Example #1
0
bool AppDelegate::applicationDidFinishLaunching()
{
    // initialize director
    CAApplication* pDirector = CAApplication::getApplication();
    CCLog("%f", pDirector->getAdaptationRatio());
    CCEGLView* pEGLView = CCEGLView::sharedOpenGLView();

    pDirector->setOpenGLView(pEGLView);

    pDirector->setDelegate(this);

    // turn on display FPS
    pDirector->setDisplayStats(false);

    // set FPS. the default value is 1.0/60 if you don't call this
    pDirector->setAnimationInterval(1.0 / 60.0f);

    // create a scene. it's an autorelease object

    m_pWindow = MainMenu::createWindow();
    // run
    pDirector->runWindow(m_pWindow);

    return true;
}
Example #2
0
bool AppDelegate::applicationDidFinishLaunching()
{
    // initialize director
    CAApplication* application = CAApplication::getApplication();
    
    CCEGLView* pEGLView = CCEGLView::sharedOpenGLView();

    application->setOpenGLView(pEGLView);

    // run
    application->runWindow(RootWindow::getInstance());

    return true;
}