Example #1
0
void LayerTransferMoney::valueChanged(CCObject *sender, CCControlEvent controlEvent){
    CCControlSlider* pSlider = (CCControlSlider*)sender;
    float percent =pSlider->getValue()-pSlider->getMinimumValue();
    float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
    float delta = max;
    float posX =pSlider->getPositionX();
    float sliderWidth =pSlider->getContentSize().width;
    spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
    lblMoney->setString( CCString::createWithFormat("%s chips", mUtils::convertMoneyEx(ceil(pSlider->getValue())).c_str() )->getCString() );
}
Example #2
0
void LayerBet_TomCuaCa::valueChanged(CCObject *sender, CCControlEvent controlEvent){
	CCControlSlider* pSlider = (CCControlSlider*)sender;
	float percent =pSlider->getValue()-pSlider->getMinimumValue();
	float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
	float delta = max;
	float posX =pSlider->getPositionX();
	float sliderWidth =pSlider->getContentSize().width;
	spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
	//lblMoney->setString( CCString::createWithFormat("%.0f xu", ceil(pSlider->getValue()))->getCString() );
	float myTien = floor(pSlider->getValue());
	float myTien2 = floor((myTien/1000));
	lblMoney->setString( CCString::createWithFormat("%s xu", mUtils::convertMoneyEx(myTien2*1000).c_str())->getCString() );
	CCLog("--%f",pSlider->getValue());
}
void LayerBet_BaCayChuong::valueChanged(CCObject *sender, CCControlEvent controlEvent){
	CCControlSlider* pSlider = (CCControlSlider*)sender;
	float percent =pSlider->getValue()-pSlider->getMinimumValue();
	float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
	float delta = max;
	float posX =pSlider->getPositionX();
	float sliderWidth =pSlider->getContentSize().width;
	spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
	lblMoney->setString( CCString::createWithFormat("%s xu", mUtils::convertMoneyEx(ceil(pSlider->getValue())*1000).c_str())->getCString() );

	// 	CCControlSlider* pSlider = (CCControlSlider*)sender;
	// 	float percent =pSlider->getValue()-pSlider->getMinimumValue();
	// 	float max = pSlider->getMaximumValue() - pSlider->getMinimumValue();
	// 	float delta = max;
	// 	float posX =pSlider->getPositionX();
	// 	float sliderWidth =pSlider->getContentSize().width;
	// 	spriteMoney->setPosition(ccp(posX+percent*(sliderWidth/delta), spriteMoney->getPositionY()));
	// 	//HoangDD comment
	// 	lblMoney->setString( CCString::createWithFormat("%.0f xu", floor(pSlider->getValue())*1000)->getCString() );
}