void TBarMenuTitle::Draw() { BMenu* menu = Menu(); if (menu == NULL) return; BRect frame(Frame()); rgb_color base = menu->LowColor(); menu->PushState(); BRect windowBounds = menu->Window()->Bounds(); if (frame.right > windowBounds.right) frame.right = windowBounds.right; // fill in background if (IsSelected()) { be_control_look->DrawMenuItemBackground(menu, frame, frame, base, BControlLook::B_ACTIVATED); } else be_control_look->DrawButtonBackground(menu, frame, frame, base); menu->MovePenTo(ContentLocation()); DrawContent(); menu->PopState(); }
void TWindowMenuItem::DrawContent() { BMenu* menu = Menu(); menu->PushState(); BRect frame(Frame()); BPoint contLoc = ContentLocation() + BPoint(kHPad, kVPad); //if (fExpanded) // contLoc.x += kHPad; if (fID >= 0) { menu->SetDrawingMode(B_OP_OVER); float width = fBitmap->Bounds().Width(); if (width > 16) contLoc.x -= 8; menu->MovePenTo(contLoc); menu->DrawBitmapAsync(fBitmap); if (width > 16) contLoc.x += 8; contLoc.x += kIconRect.Width() + kLabelOffset; } menu->SetDrawingMode(B_OP_COPY); contLoc.y = frame.top + ((frame.Height() - fTitleAscent - fTitleDescent) / 2) + 1.0f; menu->MovePenTo(contLoc); if (IsSelected()) menu->SetHighColor(ui_color(B_MENU_SELECTED_ITEM_TEXT_COLOR)); else menu->SetHighColor(ui_color(B_MENU_ITEM_TEXT_COLOR)); BMenuItem::DrawContent(); menu->PopState(); }
void TWindowMenuItem::DrawContent() { BMenu* menu = Menu(); BPoint contentLocation = ContentLocation() + BPoint(kHPad, 0); if (fID >= 0) { menu->SetDrawingMode(B_OP_OVER); float width = fBitmap->Bounds().Width(); if (width > 16) contentLocation.x -= 8; float height; GetContentSize(NULL, &height); contentLocation.y += (height - fBitmap->Bounds().Height()) / 2; menu->MovePenTo(contentLocation); menu->DrawBitmapAsync(fBitmap); if (width > 16) contentLocation.x += 8; contentLocation.x += kIconRect.Width() + kLabelOffset; } contentLocation.y = ContentLocation().y + kVPad + fLabelAscent; menu->SetDrawingMode(B_OP_COPY); menu->MovePenTo(contentLocation); if (IsSelected()) menu->SetHighColor(ui_color(B_MENU_SELECTED_ITEM_TEXT_COLOR)); else menu->SetHighColor(ui_color(B_MENU_ITEM_TEXT_COLOR)); float labelWidth = menu->StringWidth(Label()); BPoint penLocation = menu->PenLocation(); float offset = penLocation.x - Frame().left; menu->DrawString(Label(labelWidth + offset)); }
void TTeamMenuItem::DrawContent() { BMenu* menu = Menu(); if (fIcon != NULL) { if (fIcon->ColorSpace() == B_RGBA32) { menu->SetDrawingMode(B_OP_ALPHA); menu->SetBlendingMode(B_PIXEL_ALPHA, B_ALPHA_OVERLAY); } else menu->SetDrawingMode(B_OP_OVER); BRect frame(Frame()); BRect iconBounds(fIcon->Bounds()); BRect dstRect(iconBounds); float extra = fVertical ? 0.0f : -1.0f; BPoint contLoc = ContentLocation(); BPoint drawLoc = contLoc + BPoint(kHPad, kVPad); if (!fDrawLabel || (fVertical && iconBounds.Width() > 32)) { float offsetx = contLoc.x + ((frame.Width() - iconBounds.Width()) / 2) + extra; float offsety = contLoc.y + 3.0f + extra; dstRect.OffsetTo(BPoint(offsetx, offsety)); menu->DrawBitmapAsync(fIcon, dstRect); drawLoc.x = ((frame.Width() - LabelWidth()) / 2); drawLoc.y = frame.top + iconBounds.Height() + 4.0f; } else { float offsetx = contLoc.x + kHPad; float offsety = contLoc.y + ((frame.Height() - iconBounds.Height()) / 2) + extra; dstRect.OffsetTo(BPoint(offsetx, offsety)); menu->DrawBitmapAsync(fIcon, dstRect); float labelHeight = fLabelAscent + fLabelDescent; drawLoc.x += iconBounds.Width() + kLabelOffset; drawLoc.y = frame.top + ((frame.Height() - labelHeight) / 2) + extra; } menu->MovePenTo(drawLoc); } // set the pen to black so that either method will draw in the same color // low color is set in inherited::DrawContent, override makes sure its // what we want if (fDrawLabel) { menu->SetDrawingMode(B_OP_OVER); menu->SetHighColor(ui_color(B_MENU_ITEM_TEXT_COLOR)); // override the drawing of the content when the item is disabled // the wrong lowcolor is used when the item is disabled since the // text color does not change DrawContentLabel(); } // Draw the expandable icon. TBarView* barView = (static_cast<TBarApp*>(be_app))->BarView(); if (fVertical && static_cast<TBarApp*>(be_app)->Settings()->superExpando && barView->ExpandoState()) { BRect frame(Frame()); BRect rect(0, 0, kSwitchWidth, 10); rect.OffsetTo(BPoint(frame.right - rect.Width(), ContentLocation().y + ((frame.Height() - rect.Height()) / 2))); if (be_control_look != NULL) { uint32 arrowDirection = fExpanded ? BControlLook::B_UP_ARROW : BControlLook::B_DOWN_ARROW; be_control_look->DrawArrowShape(menu, rect, rect, menu->LowColor(), arrowDirection, 0, B_DARKEN_3_TINT); } else { rgb_color outlineColor = {80, 80, 80, 255}; rgb_color middleColor = {200, 200, 200, 255}; menu->SetDrawingMode(B_OP_OVER); if (!fExpanded) { menu->BeginLineArray(6); menu->AddLine(BPoint(rect.left + 3, rect.top + 1), BPoint(rect.left + 3, rect.bottom - 1), outlineColor); menu->AddLine(BPoint(rect.left + 3, rect.top + 1), BPoint(rect.left + 7, rect.top + 5), outlineColor); menu->AddLine(BPoint(rect.left + 7, rect.top + 5), BPoint(rect.left + 3, rect.bottom - 1), outlineColor); menu->AddLine(BPoint(rect.left + 4, rect.top + 3), BPoint(rect.left + 4, rect.bottom - 3), middleColor); menu->AddLine(BPoint(rect.left + 5, rect.top + 4), BPoint(rect.left + 5, rect.bottom - 4), middleColor); menu->AddLine(BPoint(rect.left + 5, rect.top + 5), BPoint(rect.left + 6, rect.top + 5), middleColor); menu->EndLineArray(); } else { // expanded state menu->BeginLineArray(6); menu->AddLine(BPoint(rect.left + 1, rect.top + 3), BPoint(rect.right - 3, rect.top + 3), outlineColor); menu->AddLine(BPoint(rect.left + 1, rect.top + 3), BPoint(rect.left + 5, rect.top + 7), outlineColor); menu->AddLine(BPoint(rect.left + 5, rect.top + 7), BPoint(rect.right - 3, rect.top + 3), outlineColor); menu->AddLine(BPoint(rect.left + 3, rect.top + 4), BPoint(rect.right - 5, rect.top + 4), middleColor); menu->AddLine(BPoint(rect.left + 4, rect.top + 5), BPoint(rect.right - 6, rect.top + 5), middleColor); menu->AddLine(BPoint(rect.left + 5, rect.top + 5), BPoint(rect.left + 5, rect.top + 6), middleColor); menu->EndLineArray(); } } } }
void TTeamMenuItem::Draw() { BRect frame(Frame()); BMenu* menu = Menu(); menu->PushState(); rgb_color menuColor = menu->LowColor(); TBarView* barView = (static_cast<TBarApp*>(be_app))->BarView(); bool canHandle = !barView->Dragging() || barView->AppCanHandleTypes(Signature()); if (be_control_look != NULL) { uint32 flags = 0; if (_IsSelected() && canHandle) flags |= BControlLook::B_ACTIVATED; uint32 borders = BControlLook::B_TOP_BORDER; if (fVertical) { menu->SetHighColor(tint_color(menuColor, B_DARKEN_1_TINT)); borders |= BControlLook::B_LEFT_BORDER | BControlLook::B_RIGHT_BORDER; menu->StrokeLine(frame.LeftBottom(), frame.RightBottom()); frame.bottom--; be_control_look->DrawMenuBarBackground(menu, frame, frame, menuColor, flags, borders); } else { if (flags & BControlLook::B_ACTIVATED) menu->SetHighColor(tint_color(menuColor, B_DARKEN_3_TINT)); else menu->SetHighColor(tint_color(menuColor, 1.22)); borders |= BControlLook::B_BOTTOM_BORDER; menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); frame.left++; be_control_look->DrawButtonBackground(menu, frame, frame, menuColor, flags, borders); } menu->MovePenTo(ContentLocation()); DrawContent(); menu->PopState(); return; } // if not selected or being tracked on, fill with gray if ((!_IsSelected() && !menu->IsRedrawAfterSticky()) || !canHandle || !IsEnabled()) { frame.InsetBy(1, 1); menu->SetHighColor(menuColor); menu->FillRect(frame); } // draw the gray, unselected item, border if (!_IsSelected() || !IsEnabled()) { rgb_color shadow = tint_color(menuColor, B_DARKEN_1_TINT); rgb_color light = tint_color(menuColor, B_LIGHTEN_2_TINT); frame = Frame(); menu->SetHighColor(shadow); if (fVertical) menu->StrokeLine(frame.LeftBottom(), frame.RightBottom()); else menu->StrokeLine(frame.LeftBottom() + BPoint(1, 0), frame.RightBottom()); menu->StrokeLine(frame.RightBottom(), frame.RightTop()); menu->SetHighColor(light); menu->StrokeLine(frame.RightTop() + BPoint(-1, 0), frame.LeftTop()); if (fVertical) menu->StrokeLine(frame.LeftTop(), frame.LeftBottom() + BPoint(0, -1)); else menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); } // if selected or being tracked on, fill with the hilite gray color if (IsEnabled() && _IsSelected() && !menu->IsRedrawAfterSticky() && canHandle) { // fill menu->SetHighColor(tint_color(menuColor, B_HIGHLIGHT_BACKGROUND_TINT)); menu->FillRect(frame); // these continue the dark grey border on the left or top edge menu->SetHighColor(tint_color(menuColor, B_DARKEN_4_TINT)); if (fVertical) { // dark line at top menu->StrokeLine(frame.LeftTop(), frame.RightTop()); } else { // dark line on the left menu->StrokeLine(frame.LeftTop(), frame.LeftBottom()); } } else menu->SetLowColor(menuColor); menu->MovePenTo(ContentLocation()); DrawContent(); menu->PopState(); }
virtual void DrawContent() { BRect b = Frame(); BMenu *parent = Menu(); BPoint loc = parent->PenLocation(); enum { W_CHAR = 0, A_CHAR = 1, OPEN_CHAR = 2, CLOSE_CHAR = 3, SPACE_CHAR = 4, NUM_CHARS = 5 }; float escapements[NUM_CHARS]; BFont font; parent->GetFont(&font); font.GetEscapements("WA() ", NUM_CHARS, escapements); for (int32 i=0; i<NUM_CHARS; i++) { escapements[i] *= font.Size(); } const float blockWidth = escapements[W_CHAR]+escapements[A_CHAR]; const rgb_color old_col = parent->HighColor(); font_height fh; const bool showInitial = !CompareColors(fInitialColor, fColor); b.InsetBy(1, 1); b.bottom -= 1; b.left = loc.x; if (showInitial) { parent->GetFontHeight(&fh); parent->DrawString("(", BPoint(b.left, loc.y+fh.ascent)); } b.left += escapements[OPEN_CHAR]; b.InsetBy(2, 2); b.right = b.left + escapements[W_CHAR]; if (showInitial) { parent->SetHighColor(fInitialColor); parent->FillRect(b); } b.InsetBy(-1, -1); if (showInitial) { parent->SetHighColor(old_col); parent->StrokeRect(b); } b.InsetBy(-1, -1); if (showInitial) { parent->DrawString(")", BPoint(b.right+1, loc.y+fh.ascent)); } b.right += escapements[CLOSE_CHAR] + 1; b.left = b.right + escapements[SPACE_CHAR]; b.right = b.left + blockWidth; parent->SetHighColor(fColor); parent->FillRect(b); parent->SetHighColor(old_col); b.InsetBy(-1, -1); parent->StrokeRect(b); parent->MovePenTo(b.right + escapements[SPACE_CHAR]*2 + 2, loc.y); BMenuItem::DrawContent(); }