CCSpawn* CCSpawn::actionOneTwo(CCFiniteTimeAction *pAction1, CCFiniteTimeAction *pAction2)
{
	CCSpawn *pSpawn = new CCSpawn();
	pSpawn->initOneTwo(pAction1, pAction2);
	pSpawn->autorelease();

	return pSpawn;
}
CCObject* CCSpawn::copyWithZone(CCZone *pZone)
{
	CCZone* pNewZone = NULL;
	CCSpawn* pCopy = NULL;

	if(pZone && pZone->m_pCopyObject) 
	{
		//in case of being called at sub class
		pCopy = (CCSpawn*)(pZone->m_pCopyObject);
	}
	else
	{
		pCopy = new CCSpawn();
		pZone = pNewZone = new CCZone(pCopy);
	}

	CCActionInterval::copyWithZone(pZone);

	pCopy->initOneTwo((CCFiniteTimeAction*)(m_pOne->copy()->autorelease()), 
					(CCFiniteTimeAction*)(m_pTwo->copy()->autorelease()));

	CC_SAFE_DELETE(pNewZone);
	return pCopy;
}