void SceneRender::comCallBack(cocos2d::CCObject *tar, void *dict)
{
	if (dict == NULL || tar == NULL)
	{
		return;
	}
	CCArmature *pAr = dynamic_cast<CCArmature*>(tar);
	if (pAr == NULL)
	{
		return;
	}
	rapidjson::Value *v = (rapidjson::Value *)dict;
    bool isShowColliderRect = DICTOOL->getBooleanValue_json(*v, "isShowColliderRect");
	if (isShowColliderRect == false)
	{
		return;
	}
	
	ColliderRectDrawer *drawer = ColliderRectDrawer::create(pAr);
	if (pAr->getParent())
	{
		pAr->getParent()->addChild(drawer);
	}
	drawer->setVisible(true);
}
Example #2
0
void CCTween::arriveKeyFrame(CCFrameData *keyFrameData)
{
    if(keyFrameData)
    {
        CCDisplayManager *displayManager = m_pBone->getDisplayManager();

        //! Change bone's display
        int displayIndex = keyFrameData->displayIndex;

        if (!displayManager->getForceChangeDisplay())
        {
            displayManager->changeDisplayByIndex(displayIndex, false);
        }

        //! Update bone zorder, bone's zorder is determined by frame zorder and bone zorder
        m_pTweenData->zOrder = keyFrameData->zOrder;
        m_pBone->updateZOrder();

        //! Update blend type
        m_pBone->setBlendFunc(keyFrameData->blendFunc);

        //! Update child armature's movement
        CCArmature *childAramture = m_pBone->getChildArmature();
        if(childAramture)
        {
            if(keyFrameData->strMovement.length() != 0)
            {
                childAramture->getAnimation()->play(keyFrameData->strMovement.c_str());
            }
        }
    }
}
Example #3
0
//-----------------------------------------------------------------------------------------------------------------------------
void PersonView::createUI(void)
{
    mInfo->hp = mInfo->maxHp = mConfig->hp();
    mInfo->defense = mConfig->defe();
    mInfo->attack = mConfig->att();
    mInfo->maxattack = mConfig->maxatt();
    mInfo->attackDelay = (float)mConfig->delay() / 1000;

    CCArmature* armature = CCArmature::create(mConfig->name().c_str());
    setAvatar(armature);

    //if (id == 3)
    //{
    //	CCBone* bone = armature->getBone("staff");
    //	CCSpriteDisplayData displayData;
    //	displayData.setParam("Pastor-weapon-pastor_staff_1.png");
    //	bone->addDisplay(&displayData, 1);
    //	bone->changeDisplayByIndex(1, true);
    //}

    if (mBloodBar == NULL)
    {
        mBloodBar = BloodBar::create();
        CCRect trect = CCRectApplyAffineTransform(armature->boundingBox(), armature->nodeToParentTransform()); // 获取模型的大小
        mBloodBar->setPositionY(trect.getMaxY());
        addChild(mBloodBar, 1);
    }
}
CCArmature* AnimLoader::createAnimationOneTime(const char *resName, const char *animName)
{
	CCArmature *armature = CCArmature::create(resName);
	armature->getAnimation()->play(animName, 0, 0, 1, 0);
	armature->getAnimation()->setMovementEventCallFunc(armature, movementEvent_selector(AnimLoader::removeAnim));
	return armature;
}
Example #5
0
cocos2d::CCNode* SceneEditorTestLayer::createGameScene()
{
    CCNode *pNode = CCSSceneReader::sharedSceneReader()->createNodeWithSceneFile("scenetest/FishJoy2.json");
    if (pNode == NULL)
    {
        return NULL;
    }
    m_pCurNode = pNode;

    //fishes
    CCArmature *pBlowFish = getFish(10008, "blowFish");
    CCArmature *pButterFlyFish = getFish(10009, "butterFlyFish");
    pBlowFish->getAnimation()->playByIndex(0);
    pButterFlyFish->getAnimation()->playByIndex(0);

    CCMenuItemFont *itemBack = CCMenuItemFont::create("Back", this, menu_selector(SceneEditorTestLayer::toExtensionsMainLayer));
    itemBack->setColor(ccc3(255, 255, 255));
    itemBack->setPosition(ccp(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
    CCMenu *menuBack = CCMenu::create(itemBack, NULL);
    menuBack->setPosition(CCPointZero);
    menuBack->setZOrder(4);

    pNode->addChild(menuBack);

    //ui action
    cocos2d::extension::UIActionManager::shareManager()->PlayActionByName("startMenu_1.json","Animation1");

    return pNode;
}
cocos2d::CCNode* SceneEditorTestLayer::createGameScene()
{
    CCNode *pNode = CCJsonReader::sharedJsonReader()->createNodeWithJsonFile("FishJoy2.json");
	if (pNode == NULL)
	{
		return NULL;
	}
	m_pCurNode = pNode;

	//play back music
    CCComAudio *pAudio = (CCComAudio*)(pNode->getComponent("Audio"));
	pAudio->playBackgroundMusic(pAudio->getFile(), pAudio->getIsLoop());

	//fishes
	CCArmature *pBlowFish = getFish(5, "blowFish");
	CCArmature *pButterFlyFish = getFish(6, "butterFlyFish");
	pBlowFish->getAnimation()->playByIndex(0);
	pButterFlyFish->getAnimation()->playByIndex(0);

    CCMenuItemFont *itemBack = CCMenuItemFont::create("Back", this, menu_selector(SceneEditorTestLayer::toExtensionsMainLayer));
        itemBack->setColor(ccc3(255, 255, 255));
        itemBack->setPosition(ccp(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
        CCMenu *menuBack = CCMenu::create(itemBack, NULL);
        menuBack->setPosition(CCPointZero);
		menuBack->setZOrder(4);

    pNode->addChild(menuBack);
    
	//ui action
	cocos2d::extension::UIActionManager::shareManager()->PlayActionByName("startMenu_1.json","Animation1");

    return pNode;
}
Example #7
0
void PlayScene::RunAction(CCPoint pos, const char* name) {
  CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo("Action/Action.ExportJson");
  CCArmature *armature = CCArmature::create("Action");
  armature->getAnimation()->play(name);
  armature->setPosition(pos);
  this->addChild(armature, 2, 102);
  armature->getAnimation()->setMovementEventCallFunc(this,movementEvent_selector(PlayScene::ArmatureCallBack));
}
void CCBatchNode::addChild(CCNode *child, int zOrder, int tag)
{
    CCNode::addChild(child, zOrder, tag);
    CCArmature *armature = dynamic_cast<CCArmature *>(child);
    if (armature != NULL)
    {
        armature->setBatchNode(this);
    }
}
void CCDisplayFactory::updateArmatureDisplay(CCBone *bone, CCNode *display, float dt, bool dirty)
{
    CCArmature *armature = (CCArmature *)display;
    if(armature)
    {
        armature->sortAllChildren();
        armature->update(dt);
    }
}
Example #10
0
LayerChanToast::LayerChanToast(string message){
	vector<string> lstRegex;
	for( int i = 1; i <= 16; i++ ){
		lstRegex.push_back( CCString::createWithFormat("(%d)", i)->getCString() );
	}

	this->setAnchorPoint(ccp(0, 0));
	// text
	cocos2d::ui::RichText* label = cocos2d::ui::RichText::create();
	label->setAnchorPoint(ccp(0, 0));
	label->setPosition(ccp(0, HEIGHT_DESIGN / 3.5));

	vector<string> lstContents = mUtils::splitStringByListRegex(message, lstRegex);
	int wLabel = 0, hLabel = 0;
	for( int i = 0; i < lstContents.size(); i++ ){
		bool check = false;
		int j = 0;
		for( j = 0; j < lstRegex.size(); j++ )
			if( lstRegex.at(j) == lstContents.at(i) ){
				check = true;
				break;
			}
			if( check ){
				CCArmature *armature = CCArmature::create(CCString::createWithFormat("onion%d", 1)->getCString());
				armature->getAnimation()->playByIndex(j);
				cocos2d::ui::RichElementCustomNode* recustom = cocos2d::ui::RichElementCustomNode::create(1, ccWHITE, 255, armature);
				label->pushBackElement(recustom);
				wLabel += 50;
				hLabel = 55;
			}else{
				CCLabelTTF *l = CCLabelTTF::create(lstContents.at(i).c_str(), "Arial", 16);
				l->setColor(ccc3(204, 16, 85));
				cocos2d::ui::RichElementText* re1 = cocos2d::ui::RichElementText::create(1, ccWHITE, 255, lstContents.at(i).c_str(), "Arial", 16);
				label->pushBackElement(re1);
				wLabel += l->getContentSize().width;
				hLabel = hLabel > 50 ? 55 : l->getContentSize().height;
			}
	}
	this->addChild(label, 1, 0);

	CCSize sizeDesign = CCSize(169, 30);
	CCSpriteBatchNode *batchNode = CCSpriteBatchNode::create("chats/framechat_a.png");
	CCScale9Sprite *blocks = CCScale9Sprite::create();
	blocks ->updateWithBatchNode(batchNode , CCRect(0, 0, sizeDesign.width, sizeDesign.height), false, CCRect(10, 10, sizeDesign.width - 20, sizeDesign.height - 20));

	CCSize size = CCSizeMake(wLabel + 10, hLabel + 5);
	blocks ->setContentSize(size);
	blocks->setAnchorPoint(ccp(0.5, 0.5));
	blocks->setPosition(ccp(label->getPositionX() + wLabel / 2, label->getPositionY() + hLabel / 2));

	blocks->setColor(ccc3(84, 81, 69));
	blocks->setOpacity(200);
	this->setPosition(ccp((WIDTH_DESIGN - size.width) / 2, 100));
	// add
	this->addChild(blocks);
}
Example #11
0
CCArmature *CCArmature::create()
{
    CCArmature *armature = new CCArmature();
    if (armature && armature->init())
    {
        armature->autorelease();
        return armature;
    }
    CC_SAFE_DELETE(armature);
    return NULL;
}
Example #12
0
Player::Player(CCNode* playerNode)
:CCObject()
{
    this->playerNode = playerNode;
    CCArmature* animationNode = (CCArmature*)playerNode->getComponent("CCArmature")->getNode();
    this->animation = animationNode->getAnimation();
    this->animation->setMovementEventCallFunc(this, movementEvent_selector(Player::onAnimationEvent));
    currentState = IDLE;
    newState = IDLE;
    lockState = false;
}
Example #13
0
CCArmature *CCArmature::create(const char *name)
{
    CCArmature *armature = new CCArmature();
    if (armature && armature->init(name))
    {
        CC_SAFE_AUTORELEASE(armature);
        return armature;
    }
    CC_SAFE_DELETE(armature);
    return NULL;
}
Example #14
0
CCArmature *CCArmature::create(const char *name, CCBone *parentBone)
{
    CCArmature *armature = new CCArmature();
    if (armature && armature->init(name, parentBone))
    {
        armature->autorelease();
        return armature;
    }
    CC_SAFE_DELETE(armature);
    return NULL;
}
void HelloWorld::animationEvent(CCArmature *pArmature,
					MovementEventType movementType, const char *movementID)
{
	CCArmature *pEnemy = (CCArmature*)(m_pGameScene->getChildByTag(10006)->getComponent("CCArmature")->getNode());

	if (movementType == COMPLETE)
	{
		pEnemy->getAnimation()->play("death");
		pArmature->getAnimation()->setMovementEventCallFunc(NULL, NULL);
		m_bDead = true;
	}
	
}
Example #16
0
void ArmaturePlayAction::done()
{
	do 
	{
		CCNode *pNode = SceneReader::sharedSceneReader()->getNodeByTag(_nTag);
		CC_BREAK_IF(pNode == NULL);
		CCComRender *pRender = (CCComRender*)(pNode->getComponent(_comName.c_str()));
		CC_BREAK_IF(pRender == NULL);
		CCArmature *pAr = (CCArmature *)(pRender->getNode());
		CC_BREAK_IF(pAr == NULL);
		pAr->getAnimation()->play(_aniname.c_str());
	} while (0);
}
void HelloWorld::update(float delta)
{
	if(m_bStart)
	{
		CCArmature *pHero = (CCArmature*)(m_pGameScene->getChildByTag(10005)->getComponent("CCArmature")->getNode());
		pHero->getParent()->setPositionX(pHero->getParent()->getPositionX() + m_fSpeed);
		CCArmature *pEnemy = (CCArmature*)(m_pGameScene->getChildByTag(10006)->getComponent("CCArmature")->getNode());

		if(ccpDistance(ccp(pHero->getParent()->getPositionX(), 0), ccp(pEnemy->getParent()->getPositionX(), 0)) < m_fAttackDis)
		{	
			pHero->getAnimation()->play("attack");
			pHero->getAnimation()->setMovementEventCallFunc(this,
                                                        movementEvent_selector(HelloWorld::animationEvent));
			m_bStart = false;
		}
	}

	if(m_bDead)
	{
		CCComRender *pUIRender = static_cast<CCComRender*>(m_pGameScene->getChildByTag(10007)->getComponent("GUIComponent"));
		UILayer *pUILayer = static_cast<UILayer*>(pUIRender->getNode());
		UILoadingBar *pHPLoadingBar = static_cast<UILoadingBar*>(pUILayer->getWidgetByName("hp02_LoadingBar"));
		UILoadingBar *pMPLoadingBar = static_cast<UILoadingBar*>(pUILayer->getWidgetByName("mp02_LoadingBar"));

		pHPLoadingBar->setPercent(m_fPercentage);
		pMPLoadingBar->setPercent(m_fPercentage);

		m_fPercentage -= 2.0f;
        if (m_fPercentage < 0.0f) {
            unscheduleUpdate();
        }
	}
	
}
void CCDisplayFactory::createArmatureDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay)
{
    CCArmatureDisplayData *displayData = (CCArmatureDisplayData *)decoDisplay->getDisplayData();

    CCArmature *armature = CCArmature::create(displayData->displayName.c_str(), bone);

    /*
     *  because this bone have called this name, so armature should change it's name, or it can't add to
     *  CCArmature's bone children.
     */
    armature->setName((bone->getName() + "_armatureChild").c_str());

    decoDisplay->setDisplay(armature);
}
Example #19
0
void TestDirectLoading::onEnter()
{
    ArmatureTestLayer::onEnter();

    // remove sigle resource
    CCArmatureDataManager::sharedArmatureDataManager()->removeArmatureFileInfo("armature/bear.ExportJson");

    // load resource directly
    CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo("armature/bear.ExportJson");

    CCArmature *armature = CCArmature::create("bear");
    armature->getAnimation()->playByIndex(0);
    armature->setPosition(ccp(VisibleRect::center().x, VisibleRect::center().y));
    addChild(armature);
}
Example #20
0
void CCDisplayFactory::createSpriteDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay)
{
    CCSkin *skin = NULL;

    CCSpriteDisplayData *displayData = (CCSpriteDisplayData *)decoDisplay->getDisplayData();

    std::string textureName = displayData->displayName;
    size_t startPos = textureName.find_last_of(".");

    if(startPos != std::string::npos)
    {
        textureName = textureName.erase(startPos);
    }

    //! create display
    if(textureName.length() == 0)
    {
        skin = CCSkin::create();
    }
    else
    {
        skin = CCSkin::createWithSpriteFrameName((textureName + ".png").c_str());
    }

    decoDisplay->setDisplay(skin);

    if (skin == NULL)
    {
        return;
    }

    skin->setBone(bone);

    initSpriteDisplay(bone, decoDisplay, displayData->displayName.c_str(), skin);

    CCArmature *armature = bone->getArmature();
    if (armature)
    {
        if (armature->getArmatureData()->dataVersion >= VERSION_COMBINED)
        {
            skin->setSkinData(displayData->skinData);
        }
        else
        {
            skin->setSkinData(*bone->getBoneData());
        }
    }
}
void CCBatchNode::draw()
{
    CC_NODE_DRAW_SETUP();
    CCObject *object = NULL;
    CCARRAY_FOREACH(m_pChildren, object)
    {
        CCArmature *armature = dynamic_cast<CCArmature *>(object);
        if (armature)
        {
            armature->visit();
            m_pAtlas = armature->getTextureAtlas();
        }
        else
        {
            ((CCNode *)object)->visit();
        }
    }
// on "init" you need to initialize your instance
bool HelloWorld::init()
{
    //////////////////////////////
    // 1. super init first
    if ( !CCLayer::init() )
    {
        return false;
    }
    
    CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
    CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();

    /////////////////////////////
    // 2. add a menu item with "X" image, which is clicked to quit the program
    //    you may modify it.

    // add a "close" icon to exit the progress. it's an autorelease object
    CCMenuItemImage *pCloseItem = CCMenuItemImage::create(
                                        "CloseNormal.png",
                                        "CloseSelected.png",
                                        this,
                                        menu_selector(HelloWorld::menuCloseCallback));
    
	pCloseItem->setPosition(ccp(origin.x + visibleSize.width - pCloseItem->getContentSize().width/2 ,
                                origin.y + pCloseItem->getContentSize().height/2));

    // create menu, it's an autorelease object
    CCMenu* pMenu = CCMenu::create(pCloseItem, NULL);
    pMenu->setPosition(CCPointZero);
    this->addChild(pMenu, 1);

    /////////////////////////////
    // 3. add your codes below...
	
	CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo("hero/Hero.ExportJson");
	CCArmature* armature = CCArmature::create("Hero");
	armature->getAnimation()->play("attack");
	armature->setScale(1.5);
	armature->setPosition(ccp(visibleSize.width*0.25, visibleSize.height*0.25));

	addChild(armature);
    
    return true;
}
// on "init" you need to initialize your instance
bool HelloWorld::init()
{
    //////////////////////////////
    // 1. super init first
    if ( !CCLayer::init() )
    {
        return false;
    }
	m_fTime = 0.0f;
	m_bStart = false;
	m_bDead = false;
	m_fPercentage = 100.0f;
	m_fSpeed = 4.0f;
	m_fAttackDis = 120.0f;

	m_pGameScene = NULL;
    
	CCNode *pGameScene = SceneReader::sharedSceneReader()->createNodeWithSceneFile("FightScene.json");
	m_pGameScene = pGameScene;
	this->addChild(pGameScene);

    CCComRender *render = (CCComRender*)(m_pGameScene->getChildByTag(10005)->getComponent("CCArmature"));
                                         
    CCArmature *pArmature = (CCArmature*)(render->getNode());
	
    pArmature->getAnimation()->play("run");
	
    m_bStart = true;

    CCMenuItemFont *itemBack = CCMenuItemFont::create("End", this, menu_selector(HelloWorld::menuCloseCallback));
    itemBack->setColor(ccc3(255, 255, 255));
    itemBack->setPosition(ccp(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
    CCMenu *menuBack = CCMenu::create(itemBack, NULL);
    menuBack->setPosition(CCPointZero);
    menuBack->setZOrder(4);
    
    this->addChild(menuBack);

	scheduleUpdate();

    return true;
}
void CCDisplayFactory::createSpriteDisplay(CCBone *bone, CCDecorativeDisplay *decoDisplay)
{
    CCSkin *skin = NULL;

    CCSpriteDisplayData *displayData = (CCSpriteDisplayData *)decoDisplay->getDisplayData();

    std::string textureName = displayData->displayName;

    //! create display
    if(textureName.length() == 0)
    {
        skin = CCSkin::create();
    }
    else
    {
        skin = CCSkin::createWithSpriteFrameName((textureName + ".png").c_str());
    }

    skin->setBone(bone);
    skin->setFlipX(displayData->flipX);
    
    initSpriteDisplay(bone, decoDisplay, displayData->displayName.c_str(), skin);

    CCArmature *armature = bone->getArmature();
    if (armature)
    {
        if (armature->getArmatureData()->dataVersion >= VERSION_COMBINED)
        {
            skin->setSkinData(displayData->skinData);
        }
        else
        {
            skin->setSkinData(*bone->getBoneData());
        }
    }

    decoDisplay->setDisplay(skin);

}
Example #25
0
bool MainMenuScene::init()
{    
	menuLayer = CCLayer::create();
    CCSize size = CCDirector::sharedDirector()->getWinSize();
    
    // Add backgrounbdPic
    CCSprite* backGroundPic = CCSprite::create("pictures/mainMenuBackGround.png");
    backGroundPic->setAnchorPoint(ccp(0, 0));
    
    menuLayer->addChild(backGroundPic,0);
	
	// Add ChenXiaoG welcome armature
	CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo("animations/ChenXiaoGeWelcome.ExportJson");
	CCArmature *armature = CCArmature::create("ChenXiaoGeWelcome");
	armature->getAnimation()->play("Animation1");
	armature->getAnimation()->setSpeedScale(1.5f);
	armature->setAnchorPoint(ccp(0,0));
	armature->setPosition(ccp(size.width/8, size.height/6));
	armature->setScale(0.5);
	menuLayer->addChild(armature,1);

    
    //Add StartBtn
    CCSprite* start     = CCSprite::create("pictures/startbtn.png");
    CCSprite* startPush = CCSprite::create("pictures/startbtnPush.png");
    
    CCMenuItemSprite * startBtn = CCMenuItemSprite::create(start, startPush, this, menu_selector(MainMenuScene::startBtnCallFunc));
    
    //Add Menu
    mainMenu = CCMenu::create(startBtn, NULL);
    mainMenu->setAnchorPoint(ccp(0, 0));
    mainMenu->setPosition(ccp(size.width/6, size.height/1.3));
    menuLayer->addChild(mainMenu,2);

	//Add snow particle
	CCParticleSystem *particle = CCParticleSnow::create();
	particle->setTexture(CCTextureCache::sharedTextureCache()->addImage("pictures/snow.png"));
	menuLayer->addChild(particle,3);

    this->addChild(menuLayer ,0);

    return true;
}
Example #26
0
	CCNode* SceneReader::createObject(const rapidjson::Value &root, cocos2d::CCNode* parent)
    {
        const char *className = DICTOOL->getStringValue_json(root, "classname"); //inputFiles->getItemStringValue("classname");
        if(strcmp(className, "CCNode") == 0)
        {
            CCNode* gb = NULL;
            if(NULL == parent)
            {
                gb = CCNode::create();
            }
            else
            {
                gb = CCNode::create();
                parent->addChild(gb);
            }
            
            setPropertyFromJsonDict(root, gb);
    
            int count = DICTOOL->getArrayCount_json(root, "components");
            for (int i = 0; i < count; i++)
            {
                const rapidjson::Value &subDict = DICTOOL->getSubDictionary_json(root, "components", i);
                if (!DICTOOL->checkObjectExist_json(subDict))
                {
                    break;
                }

                const char *comName = DICTOOL->getStringValue_json(subDict, "classname");
				const char *pComName = DICTOOL->getStringValue_json(subDict, "name");
				const rapidjson::Value &fileData = DICTOOL->getSubDictionary_json(subDict, "fileData");
                std::string pPath;
                std::string pPlistFile;
				int nResType = 0;
				//if (fileData != NULL)
                if (DICTOOL->checkObjectExist_json(fileData))
                {
					const char *file = DICTOOL->getStringValue_json(fileData, "path");
					nResType = DICTOOL->getIntValue_json(fileData, "resourceType", - 1);
					const char *plistFile = DICTOOL->getStringValue_json(fileData, "plistFile");
					if (file != NULL)
					{
						pPath.append(cocos2d::CCFileUtils::sharedFileUtils()->fullPathForFilename(file));
					}

					if (plistFile != NULL)
					{
						pPlistFile.append(cocos2d::CCFileUtils::sharedFileUtils()->fullPathForFilename(plistFile));
					}
                }

                if (comName != NULL && strcmp(comName, "CCSprite") == 0)
                {
					cocos2d::CCSprite *pSprite = NULL;

					if (nResType == 0)
					{
						if (pPath.find(".png") == pPath.npos)
						{
							continue;
						}
						pSprite = CCSprite::create(pPath.c_str());
					}
					else if (nResType == 1)
					{
						std::string pngFile = pPlistFile;
						std::string::size_type pos = pngFile.find(".plist");
						if (pos  == pPath.npos)
						{
							continue;
						}
						pngFile.replace(pos, pngFile.length(), ".png");
						CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile(pPlistFile.c_str(), pngFile.c_str());
						pSprite = CCSprite::createWithSpriteFrameName(pPath.c_str());
					}
					else
					{
						continue;
					}
					
                    CCComRender *pRender = CCComRender::create(pSprite, "CCSprite");
                    if (pComName != NULL)
                    {
                        pRender->setName(pComName);
                    }
                    
                    gb->addComponent(pRender);
					if (_pListener && _pfnSelector)
					{
						(_pListener->*_pfnSelector)(pSprite, (void*)(&subDict));
					}
                }
                else if(comName != NULL && strcmp(comName, "CCTMXTiledMap") == 0)
                {
					cocos2d::CCTMXTiledMap *pTmx = NULL;
					if (nResType == 0)
					{
						if (pPath.find(".tmx") == pPath.npos)
						{
							continue;
						}
						pTmx = CCTMXTiledMap::create(pPath.c_str());
					}
					else
					{
						continue;
					}

                    CCComRender *pRender = CCComRender::create(pTmx, "CCTMXTiledMap");
                    if (pComName != NULL)
                    {
                        pRender->setName(pComName);
                    }
                    gb->addComponent(pRender);
					if (_pListener && _pfnSelector)
					{
						(_pListener->*_pfnSelector)(pTmx, (void*)(&subDict));
					}
                }
                else if(comName != NULL && strcmp(comName, "CCParticleSystemQuad") == 0)
                {
                    std::string::size_type pos =  pPath.find(".plist");
                    if (pos  == pPath.npos)
                    {
                        continue;
                    }

					cocos2d::CCParticleSystemQuad *pParticle = NULL;
					if (nResType == 0)
					{
						pParticle = CCParticleSystemQuad::create(pPath.c_str());
					}
					else
					{
						CCLog("unknown resourcetype on CCParticleSystemQuad!");
					}

					pParticle->setPosition(0, 0);
                    CCComRender *pRender = CCComRender::create(pParticle, "CCParticleSystemQuad");
                    if (pComName != NULL)
                    {
                        pRender->setName(pComName);
                    }
                    gb->addComponent(pRender);
					if (_pListener && _pfnSelector)
					{
						(_pListener->*_pfnSelector)(pParticle, (void*)(&subDict));
					}
                }
                else if(comName != NULL && strcmp(comName, "CCArmature") == 0)
                {
					if (nResType != 0)
					{
						continue;
					}
                    std::string reDir = pPath;
                    std::string file_path = "";
                    size_t pos = reDir.find_last_of('/');
                    if (pos != std::string::npos)
                    {
                        file_path = reDir.substr(0, pos+1);
                    }
                    
                    rapidjson::Document jsonDict;
                    if(!readJson(pPath.c_str(), jsonDict))
                    {
                        CCLog("read json file[%s] error!\n", pPath.c_str());
                        continue;
                    }
                    
                    
                    int childrenCount = DICTOOL->getArrayCount_json(jsonDict, "armature_data");
                    const rapidjson::Value &subData = DICTOOL->getDictionaryFromArray_json(jsonDict, "armature_data", 0);
                    const char *name = DICTOOL->getStringValue_json(subData, "name");

                    childrenCount = DICTOOL->getArrayCount_json(jsonDict, "config_file_path");
                    for (int i = 0; i < childrenCount; ++i)
                    {
                        const char* plist = DICTOOL->getStringValueFromArray_json(jsonDict, "config_file_path", i);
                        if (plist == NULL)
                        {
                            continue;
                        }
                        std::string plistpath;
                        plistpath += file_path;
                        plistpath.append(plist);
                        cocos2d::CCDictionary *root = CCDictionary::createWithContentsOfFile(plistpath.c_str());
                        CCDictionary* metadata = DICTOOL->getSubDictionary(root, "metadata");
                        const char* textureFileName = DICTOOL->getStringValue(metadata, "textureFileName");

                        std::string textupath;
                        textupath += file_path;
                        textupath.append(textureFileName);

                        CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo(textupath.c_str(), plistpath.c_str(), pPath.c_str());
                        
                    }
                    
                    CCArmature *pAr = CCArmature::create(name);
                    CCComRender *pRender = CCComRender::create(pAr, "CCArmature");
                    if (pComName != NULL)
                    {
                        pRender->setName(pComName);
                    }
                    gb->addComponent(pRender);
					const char *actionName = DICTOOL->getStringValue_json(subDict, "selectedactionname"); 
					if (actionName != NULL && pAr->getAnimation() != NULL)
					{
						pAr->getAnimation()->play(actionName);
					}
					if (_pListener && _pfnSelector)
					{
						(_pListener->*_pfnSelector)(pAr, (void*)(&subDict));
					}
                }
                else if(comName != NULL && strcmp(comName, "CCComAudio") == 0)
                {
					CCComAudio *pAudio = NULL;
					if (nResType == 0)
					{
						pAudio = CCComAudio::create();
					}
					else
					{
						continue;
					}
                    pAudio->preloadEffect(pPath.c_str());
                    gb->addComponent(pAudio);
					if (_pListener && _pfnSelector)
					{
						(_pListener->*_pfnSelector)(pAudio, (void*)(&subDict));
					}
                }
                else if(comName != NULL && strcmp(comName, "CCComAttribute") == 0)
                {
                    CCComAttribute *pAttribute = NULL;
					if (nResType == 0)
					{
						pAttribute = CCComAttribute::create();
						unsigned long size = 0;
						const char* pData = 0;
						pData = (char*)(cocos2d::CCFileUtils::sharedFileUtils()->getFileData(pPath.c_str(), "r", &size));
						if(pData != NULL && strcmp(pData, "") != 0)
						{
                            pAttribute->parse(pData);
						}
					}
					else
					{
						CCLog("unknown resourcetype on CCComAttribute!");
						continue;
					}
                    gb->addComponent(pAttribute);
					if (_pListener && _pfnSelector)
					{
						(_pListener->*_pfnSelector)(pAttribute, (void*)(&subDict));
					}
                }
                else if (comName != NULL && strcmp(comName, "CCBackgroundAudio") == 0)
                {
					CCComAudio *pAudio = NULL;
					if (nResType == 0)
					{
						pAudio = CCComAudio::create();
					}
					else
					{
						continue;
					}
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
                    // no MP3 support for CC_PLATFORM_WP8
                    std::string::size_type pos = pPath.find(".mp3");
					if (pos  == pPath.npos)
					{
						continue;
					}
					pPath.replace(pos, pPath.length(), ".wav");
#endif
                    pAudio->preloadBackgroundMusic(pPath.c_str());
					pAudio->setFile(pPath.c_str());
					bool bLoop = (bool)(DICTOOL->getIntValue_json(subDict, "loop"));
					pAudio->setLoop(bLoop);
                    gb->addComponent(pAudio);
					if (_pListener && _pfnSelector)
					{
						(_pListener->*_pfnSelector)(pAudio, (void*)(&subDict));
					}
					pAudio->playBackgroundMusic(pPath.c_str(), bLoop);
                }
				else if(comName != NULL && strcmp(comName, "GUIComponent") == 0)
				{
					cocos2d::extension::UILayer *pLayer = cocos2d::extension::UILayer::create();
                    pLayer->scheduleUpdate();
                    UIWidget* widget = cocos2d::extension::GUIReader::shareReader()->widgetFromJsonFile(pPath.c_str());
					pLayer->addWidget(widget);
					CCComRender *pRender = CCComRender::create(pLayer, "GUIComponent");
					if (pComName != NULL)
					{
					pRender->setName(pComName);
					}
					gb->addComponent(pRender);
					if (_pListener && _pfnSelector)
					{
						(_pListener->*_pfnSelector)(pLayer, (void*)(&subDict));
					}
				}
            }

            int length = DICTOOL->getArrayCount_json(root, "gameobjects");
            for (int i = 0; i < length; ++i)
            {
                const rapidjson::Value &subDict = DICTOOL->getSubDictionary_json(root, "gameobjects", i);
                if (!DICTOOL->checkObjectExist_json(subDict))
                {
                    break;
                }
                createObject(subDict, gb);
            }
            
            return gb;
        }
        
        return NULL;
    }
Example #27
0
bool CCComRender::serialize(void* r)
{
    bool bRet = false;
    do 
    {
        CC_BREAK_IF(r == NULL);
		SerData *pSerData = (SerData *)(r);
        const rapidjson::Value *v = pSerData->prData;
		stExpCocoNode *pCocoNode = pSerData->pCocoNode;
		const char *pClassName = NULL;
		const char *pComName = NULL;
		const char *pFile = NULL;
		const char *pPlist = NULL;
		std::string strFilePath;
		std::string strPlistPath;
		int nResType = 0;
		if (v != NULL)
		{
			pClassName = DICTOOL->getStringValue_json(*v, "classname");
			CC_BREAK_IF(pClassName == NULL);
			pComName = DICTOOL->getStringValue_json(*v, "name");
			const rapidjson::Value &fileData = DICTOOL->getSubDictionary_json(*v, "fileData");
			CC_BREAK_IF(!DICTOOL->checkObjectExist_json(fileData));
			pFile = DICTOOL->getStringValue_json(fileData, "path");
			pPlist = DICTOOL->getStringValue_json(fileData, "plistFile");
			CC_BREAK_IF(pFile == NULL && pPlist == NULL);
			nResType = DICTOOL->getIntValue_json(fileData, "resourceType", -1);
		}
		else if(pCocoNode != NULL)
		{
			pClassName = pCocoNode[1].GetValue();
			CC_BREAK_IF(pClassName == NULL);
			pComName = pCocoNode[2].GetValue();
			stExpCocoNode *pfileData = pCocoNode[4].GetChildArray();
			CC_BREAK_IF(!pfileData);
			pFile = pfileData[0].GetValue(); 
			pPlist = pfileData[1].GetValue(); 
			CC_BREAK_IF(pFile == NULL && pPlist == NULL);
			nResType = atoi(pfileData[2].GetValue());
		}  
		if (pComName != NULL)
		{
			setName(pComName);
		}
		else
		{
			setName(pClassName);
		}

		if (pFile != NULL)
		{
			strFilePath.assign(cocos2d::CCFileUtils::sharedFileUtils()->fullPathForFilename(pFile));
		}
		if (pPlist != NULL)
		{
			strPlistPath.assign(cocos2d::CCFileUtils::sharedFileUtils()->fullPathForFilename(pPlist));
		}
		if (nResType == 0)
		{
			if (strcmp(pClassName, "CCSprite") == 0 && (strFilePath.find(".png") != strFilePath.npos || strFilePath.find(".pvr.ccz") != strFilePath.npos))
			{
				m_pRender = CCSprite::create(strFilePath.c_str());
				m_pRender->retain();

                bRet = true;
			}
			else if(strcmp(pClassName, "CCTMXTiledMap") == 0 && strFilePath.find(".tmx") != strFilePath.npos)
			{
				m_pRender = CCTMXTiledMap::create(strFilePath.c_str());
				m_pRender->retain();

                bRet = true;
			}
			else if(strcmp(pClassName, "CCParticleSystemQuad") == 0 && strFilePath.find(".plist") != strFilePath.npos)
			{
				m_pRender = CCParticleSystemQuad::create(strFilePath.c_str());
				m_pRender->setPosition(ccp(0.0f, 0.0f));
				m_pRender->retain();

                bRet = true;
			}
			else if(strcmp(pClassName, "CCArmature") == 0)
			{
				std::string file_extension = strFilePath;
				size_t pos = strFilePath.find_last_of('.');
				if (pos != std::string::npos)
				{
					file_extension = strFilePath.substr(pos, strFilePath.length());
					std::transform(file_extension.begin(),file_extension.end(), file_extension.begin(), (int(*)(int))toupper);
				}
				if (file_extension == ".JSON" || file_extension == ".EXPORTJSON")
				{
					rapidjson::Document doc;
					if(!readJson(strFilePath.c_str(), doc))
					{
						CCLog("read json file[%s] error!\n", strFilePath.c_str());
						continue;
					}
					const rapidjson::Value &subData = DICTOOL->getDictionaryFromArray_json(doc, "armature_data", 0);
					const char *name = DICTOOL->getStringValue_json(subData, "name");
					CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo(strFilePath.c_str());
					CCArmature *pAr = CCArmature::create(name);
					m_pRender = pAr;
					m_pRender->retain();
					const char *actionName = NULL;
					if (pCocoNode != NULL)
					{
						actionName = pCocoNode[6].GetValue();//DICTOOL->getStringValue_json(*v, "selectedactionname");
					}
					else
					{
						actionName = DICTOOL->getStringValue_json(*v, "selectedactionname");
					}
					if (actionName != NULL && pAr->getAnimation() != NULL)
					{
						pAr->getAnimation()->play(actionName);
					}
                    bRet = true;
				}
				else if (file_extension == ".CSB")
				{
					unsigned long size = 0;
					unsigned char *pBytes = NULL;
					std::string binaryFilePath = CCFileUtils::sharedFileUtils()->fullPathForFilename(strFilePath.c_str());
					pBytes = cocos2d::CCFileUtils::sharedFileUtils()->getFileData(binaryFilePath.c_str(), "rb", &size);
					CC_BREAK_IF(pBytes == NULL || strcmp((char*)pBytes, "") == 0);
					CocoLoader tCocoLoader;
					if (tCocoLoader.ReadCocoBinBuff((char*)pBytes))
					{
						stExpCocoNode *tpRootCocoNode = tCocoLoader.GetRootCocoNode();
						rapidjson::Type tType = tpRootCocoNode->GetType(&tCocoLoader);
						if (rapidjson::kObjectType  == tType)
						{
                            int count = tpRootCocoNode->GetChildNum();
                            stExpCocoNode *tpChildArray = tpRootCocoNode->GetChildArray();
                            for (int i = 0; i < count; ++i)
                            {
                                std::string key = tpChildArray[i].GetName(&tCocoLoader);
                                const char *str = tpChildArray[i].GetValue();
                                if (key.compare("armature_data") == 0)
                                {
                                    int length = tpChildArray[i].GetChildNum();
                                    stExpCocoNode *armature_dataArray = tpChildArray[i].GetChildArray();
                                    if (length < 1)
                                    {
                                        continue;
                                    }

                                    length = armature_dataArray[0].GetChildNum();
                                    stExpCocoNode *armature_data = armature_dataArray[0].GetChildArray();
                                    for (int i = 0; i < length; ++i)
                                    {
                                        std::string key = armature_data[i].GetName(&tCocoLoader);
                                        const char *str = armature_data[i].GetValue();
                                        if (key.compare("name") == 0)
                                        {
                                            if (str != NULL)
                                            {
                                                CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo(strFilePath.c_str());
                                                CCArmature *pAr = CCArmature::create(str);
                                                m_pRender = pAr;
                                                m_pRender->retain();
                                                const char *actionName = NULL;
                                                if (pCocoNode != NULL)
                                                {
                                                    actionName = pCocoNode[6].GetValue();//DICTOOL->getStringValue_json(*v, "selectedactionname");
                                                }
                                                else
                                                {
                                                    actionName = DICTOOL->getStringValue_json(*v, "selectedactionname");
                                                }
                                                if (actionName != NULL && pAr->getAnimation() != NULL)
                                                {
                                                    pAr->getAnimation()->play(actionName);
                                                }
                                                bRet = true;
                                            }
                                        }
                                    }
                                }
                            }
						}
					}
                    else
                    {
                        continue;
                    }
				}
                else
                {
                    continue;
                }
			}
			else if(strcmp(pClassName, "GUIComponent") == 0)
			{
				std::string file_extension = strFilePath;
				size_t pos = strFilePath.find_last_of('.');
				if (pos != std::string::npos)
				{
					file_extension = strFilePath.substr(pos, strFilePath.length());
					std::transform(file_extension.begin(),file_extension.end(), file_extension.begin(), (int(*)(int))toupper);
				}
				if (file_extension == ".JSON" || file_extension == ".EXPORTJSON")
				{
					cocos2d::ui::TouchGroup* tg = cocos2d::ui::TouchGroup::create();
					cocos2d::ui::Widget* widget = cocos2d::extension::GUIReader::shareReader()->widgetFromJsonFile(strFilePath.c_str());
					tg->addWidget(widget);
					m_pRender = tg;
					m_pRender->retain();

                    bRet = true;
				}
				else if (file_extension == ".CSB")
				{
                    cocos2d::ui::TouchGroup* tg = cocos2d::ui::TouchGroup::create();
                    cocos2d::ui::Widget* widget = cocos2d::extension::GUIReader::shareReader()->widgetFromBinaryFile(strFilePath.c_str());
                    tg->addWidget(widget);
                    m_pRender = tg;
                    m_pRender->retain();

                    bRet = true;
				}
			}
			else
			{
				CC_BREAK_IF(true);
			}
		}
		else if (nResType == 1)
		{
			if (strcmp(pClassName, "CCSprite") == 0)
			{
				std::string strPngFile = strPlistPath;
				std::string::size_type pos = strPngFile.find(".plist");
				if (pos  == strPngFile.npos)
				{
					continue;
				}
				strPngFile.replace(pos, strPngFile.length(), ".png");
				CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile(strPlistPath.c_str(), strPngFile.c_str());
				m_pRender = CCSprite::createWithSpriteFrameName(strFilePath.c_str());
				m_pRender->retain();

                bRet = true;
			}
			else
			{
				CC_BREAK_IF(true);
			}
		}
		else
		{
			CC_BREAK_IF(true);
		}
    } while (0);

    return bRet;
}
Example #28
0
// on "init" you need to initialize your instance
bool LayerChatWindow::init()
{
	//////////////////////////////
	// 1. super init first
	if ( !CCLayer::init() )
	{
		return false;
	}
	lstStringMessage.clear();
	lstStringMessage.push_back("Nhanh lên nào (14)!");
	lstStringMessage.push_back("Mạng lag quá (9)!");
	lstStringMessage.push_back("Bài xấu quá (3)!");
	lstStringMessage.push_back("Hehe, lên nóc nhà\nmà bắt con gà (6)");
	lstStringMessage.push_back("Nhất rồi, haha (1)");
	lstStringMessage.push_back("Đánh gà thế (11)!");
	lstStringMessage.push_back("Đỏ vãi lúa (13)!");
	lstStringMessage.push_back("Nhọ như chó mực (5)!");

	//return true;

	CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
	CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();
	_count = 100;
	layerButton = UILayer::create();
	layerButton->addWidget(GUIReader::shareReader()->widgetFromJsonFile("LayerChatWindow_1.ExportJson"));
	this->addChild(layerButton);
	layerButton->setTouchPriority(-128);
	this->setTouchEnabled(true);

	//Get all chat button
	for( int i = 1; i <= 8; i++ ){
		UIButton* btnChat = dynamic_cast<UIButton*>(layerButton->getWidgetByName( CCString::createWithFormat("btnChat%d", i)->getCString() ));
		btnChat->setTitleText( lstStringMessage.at(i-1).c_str() );
		btnChat->addTouchEventListener(this,(SEL_TouchEvent)&LayerChatWindow::onButtonChats);
	}
	UIButton* btnClose = dynamic_cast<UIButton*>(layerButton->getWidgetByName("btnClose"));
	btnClose->addTouchEventListener(this,(SEL_TouchEvent)&LayerChatWindow::onButtonClose);
	//
	UIButton* btnSend = dynamic_cast<UIButton*>(layerButton->getWidgetByName("btnSend"));
	btnSend->addTouchEventListener(this,(SEL_TouchEvent)&LayerChatWindow::onButtonSend);

	txtChat = dynamic_cast<UITextField*>(layerButton->getWidgetByName("txtChat"));
	txtChat->setText("");
	txtChat->setPlaceHolder("Noi dung");
	txtChat->setTextHorizontalAlignment(kCCTextAlignmentCenter);
	txtChat->setTextVerticalAlignment(kCCVerticalTextAlignmentCenter);
	txtChat->addEventListenerTextField(this, textfieldeventselector(LayerChatWindow::textFieldEvent));

	UIPanel* pEmo = dynamic_cast<UIPanel*>(layerButton->getWidgetByName("pEmo"));
	UIImageView* pImg = dynamic_cast<UIImageView*>(layerButton->getWidgetByName("Image_25_0"));
	//Add all emo to this
	int i = 1;
// 	CCArmatureDataManager::sharedArmatureDataManager()->removeArmatureFileInfo(CCString::createWithFormat("onion%d.ExportJson", 1)->getCString());
// 	CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo(CCString::createWithFormat("onion%d.ExportJson", 1)->getCString());
	int row=-1, col = 1;
	int widthOfPage = 580;
	int numOfCols = 9;
	int space = 10;
	int widthOfImage = 50;
	int startPosX = widthOfPage/2 - (widthOfImage+space)*numOfCols/2 - 300;
	int startPosY = space - 100;
	lstEmo.clear();
	for( int i = 1; i<=16; i++ ){
		CCArmature *armature = CCArmature::create(CCString::createWithFormat("onion%d", 1)->getCString());
		armature->getAnimation()->playByIndex(i-1);
		RichElementCustomNode* recustom = RichElementCustomNode::create(1, ccWHITE, 255, armature);
		RichText* _richText = RichText::create();
		_richText->setContentSize( armature->getContentSize() );
		_richText->pushBackElement(recustom); 
		if( col> numOfCols ){
			row++;
			col = 1;
		}
		_richText->setAnchorPoint(ccp(0, 1));
		_richText->setPosition(ccp( startPosX + 60*(col-1)
			, -1*row*50 - startPosY - (row+1)*space ));
		_richText->addTouchEventListener(this,(SEL_TouchEvent)&LayerChatWindow::OnEmoClick);

		lstEmo.push_back( armature );

		UIButton* b = UIButton::create();
		b->setPosition(ccp( startPosX + 60*(col-1)
			, -1*row*50 - startPosY - (row+1)*space ));
		b->setAnchorPoint(ccp(0, 1));
		b->setContentSize( armature->getContentSize() );
		b->addTouchEventListener(this,(SEL_TouchEvent)&LayerChatWindow::OnEmoClick);
		b->loadTextures("emo_blank.png", "", "");
		b->setTag(i);

		pImg->addChild( _richText );
		pImg->addChild( b );
		//CCLOG("button w: %lf h: %lf", b->getContentSize().width, b->getContentSize().height);
		col++;
	}
	return true;
}
CCArmature* AnimLoader::createAnimation(const char *resName, const char *animName)
{
	CCArmature *armature = CCArmature::create(resName);
	armature->getAnimation()->play(animName, 0, 0, -1, 0);
	return armature;
}
Example #30
0
bool CCComRender::serialize(void* r)
{
	bool bRet = false;
	do 
	{
		CC_BREAK_IF(r == NULL);
		rapidjson::Value *v = (rapidjson::Value *)r;
		const char *pClassName = DICTOOL->getStringValue_json(*v, "classname");
		CC_BREAK_IF(pClassName == NULL);
		const char *pComName = DICTOOL->getStringValue_json(*v, "name");
		if (pComName != NULL)
		{
			setName(pComName);
		}
		else
		{
			setName(pClassName);
		}
		const rapidjson::Value &fileData = DICTOOL->getSubDictionary_json(*v, "fileData");
		CC_BREAK_IF(!DICTOOL->checkObjectExist_json(fileData));
		const char *pFile = DICTOOL->getStringValue_json(fileData, "path");
		const char *pPlist = DICTOOL->getStringValue_json(fileData, "plistFile");
		CC_BREAK_IF(pFile == NULL && pPlist == NULL);
		std::string strFilePath;
		std::string strPlistPath;
		if (pFile != NULL)
		{
			strFilePath.assign(cocos2d::CCFileUtils::sharedFileUtils()->fullPathForFilename(pFile));
		}
		if (pPlist != NULL)
		{
			strPlistPath.assign(cocos2d::CCFileUtils::sharedFileUtils()->fullPathForFilename(pPlist));
		}
		int nResType = DICTOOL->getIntValue_json(fileData, "resourceType", -1);
		if (nResType == 0)
		{
			if (strcmp(pClassName, "CCSprite") == 0 && strFilePath.find(".png") != strFilePath.npos)
			{
				m_pRender = CCSprite::create(strFilePath.c_str());
			}
			else if(strcmp(pClassName, "CCTMXTiledMap") == 0 && strFilePath.find(".tmx") != strFilePath.npos)
			{
				m_pRender = CCTMXTiledMap::create(strFilePath.c_str());
			}
			else if(strcmp(pClassName, "CCParticleSystemQuad") == 0 && strFilePath.find(".plist") != strFilePath.npos)
			{
				m_pRender = CCParticleSystemQuad::create(strFilePath.c_str());
                m_pRender->setPosition(ccp(0.0f, 0.0f));
			}
			else if(strcmp(pClassName, "CCArmature") == 0)
			{
				std::string reDir = strFilePath;
				std::string file_path = "";
				size_t pos = reDir.find_last_of('/');
				if (pos != std::string::npos)
				{
					file_path = reDir.substr(0, pos+1);
				}
				rapidjson::Document doc;
				if(!readJson(strFilePath.c_str(), doc))
				{
					CCLog("read json file[%s] error!\n", strFilePath.c_str());
					continue;
				}
				const rapidjson::Value &subData = DICTOOL->getDictionaryFromArray_json(doc, "armature_data", 0);
				const char *name = DICTOOL->getStringValue_json(subData, "name");
				CCArmatureDataManager::sharedArmatureDataManager()->addArmatureFileInfo(strFilePath.c_str());
				CCArmature *pAr = CCArmature::create(name);
				m_pRender = pAr;
				const char *actionName = DICTOOL->getStringValue_json(*v, "selectedactionname");
				if (actionName != NULL && pAr->getAnimation() != NULL)
				{
					pAr->getAnimation()->play(actionName);
				}
			}
			else if(strcmp(pClassName, "GUIComponent") == 0)
			{
				cocos2d::gui::TouchGroup* tg = cocos2d::gui::TouchGroup::create();
				cocos2d::gui::Widget* widget = cocos2d::extension::GUIReader::shareReader()->widgetFromJsonFile(strFilePath.c_str());
				tg->addWidget(widget);
				m_pRender = tg;
			}
			else
			{
				CC_BREAK_IF(true);
			}
		}
		else if (nResType == 1)
		{
			if (strcmp(pClassName, "CCSprite") == 0)
			{
				std::string strPngFile = strPlistPath;
				std::string::size_type pos = strPngFile.find(".plist");
				if (pos  == strPngFile.npos)
				{
					continue;
				}
				strPngFile.replace(pos, strPngFile.length(), ".png");
				CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile(strPlistPath.c_str(), strPngFile.c_str());
				m_pRender = CCSprite::createWithSpriteFrameName(strFilePath.c_str());
			}
			else
			{
				CC_BREAK_IF(true);
			}
		}
		else
		{
			CC_BREAK_IF(true);
		}
		bRet = true;
	} while (0);

	return bRet;
}