The C++ function CAI_BaseNPC.GetEnemy() is used in video game development. It retrieves the enemy's information or reference for an instance of a non-player character (NPC). This function allows the NPC to interact with the enemy, such as attacking, defending, or tracking its movements. It is an essential part of the NPC's artificial intelligence, enabling them to respond and make decisions based on the enemy's actions.
C++ (Cpp) CAI_BaseNPC::GetEnemy - 16 examples found. These are the top rated real world C++ (Cpp) examples of CAI_BaseNPC::GetEnemy extracted from open source projects. You can rate examples to help us improve the quality of examples.