool noRefresh = true; m_canvas->SetScrollbars( screen->m_ScrollPixelsPerUnitX, screen->m_ScrollPixelsPerUnitY, screen->m_ScrollbarNumber.x, screen->m_ScrollbarNumber.y, screen->m_ScrollbarPos.x, screen->m_ScrollbarPos.y, noRefresh ); }