Example #1
0
void
BTitleView::MouseDown(BPoint where)
{
	BContainerWindow* window = dynamic_cast<BContainerWindow*>(Window());
	if (window == NULL)
		return;

	if (!window->IsActive()) {
		// window wasn't active, activate it and bail
		window->Activate();
		return;
	}

	// finish any pending edits
	fPoseView->CommitActivePose();

	BColumnTitle* title = FindColumnTitle(where);
	BColumnTitle* resizedTitle = InColumnResizeArea(where);

	uint32 buttons;
	GetMouse(&where, &buttons);

	// Check if the user clicked the secondary mouse button.
	// if so, display the attribute menu:

	if (SecondaryMouseButtonDown(modifiers(), buttons)) {
		BPopUpMenu* menu = new BPopUpMenu("Attributes", false, false);
		menu->SetFont(be_plain_font);
		window->NewAttributeMenu(menu);
		window->AddMimeTypesToMenu(menu);
		window->MarkAttributeMenu(menu);
		menu->SetTargetForItems(window->PoseView());
		menu->Go(ConvertToScreen(where), true, false);
		return;
	}

	bigtime_t doubleClickSpeed;
	get_click_speed(&doubleClickSpeed);

	if (resizedTitle) {
		bool force = static_cast<bool>(buttons & B_TERTIARY_MOUSE_BUTTON);
		if (force || buttons & B_PRIMARY_MOUSE_BUTTON) {
			if (force || fPreviouslyClickedColumnTitle != 0) {
				if (force || system_time() - fPreviousLeftClickTime
						< doubleClickSpeed) {
					if (fPoseView->
							ResizeColumnToWidest(resizedTitle->Column())) {
						Invalidate();
						return;
					}
				}
			}
			fPreviousLeftClickTime = system_time();
			fPreviouslyClickedColumnTitle = resizedTitle;
		}
	} else if (!title)
		return;

	SetMouseEventMask(B_POINTER_EVENTS,
		B_NO_POINTER_HISTORY | B_LOCK_WINDOW_FOCUS);

	// track the mouse
	if (resizedTitle) {
		fTrackingState = new ColumnResizeState(this, resizedTitle, where,
			system_time() + doubleClickSpeed);
	} else {
		fTrackingState = new ColumnDragState(this, title, where,
			system_time() + doubleClickSpeed);
	}
}
Example #2
0
void
TTracker::OpenContainerWindow(Model *model, BMessage *originalRefsList,
	OpenSelector openSelector, uint32 openFlags, bool checkAlreadyOpen,
	const BMessage *stateMessage)
{
	AutoLock<WindowList> lock(&fWindowList);
	BContainerWindow *window = NULL;
	if (checkAlreadyOpen && openSelector != kRunOpenWithWindow)
		// find out if window already open
		window = FindContainerWindow(model->NodeRef());

	bool someWindowActivated = false;
	
	uint32 workspace = (uint32)(1 << current_workspace());		
	int32 windowCount = 0;
	
	while (window) {
		// At least one window open, just pull to front
		// make sure we don't jerk workspaces around		
		uint32 windowWorkspaces = window->Workspaces();
		if (windowWorkspaces & workspace) {
			window->Activate();
			someWindowActivated = true;
		}
		window = FindContainerWindow(model->NodeRef(), ++windowCount);
	}
	
	if (someWindowActivated) {
		delete model;
		return;	
	} // If no window was actiated, (none in the current workspace
	  // we open a new one.
	
	if (openSelector == kRunOpenWithWindow) {
		BMessage *refList = NULL;
		if (!originalRefsList) {
			// when passing just a single model, stuff it's entry in a single
			// element list anyway
			ASSERT(model);
			refList = new BMessage;
			refList->AddRef("refs", model->EntryRef());
			delete model;
			model = NULL;
		} else
			// clone the message, window adopts it for it's own use
			refList = new BMessage(*originalRefsList);
		window = new OpenWithContainerWindow(refList, &fWindowList);
	} else if (model->IsRoot()) {
		// window will adopt the model
		window = new BVolumeWindow(&fWindowList, openFlags);
	} else if (model->IsQuery()) {
		// window will adopt the model
		window = new BQueryContainerWindow(&fWindowList, openFlags);
	} else
		// window will adopt the model
		window = new BContainerWindow(&fWindowList, openFlags);
	
	if (model)
		window->CreatePoseView(model);

	BMessage restoreStateMessage(kRestoreState);
	
	if (stateMessage)
		restoreStateMessage.AddMessage("state", stateMessage);

	window->PostMessage(&restoreStateMessage);
}
Example #3
0
void
TTracker::OpenContainerWindow(Model* model, BMessage* originalRefsList,
	OpenSelector openSelector, uint32 openFlags, bool checkAlreadyOpen,
	const BMessage* stateMessage)
{
	AutoLock<WindowList> lock(&fWindowList);
	BContainerWindow* window = NULL;
	const node_ref* modelNodeRef = model->NodeRef();
	if (checkAlreadyOpen && openSelector != kRunOpenWithWindow) {
		// find out if window already open
		window = FindContainerWindow(modelNodeRef);
	}

	bool someWindowActivated = false;

	uint32 workspace = (uint32)(1 << current_workspace());
	int32 windowCount = 0;
	while (window != NULL) {
		if ((window->Workspaces() & workspace) != 0
			&& (dynamic_cast<BDeskWindow*>(window) == NULL
				|| !TrackerSettings().SingleWindowBrowse())) {
			// We found at least one window that is open and is not Desktop
			// or we're in spatial mode, activate it and make sure we don't
			// jerk the workspaces around.
			window->Activate();
			someWindowActivated = true;
		}
		window = FindContainerWindow(model->NodeRef(), ++windowCount);
	}

	if (someWindowActivated) {
		delete model;
		return;
	}

	// If no window was activated (none in the current workspace),
	// we open a new one.

	if (openSelector == kRunOpenWithWindow) {
		BMessage* refList = NULL;
		if (originalRefsList == NULL) {
			// when passing just a single model, stuff it's entry in a single
			// element list anyway
			ASSERT(model != NULL);
			refList = new BMessage;
			refList->AddRef("refs", model->EntryRef());
			delete model;
			model = NULL;
		} else {
			// clone the message, window adopts it for it's own use
			refList = new BMessage(*originalRefsList);
		}
		window = new OpenWithContainerWindow(refList, &fWindowList);
	} else if (model->IsQuery()) {
		// window will adopt the model
		window = new BQueryContainerWindow(&fWindowList, openFlags);
	} else if (model->IsVirtualDirectory()) {
		// window will adopt the model
		window = new VirtualDirectoryWindow(&fWindowList, openFlags);
	} else {
		// window will adopt the model
		window = new BContainerWindow(&fWindowList, openFlags);
	}

	if (model != NULL)
		window->CreatePoseView(model);

	BMessage restoreStateMessage(kRestoreState);

	if (stateMessage != NULL)
		restoreStateMessage.AddMessage("state", stateMessage);

	window->PostMessage(&restoreStateMessage);
}