BMenuItem Label is a class in the Be API of the BeOS and Haiku operating systems. It is a subclass of BMenuItem that allows you to set a label for the menu item, which can include an icon, keyboard shortcut, or any other text.
Here are some code examples:
// Creating a basic BMenuItem with a label BMenuItem* menuItem = new BMenuItem("File", new BMessage('file'));
// Adding an icon to the label BBitmap* icon = BTranslationUtils::GetBitmapFile("file_icon.png"); BMenuItem* menuItem = new BMenuItem("File", new BMessage('file'), icon);
// Setting a keyboard shortcut for the label BMenuItem* menuItem = new BMenuItem("File", new BMessage('file'), 'F', B_COMMAND_KEY);
In the first example, we simply create a basic BMenuItem with the label "File" and a message code of 'file'. In the second example, we load an icon from a file ("file_icon.png") using BTranslationUtils and pass it in as the third argument to the constructor. In the third example, we add a keyboard shortcut of 'F' and the Command key to the label.
The package library for BMenuItem Label is the Be API, which includes all of the classes and functions needed for developing BeOS and Haiku applications.
C++ (Cpp) BMenuItem::Label - 30 examples found. These are the top rated real world C++ (Cpp) examples of BMenuItem::Label extracted from open source projects. You can rate examples to help us improve the quality of examples.