DWORD CAtmoLiveView::Execute(void)
{
#if defined(_ATMO_VLC_PLUGIN_)
	vlc_object_t *m_pLog = m_pAtmoDynData->getAtmoFilter();
	mtime_t ticks;
	mtime_t t;
	mtime_t packet_time;
#else
	DWORD ticks;
	DWORD t;
	DWORD packet_time;
#endif
	int i_frame_counter = -1;

	pColorPacket ColorPacket;
	pColorPacket PreviousPacket = NULL;

	CAtmoConnection *pAtmoConnection = this->m_pAtmoDynData->getAtmoConnection();
	if((pAtmoConnection == NULL) || (pAtmoConnection->isOpen() == ATMO_FALSE)) return 0;

	CAtmoConfig *pAtmoConfig = this->m_pAtmoDynData->getAtmoConfig();

	/*
	this object does post processing of the pixel data
	like jump /scenechange detection fading over the colors
	*/
	CAtmoOutputFilter *filter = new CAtmoOutputFilter( this->m_pAtmoDynData->getAtmoConfig() );
	CAtmoPacketQueue *pPacketQueue = this->m_pAtmoDynData->getLivePacketQueue();

	int frameDelay = pAtmoConfig->getLiveView_FrameDelay();

#if defined(_ATMO_VLC_PLUGIN_)
	/*
	because time function of vlc are working with us values instead of ms
	*/
	frameDelay = frameDelay * 1000;
#endif

	/*
	wait for the first frame to go in sync with the other thread
	*/
	t = get_time1;

	if( pPacketQueue->WaitForNextPacket(3000) )
	{
		if( frameDelay > 0 )
			do_sleep( frameDelay );
#if defined(_ATMO_VLC_PLUGIN_)
		msg_Dbg( m_pLog, "First Packet got %"PRId64" ms", (get_time1 - t) / 1000  );
#endif
	}

	while(this->m_bTerminated == ATMO_FALSE)
	{
		i_frame_counter++;
		if(i_frame_counter == 50) i_frame_counter = 0;

		/* grab current Packet from InputQueue (working as FIFO)! */
#if defined(_ATMO_VLC_PLUGIN_)
		ColorPacket = pPacketQueue->GetNextPacket(get_time1 - frameDelay, (i_frame_counter == 0), m_pLog, packet_time);
#else
		ColorPacket = pPacketQueue->GetNextPacket(get_time1 - frameDelay, (i_frame_counter == 0), packet_time);
#endif
		if(ColorPacket)
		{
			/*
			create a packet copy - for later reuse if the input is slower than 25fps
			*/
			if(PreviousPacket && (PreviousPacket->numColors == ColorPacket->numColors))
				CopyColorPacket(ColorPacket, PreviousPacket)
			else 
			{
				delete (char *)PreviousPacket;
				DupColorPacket(PreviousPacket, ColorPacket )
			}
		} 
		else 
		{
			/*
			packet queue was empty for the given point of time
			*/
			if(i_frame_counter == 0)
			{
#if defined(_ATMO_VLC_PLUGIN_)
				msg_Dbg( m_pLog, "wait for delayed packet..." );
#endif
				t = get_time1;
				if( pPacketQueue->WaitForNextPacket(200) )
				{
					if( frameDelay > 0 )
						do_sleep( frameDelay );
#if defined(_ATMO_VLC_PLUGIN_)
					msg_Dbg( m_pLog, "got delayed packet %"PRId64" ms", (mdate() - t) / 1000  );
#endif
					continue;
				}
			}
			/*
			reuse previous color packet
			*/
			DupColorPacket(ColorPacket, PreviousPacket)
		}

		ticks = get_time1;

		if(ColorPacket)
		{
			/* pass it through the outputfilters! */
			// Info Filtering will possible free the colorpacket and alloc a new one!
			ColorPacket = filter->Filtering(ColorPacket);

			// invert colors
			if(pAtmoConfig->isUseinvert())
				ColorPacket = CAtmoTools::Applyinvert(pAtmoConfig, ColorPacket);

			/* apply gamma correction - only if the hardware isnt capable doing this */
			ColorPacket = CAtmoTools::ApplyGamma(pAtmoConfig, ColorPacket);

			// load color correction from Kodak 3D-Lut file
			if(pAtmoConfig->isUse3dlut() && pAtmoConfig->m_3dlut)
				ColorPacket = CAtmoTools::Apply3dlut(pAtmoConfig, ColorPacket);

			// our own trilinear CMS
			if(pAtmoConfig->isUseColorKWhiteAdj())
				ColorPacket = CAtmoTools::ApplyColorK(pAtmoConfig, ColorPacket);

			// apply white calibration - only if it is not done by the hardware
			if((pAtmoConfig->isUseSoftwareWhiteAdj()))//&&(!pAtmoConfig->isUseColorKWhiteAdj()))
				ColorPacket = CAtmoTools::WhiteCalibration(pAtmoConfig, ColorPacket);

			//Sensitivity
			ColorPacket = CAtmoTools::ApplySens(pAtmoConfig, ColorPacket);
			/* send color data to the the hardware... */
			try
			{
				pAtmoConnection->SendData(ColorPacket);
				delete (char *)ColorPacket;
			}
			catch(...)
			{
				delete (char *)ColorPacket;
			}
		}

		/*
		calculate RunTime of thread abbove (doesn't work well - so
		this threads comes out of sync with Image producer and the
		framerate (25fps) drifts away
		*/
#if defined(_ATMO_VLC_PLUGIN_)
		ticks = ((mdate() - ticks) + 999)/1000;
#else
		ticks = GetTickCount() - ticks;
#endif
		if(ticks < 40)
		{
			if( ThreadSleep( 40 - ticks ) == ATMO_FALSE )
				break;
		}
	}