Example #1
0
Book* load_book(Bookshelf* bs, std::string name, std::string path)
{

	SceneGL* sc = new SceneGL();
	Scene_list.push_back(sc);
	const char *filename = { "data/models/test/modi_book.obj" };
	//scene[0].id = 0; index를 id로
	sc->ObjectType = BOOK;
	sc->T = glm::translate(glm::mat4(1.0f), glm::vec3(1.0f));
	sc->R = glm::mat4(1.0f);
	sc->build_from_aiScene((aiScene*)aiImportFile(filename, aiProcessPreset_TargetRealtime_MaxQuality));

	Book* b = new Book(sc, bs);
	BookIndex bi = bs->insertBook(b);
	b->SetIndexPosition(bi);
	Book_list.push_back(b);
	return b;
}