void ClearConversionArrays( void) { acmMaterials.Clear(); actTriangles.Clear(); avVertices.Clear(); avTextureVertices.Clear(); aiRemap.Clear(); }
CDlgBrowseByClass::~CDlgBrowseByClass() { dcEntities.Clear(); }
void ClearConversionArrays( void) { acmMaterials.Clear(); actTriangles.Clear(); avVertices.Clear(); avTextureVertices.Clear(); aiRemap.Clear(); }
CDlgBrowseByClass::~CDlgBrowseByClass() { dcEntities.Clear(); }