Example #1
0
CCJumpTiles3D* CCJumpTiles3D::create(float duration, const CCSize& gridSize, unsigned int numberOfJumps, float amplitude)
{
    CCJumpTiles3D *pAction = new CCJumpTiles3D();

    if (pAction)
    {
        if (pAction->initWithDuration(duration, gridSize, numberOfJumps, amplitude))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_RELEASE_NULL(pAction);
        }
    }

    return pAction;
}
CCJumpTiles3D* CCJumpTiles3D::actionWithJumps(int j, float amp, const ccGridSize& gridSize, ccTime duration)
{
    CCJumpTiles3D *pAction = new CCJumpTiles3D();

    if (pAction)
    {
        if (pAction->initWithJumps(j, amp, gridSize, duration))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_RELEASE_NULL(pAction);
        }
    }

    return pAction;
}
Example #3
0
CCObject* CCJumpTiles3D::copyWithZone(CCZone *pZone)
{
    CCZone* pNewZone = NULL;
    CCJumpTiles3D* pCopy = NULL;
    if(pZone && pZone->m_pCopyObject) 
    {
        pCopy = (CCJumpTiles3D*)(pZone->m_pCopyObject);
    }
    else
    {
        pCopy = new CCJumpTiles3D();
        pZone = pNewZone = new CCZone(pCopy);
    }

    CCTiledGrid3DAction::copyWithZone(pZone);
    pCopy->initWithDuration(m_fDuration, m_sGridSize, m_nJumps, m_fAmplitude);

    CC_SAFE_DELETE(pNewZone);
    return pCopy;
}