CCLiquid* CCLiquid::actionWithWaves(int wav, float amp, const ccGridSize& gridSize, ccTime duration) { CCLiquid *pAction = new CCLiquid(); if (pAction) { if (pAction->initWithWaves(wav, amp, gridSize, duration)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }
CCLiquid* CCLiquid::create(float duration, const CCSize& gridSize, unsigned int waves, float amplitude) { CCLiquid *pAction = new CCLiquid(); if (pAction) { if (pAction->initWithDuration(duration, gridSize, waves, amplitude)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }