Example #1
0
	CCWaves3D* CCWaves3D::actionWithWaves(int wav, float amp, const ccGridSize& gridSize, ccTime duration)
	{
		CCWaves3D *pAction = new CCWaves3D();

		if (pAction)
		{
			if (pAction->initWithWaves(wav, amp, gridSize, duration))
			{
				pAction->autorelease();
			}
			else
			{
				CC_SAFE_RELEASE_NULL(pAction);
			}
		}

		return pAction;	
	}
Example #2
0
NS_CC_BEGIN
// implementation of CCWaves3D

CCWaves3D* CCWaves3D::create(float duration, const CCSize& gridSize, unsigned int waves, float amplitude)
{
    CCWaves3D *pAction = new CCWaves3D();

    if (pAction)
    {
        if (pAction->initWithDuration(duration, gridSize, waves, amplitude))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_RELEASE_NULL(pAction);
        }
    }

    return pAction;    
}