#include// Create a 2D bounding box BBox2D bbox2D(0, 0, 10, 10); // Create a 3D bounding box BBox3D bbox3D(0, 0, 0, 10, 10, 10);
#include// Create two 2D bounding boxes BBox2D bbox1(0, 0, 10, 10); BBox2D bbox2(5, 5, 15, 15); // Test for intersection if (bbox1.intersects(bbox2)) { // Do something if the boxes intersect }
#includeBBox is a standalone C++ library package.// Create a 2D bounding box BBox2D bbox(0, 0, 10, 10); // Create a point Vec2f point(5, 5); // Test if the point is contained within the box if (bbox.contains(point)) { // Do something if the point is inside the box }