Example #1
0
void ConsoleCocos2dxLayer::onConsoleButtonClick(CCObject* pSender)
{
	CCMenuItemImage* consoleButton = static_cast<CCMenuItemImage*>(pSender);
	if (consoleButton->getOpacity() > 128) // seems in console mode
	{
		consoleButton->setOpacity(128);
		// remove console view
		removeChild(m_consoleView);
	}
	else // seems not in console mode
	{
		consoleButton->setOpacity(255);
		// add console view
		addChild(m_consoleView);
	}
}