CCLabelTTF is a part of Cocos2d-x library which is widely used for game development. It is a class that allows developers to add text labels in their games. One of its useful methods is setAnchorPoint(), which sets the point where the label is anchored.
For example, if you want to align the label to the left, you set the anchor point to (0, 0.5), which means it is anchored at the left edge of the label.
Here are some code examples that show how to use the setAnchorPoint() method:
In these examples, we create CCLabelTTF objects with different text and fonts, and set their anchor points to different positions.
Overall, CCLabelTTF is a useful class for displaying text in game development using Cocos2d-x library.
C++ (Cpp) CCLabelTTF::setAnchorPoint - 30 examples found. These are the top rated real world C++ (Cpp) examples of CCLabelTTF::setAnchorPoint extracted from open source projects. You can rate examples to help us improve the quality of examples.