Example #1
0
CCTransitionFlipX* CCTransitionFlipX::create(float t, CCScene* s, tOrientation o)
{
    CCTransitionFlipX* pScene = new CCTransitionFlipX();
    pScene->initWithDuration(t, s, o);
    pScene->autorelease();

    return pScene;
}
Example #2
0
CCTransitionFlipX* CCTransitionFlipX::transitionWithDuration(ccTime t, CCScene* s, tOrientation o)
{
    CCTransitionFlipX* pScene = new CCTransitionFlipX();
    pScene->initWithDuration(t, s, o);
    pScene->autorelease();

    return pScene;
}