BaseTag* ApplinkImporter::GetLastTag(PolygonObject* pObj)
{
	BaseTag* lastTag = NULL;
	for(BaseTag* tag = pObj->GetFirstTag(); tag != NULL; tag = tag->GetNext())
	{
		lastTag = tag;
	}
	return lastTag;
}
Example #2
0
/// ***************************************************************************
/// This function hides or unhides all materials used by the object *op*.
/// If *doc* is not \c nullptr, undos will be added.
/// ***************************************************************************
static void HideMaterials(BaseObject* op, Bool hide, BaseDocument* doc)
{
  BaseTag* tag = op->GetFirstTag();
  GeData data;
  while (tag)
  {
    if (tag->GetType() == Ttexture && tag->GetParameter(TEXTURETAG_MATERIAL, data, DESCFLAGS_GET_0))
    {
      BaseMaterial* mat = static_cast<BaseMaterial*>(data.GetLink(doc, Mbase));
      if (mat) HideHierarchy(mat, hide, doc, false);
    }
    tag = tag->GetNext();
  }
  BaseObject* child = op->GetDown();
  while (child) {
    HideMaterials(child, hide, doc);
    child = child->GetNext();
  }
}
Bool ApplinkExporter::Execute(BaseDocument* document, BaseContainer* bc)
{
	matDefault = BaseMaterial::Alloc(Mmaterial);
	if(!matDefault) return false;

	Filename fileObjPath;
	fileObjPath.SetDirectory(bc->GetString(IDC_TMP_FOLDER));
	fileObjPath.SetFile(document->GetDocumentName());
	fileObjPath.SetSuffix("obj");
	Filename fileObjOutPath;
	fileObjOutPath.SetDirectory(bc->GetString(IDC_TMP_FOLDER));
	fileObjOutPath.SetFile("output.obj");
	Filename fileImport;
	fileImport.SetDirectory(bc->GetString(IDC_EXCH_FOLDER));
	fileImport.SetFile("import.txt");

	GePrint(fileObjPath.GetString());
	GePrint(fileObjOutPath.GetString());
	GePrint(fileImport.GetString());

	const Matrix tM(LVector(0.0f, 0.0f, 0.0f), LVector(1.0f, 0.0f, 0.0f), LVector(0.0f, 1.0f, 0.0f), LVector(0.0f, 0.0f, -1.0f));

	//BaseDocument* doc = document->Polygonize();
	AutoAlloc<AtomArray> oSel;
	document->GetActiveObjects(oSel, GETACTIVEOBJECTFLAGS_0);

	if(oSel->GetCount() > 0)
	{
//Write import.txt//
		AutoAlloc<BaseFile> basefileImport;
		
		if (!basefileImport->Open(fileImport, FILEOPEN_WRITE, FILEDIALOG_NONE, GeGetByteOrder())) return FALSE;
		
		this->WriteString(fileObjPath.GetString() + "\n", basefileImport);
		this->WriteString(fileObjOutPath.GetString() + "\n", basefileImport);
		this->WriteString(mapType(bc->GetLong(IDC_COMBO_MAP_TYPE)) + "\n", basefileImport);

		Bool bSkipImp = bc->GetBool(IDC_CHK_SKIP_IMP_DIALOG);

		if(bSkipImp)
		{
			this->WriteString("[SkipImport]\n", basefileImport);
		}

		Bool bSkipExp = bc->GetBool(IDC_CHK_SKIP_EXP_DIALOG);

		if(bSkipExp)
		{
			this->WriteString("[SkipExport]\n", basefileImport);
		}

		GePrint(mapType(bc->GetLong(IDC_COMBO_MAP_TYPE)));
		basefileImport->Close();

		GePrint("File " + fileImport.GetString() + " write success!");

//Write file.obj//
		AutoAlloc<BaseFile> objfile;

		//if (!objfile) return FALSE;
		if (!objfile->Open(fileObjPath, FILEOPEN_WRITE, FILEDIALOG_NONE, GeGetByteOrder())) return FALSE;

		String str;
		str = "#Wavefront OBJ Export for 3D-Coat\n";
		this->WriteString(str, objfile);
		DateTime t;
		GetDateTimeNow(t);
		str = "#File created: " + FormatTime("%d.%m.%Y  %H:%M:%S", t) + "\n";
		this->WriteString(str, objfile);
		str = "#Cinema4D Version: " + LongToString(GetC4DVersion()) + "\n";
		this->WriteString(str, objfile);
		this->WriteEndLine(objfile);

		Bool expMat = bc->GetBool(IDC_CHK_EXP_MAT);
		vpcnt = vtcnt = 0;

		for(int i = 0; i < oSel->GetCount(); i++)
		{
			StatusSetSpin();
			PolygonObject* ob = (PolygonObject*) oSel->GetIndex(i);
			if (ob->GetType() == Opolygon)
			{
				StatusSetText("Export object " + ob->GetName());
				ExportObject mObject;

				GePrint("Name " + ob->GetName());
				//GePrint("Type " + LongToString(ob->GetType()));

				if(expMat)
				{
					mObject.pmatidxArray.ReSize(ob->GetPolygonCount());
					mObject.tempMats.ReSize(1);
					mObject.pmatidxArray.Fill(0);
					Bool haveMats = false;
	//////////////////////////////////////////
					for(BaseTag* tag = ob->GetFirstTag(); tag != NULL; tag = tag->GetNext())
					{
						LONG typ = tag->GetType();
						if(typ == Ttexture)
						{
							if (!getParameterLink(*tag, TEXTURETAG_MATERIAL, Mbase)) continue;
						
							haveMats = true;
							TextureTag* txttag = (TextureTag*)tag;
							BaseMaterial* material = txttag->GetMaterial();

							if(material == NULL)
							{
								GePrint("Material not found on " + ob->GetName() + "object.");
								return false;
							}
							//GePrint("Mat Name: " + material->GetName());						

							String restrict = getParameterString(*tag, TEXTURETAG_RESTRICTION);
							if (restrict.Content())
							{
								mObject.tempMats.Push(material);
								//GePrint("Selection: " + restrict);
								for(BaseTag* seltag = ob->GetFirstTag(); seltag != NULL; seltag = seltag->GetNext())
								{
									LONG seltyp = seltag->GetType();
									if(seltyp == Tpolygonselection && seltag->GetName() == restrict)
									{
										SelectionTag* selecttag = (SelectionTag*)seltag;
										BaseSelect* sel = selecttag->GetBaseSelect();
										//GePrint("sel data count: " + LongToString(sel->GetCount()));

										LONG seg = 0, a, b, p;
										while (sel->GetRange(seg++, &a, &b))
										{
											for (p = a; p <= b; ++p)
											{
												//GePrint("seltpolygon: " + LongToString(p));
												mObject.pmatidxArray[p] = mObject.tempMats.GetCount()-1;
											}
										}
									}
								}
							}
							else
							{
								mObject.tempMats[0] = material;
								mObject.pmatidxArray.Fill(0);
							}
						}
					}

					if(!mObject.tempMats[0])
					{
						matDefault->SetName("Default");

						BaseChannel* color = matDefault->GetChannel(CHANNEL_COLOR);
						if (!color) return false;	// return some error
						BaseContainer cdata = color->GetData();
						cdata.SetVector(BASECHANNEL_COLOR_EX, Vector(1.0f, 1.0f, 1.0f));
						
						//document->InsertMaterial(matDefault, NULL, FALSE);
						//matDefault->Update(TRUE, TRUE);
						//matDefault->Message(MSG_UPDATE);

						mObject.tempMats[0] = matDefault;
						//GePrint("Global material not found on object " + ob->GetName() + ".");
						//return false;
					}

					if(haveMats)
					{
						//GePrint("mObject.tempMats.GetCount(): " + LongToString(mObject.tempMats.GetCount()));
						for(LONG m = 0; m < mObject.tempMats.GetCount(); m++)
						{
							Bool inMats = false;
							//GePrint("materialArray.GetCount(): " + LongToString(materialArray.GetCount()));
							for(LONG n = 0; n < materialArray.GetCount(); n++)
							{
								if(mObject.tempMats[m]->GetName() == materialArray[n]->GetName())
								{
									inMats = true;
									break;
								}
							}
							if(!inMats)
							{
								materialArray.Push(mObject.tempMats[m]);
							}
						}
					}

					//String str1;
					//for (LONG p = 0; p < ob->GetPolygonCount(); p++)
					//{
					//	str1 += LongToString(mObject.pmatidxArray[p]) + ",";
					//}
					//GePrint(str1);
				}
/////////////////////////////////////////////////
				const Vector* vadr = ob->GetPointR();
				const CPolygon* padr = ob->GetPolygonR();
				LONG vcnt = ob->GetPointCount();
				LONG pcnt = ob->GetPolygonCount();

				mObject.Fpvnb.ReSize(pcnt);// poly counts
				for(LONG p = 0; p < pcnt; p++)
				{
					if(padr[p].c != padr[p].d)
					{
						mObject.Fpvnb[p] = 4;
					}
					else
					{
						mObject.Fpvnb[p] = 3;
					}
				}
				mObject.pVertexCount = PVertexLength(mObject);

				//Vertex positions
				mObject.Vp.ReSize(vcnt);
				Matrix mg = tM * ob->GetMgn();
				for (LONG v = 0; v < vcnt; v++)
				{
					mObject.Vp[v] = vadr[v] * mg;
					//GePrint("Point[" + LongToString(i) + "] " + LongToString(padr[i].x) + ", " + LongToString(padr[i].y) + ", " + LongToString(padr[i].z));
					//str = "v " + LongToString(vadr[p].x) + " " + LongToString(vadr[p].y) + " " + LongToString(vadr[p].z) + "\n";
					//this->WriteString(str, objfile);
				}
				
				mObject.Fv.ReSize(mObject.pVertexCount);
				LONG y=0;
				for (LONG p = 0; p < pcnt; p++)
				{
					if(mObject.Fpvnb[p] == 4)
					{
						mObject.Fv[y] = padr[p].d;
						mObject.Fv[y+1] = padr[p].c;
						mObject.Fv[y+2] = padr[p].b;
						mObject.Fv[y+3] = padr[p].a;
					}
					else
					{
						mObject.Fv[y] = padr[p].c;
						mObject.Fv[y+1] = padr[p].b;
						mObject.Fv[y+2] = padr[p].a;
					}

					y += mObject.Fpvnb[p];
				}
				
				//String str1;
				//for (LONG p = 0; p < mObject.Fv.GetCount(); p++)
				//{
				//	str1 += LongToString(mObject.Fv[p]) + " ";
				//}
				//GePrint(str1);
///////////////////////////////
///////////vertex UV
//////////////////////////////
				if(bc->GetBool(IDC_CHK_EXP_UV))
				{
					// Get first UV tag (if at least one)
					UVWTag* uvw_tag = (UVWTag*)ob->GetTag(Tuvw, 0);
					if(!uvw_tag)
					{
						GePrint("Object \"" + ob->GetName() + "\" has no UVW tag.\nUV coordinates can't be exported.");
						return FALSE;
					}
					else
					{
						mObject.Vt.ReSize(mObject.pVertexCount);
						mObject.Fvt.ReSize(mObject.pVertexCount);						
						const UVWHandle dataptr = uvw_tag->GetDataAddressR();
						UVWStruct res;
						
						for(LONG t=0, y=0; t < pcnt; t++)
						{
							//GePrint("y: " + LongToString(y));
							UVWTag::Get(dataptr, t, res);
							if(mObject.Fpvnb[t] == 4)
							{
								mObject.Vt[y] = res.d;
								mObject.Vt[y + 1] = res.c;
								mObject.Vt[y + 2] = res.b;
								mObject.Vt[y + 3] = res.a;
							
								mObject.Fvt[y] = y;
								mObject.Fvt[y + 1] = y + 1;
								mObject.Fvt[y + 2] = y + 2;
								mObject.Fvt[y + 3] = y + 3;

							}
							else
							{
								mObject.Vt[y] = res.c;
								mObject.Vt[y + 1] = res.b;
								mObject.Vt[y + 2] = res.a;

								mObject.Fvt[y] = y;
								mObject.Fvt[y + 1] = y + 1;
								mObject.Fvt[y + 2] = y + 2;

							}
							y += mObject.Fpvnb[t];
						}
					}
					//String str1;
					//for (LONG p = 0; p < mObject.Fvt.GetCount(); p++)
					//{
					//	str1 += LongToString(mObject.Fvt[p]) + " ";
					//}
					//GePrint(str1);

				}

				WriteExportFile(bc, ob, objfile, mObject, vcnt, pcnt);
				//GePrint("Fvt: " + LongToString(Fvt.GetCount()));
				vpcnt += mObject.Vp.GetCount();
				if(bc->GetBool(IDC_CHK_EXP_UV))
					vtcnt += mObject.Vt.GetCount();
			}
		}
		objfile->Close();

		if(expMat && materialArray.GetCount() > 0)
			WriteMatsFile(document, bc);
	}
	else
	{
		GePrint("No selected objects!");
	}

	BaseMaterial::Free(matDefault);
	return TRUE;
}