BitMatrix<dim> subquotientMap (const Subquotient<dim>& source, const Subquotient<dim>& dest, const BitMatrix<dim>& m) { assert(m.numColumns()==source.rank()); assert(m.numRows()==dest.rank()); BitMatrix<dim> result(dest.dimension(),0); // restrict m to source.space() for (RankFlags::iterator it=source.support().begin(); it(); ++it) { SmallBitVector v = m*source.space().basis(*it); assert(v.size()==dest.rank()); /* // go to canonical representative modulo destination subspace dest.denominator().mod_reduce(v); assert(v.size()==dest.rank()); // get coordinates in canonical basis v.slice(dest.space().support()); // express |v| in basis of |d_space| assert(v.size()==dest.space().dimension()); v.slice(dest.support()); */ v=dest.toBasis(v); assert(v.size()==dest.dimension()); // dimension of the subquotient result.addColumn(v); } return result; }
void Subspace<dim>::apply(const BitMatrix<dim>& r) { assert(r.numColumns()==d_rank); BitVectorList<dim> b; b.reserve(dimension()); for (size_t j = 0; j<dimension(); ++j) { b.push_back(r*d_basis[j]); assert(b.back().size()==r.numRows()); } Subspace<dim> ns(b,r.numRows()); // construct (and normalize) new subspace swap(ns); // and install it in our place }