Tester() : c3t3_() , c1_(0) , c2_(1) , f1_(0) , f2_(4) { Tr& tr = c3t3_.triangulation(); Point_creator creator; Point p1 = creator(0,0,0); Point p2 = creator(1,0,0); Point p3 = creator(0,1,0); Point p4 = creator(0,0,100); Point p5 = creator(0,0,-1); p1_ = creator(0,.5,50); p2_ = creator(1,1,-1); tr.insert(p1); tr.insert(p2); tr.insert(p3); tr.insert(p4); tr.insert(p5); }
Facet facet_handle(int i=0) const { typedef typename Tr::Finite_facets_iterator Iterator; Iterator it = c3t3_.triangulation().finite_facets_begin(); int j = 0; while ( j<i && it != c3t3_.triangulation().finite_facets_end() ) { ++it; ++j; } if ( it == c3t3_.triangulation().finite_facets_end() ) --it; return *it; }
void extract_mesh(const C3t3& c3t3, MatrixFr& vertices, MatrixIr& faces, MatrixIr& voxels) { const Tr& tr = c3t3.triangulation(); size_t num_vertices = tr.number_of_vertices(); size_t num_faces = c3t3.number_of_facets_in_complex(); size_t num_voxels = c3t3.number_of_cells_in_complex(); vertices.resize(num_vertices, 3); faces.resize(num_faces, 3); voxels.resize(num_voxels, 4); std::map<Tr::Vertex_handle, int> V; size_t inum = 0; for(auto vit = tr.finite_vertices_begin(); vit != tr.finite_vertices_end(); ++vit) { V[vit] = inum; const auto& p = vit->point(); vertices.row(inum) = Vector3F(p.x(), p.y(), p.z()).transpose(); assert(inum < num_vertices); inum++; } assert(inum == num_vertices); size_t face_count = 0; for(auto fit = c3t3.facets_in_complex_begin(); fit != c3t3.facets_in_complex_end(); ++fit) { assert(face_count < num_faces); for (int i=0; i<3; i++) { if (i != fit->second) { const auto& vh = (*fit).first->vertex(i); assert(V.find(vh) != V.end()); const int vid = V[vh]; faces(face_count, i) = vid; } } face_count++; } assert(face_count == num_faces); size_t voxel_count = 0; for(auto cit = c3t3.cells_in_complex_begin() ; cit != c3t3.cells_in_complex_end(); ++cit ) { assert(voxel_count < num_voxels); for (int i=0; i<4; i++) { assert(V.find(cit->vertex(i)) != V.end()); const size_t vid = V[cit->vertex(i)]; voxels(voxel_count, i) = vid; } voxel_count++; } assert(voxel_count == num_voxels); }
bool write_c3t3_to_vtk_xml_file(const C3t3 &c3t3, const std::string &file_name) { typedef typename C3t3::Triangulation Tr; typedef typename C3t3::Cells_in_complex_iterator Cell_iterator; typedef typename Tr::Finite_vertices_iterator Vertex_iterator; // Domain typedef Exact_predicates_inexact_constructions_kernel K; typedef K::FT FT; typedef K::Point_3 Point; // check that file extension is "vtu" CGAL_assertion(file_name.substr(file_name.length()-4,4) == ".vtu"); // open file std::ofstream vtk_file(file_name.c_str()); // header vtk_file << "<VTKFile type=\"UnstructuredGrid\" "; vtk_file << "version=\"0.1\" "; vtk_file << "byte_order=\"BigEndian\">" << std::endl; int indent_size = 2; std::string indent_unit(indent_size, ' '); std::string indent = indent_unit; vtk_file << indent + "<UnstructuredGrid>" << std::endl; // write mesh Tr t = c3t3.triangulation(); int num_vertices = t.number_of_vertices(); int num_cells = c3t3.number_of_cells_in_complex(); indent += indent_unit; vtk_file << indent + "<Piece NumberOfPoints=\"" << num_vertices << "\" "; vtk_file << "NumberOfCells=\"" << num_cells << "\">" << std::endl; // Write vertices indent += indent_unit; vtk_file << indent + "<Points>" << std::endl; indent += indent_unit; vtk_file << indent; vtk_file << "<DataArray type=\"Float32\" NumberOfComponents=\"3\" Format=\"ascii\">" << std::endl; std::map<Point, int> V; int i=0; indent += indent_unit; for (Vertex_iterator it=t.finite_vertices_begin(); it != t.finite_vertices_end(); ++it) { vtk_file << indent; vtk_file << it->point().x() << " " << it->point().y() << " " << it->point().z() << std::endl; V[it->point()] = i; ++i; } indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</DataArray>" << std::endl; indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</Points>" << std::endl; // Write tetrahedra vtk_file << indent << "<Cells>" << std::endl; indent += indent_unit; vtk_file << indent; vtk_file << "<DataArray type=\"Int32\" Name=\"connectivity\" Format=\"ascii\">"; vtk_file << std::endl; indent += indent_unit; Cell_iterator it; for (it = c3t3.cells_in_complex_begin(); it != c3t3.cells_in_complex_end(); ++it) { const typename Tr::Cell c(*it); const typename Tr::Vertex_handle v0 = c.vertex(0); const typename Tr::Vertex_handle v1 = c.vertex(1); const typename Tr::Vertex_handle v2 = c.vertex(2); const typename Tr::Vertex_handle v3 = c.vertex(3); vtk_file << indent; vtk_file << V[v0->point()] << " "; vtk_file << V[v1->point()] << " "; vtk_file << V[v2->point()] << " "; vtk_file << V[v3->point()] << std::endl; } indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</DataArray>" << std::endl; // offsets // every element is a four node tetrahedron so all offsets are multiples of 4 vtk_file << indent; vtk_file << "<DataArray type=\"Int32\" Name=\"offsets\" Format=\"ascii\">"; vtk_file << std::endl; i = 4; indent += indent_unit; for (it = c3t3.cells_in_complex_begin(); it != c3t3.cells_in_complex_end(); ++it) { vtk_file << indent << i << std::endl; i += 4; } indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</DataArray>" << std::endl; // cell types (type 10 is a 4 node tetrahedron) vtk_file << indent; vtk_file << "<DataArray type=\"Int32\" Name=\"types\" Format=\"ascii\">"; vtk_file << std::endl; indent += indent_unit; for (it = c3t3.cells_in_complex_begin(); it != c3t3.cells_in_complex_end(); ++it) { vtk_file << indent << "10" << std::endl; } indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</DataArray>" << std::endl; indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</Cells>" << std::endl; // cell data // only subdomain index is written here vtk_file << indent + "<CellData Scalars=\"scalars\">" << std::endl; indent += indent_unit; vtk_file << indent + "<DataArray type=\"Int32\" Name=\"subdomain index\" Format=\"ascii\">" << std::endl; indent += indent_unit; for (it = c3t3.cells_in_complex_begin(); it != c3t3.cells_in_complex_end(); ++it) { vtk_file << indent << c3t3.subdomain_index(it) << std::endl; } indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</DataArray>" << std::endl; indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</CellData>" << std::endl; indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</Piece>" << std::endl; indent.erase(indent.length()-indent_size, indent_size); vtk_file << indent + "</UnstructuredGrid>" << std::endl; indent.erase(indent.length()-indent_size, indent_size); vtk_file << "</VTKFile>" << std::endl; return true; }
// Constructor Optimization_function(C3t3& c3t3, Domain* d, const Exude_parameters& p) : Base(c3t3,d) , exude_(NULL) , p_(p) , criterion_(p.sliver_bound, c3t3.triangulation()) {}