bool IDockScreenDisplay::EvalString (const CString &sString, bool bPlain, ECodeChainEvents iEvent, CString *retsResult) // EvalString // // Evaluates the given string. { CCodeChainCtx Ctx; Ctx.SetEvent(iEvent); Ctx.SetScreen(m_pDockScreen); Ctx.SaveAndDefineSourceVar(m_pLocation); Ctx.SaveAndDefineDataVar(m_pData); return Ctx.RunEvalString(sString, bPlain, retsResult); }