void CEvent3dMouseListener::addToServer (CEventServer& server)
{
	server.addListener (EventMouseMoveId, this);
	server.addListener (EventMouseDownId, this);
	server.addListener (EventMouseUpId, this);
	server.addListener (EventMouseWheelId, this);
	_AsyncListener.addToServer (server);
}
Example #2
0
//---------------------------------------------------
// addToServer :
// Add the listener to the server.
//---------------------------------------------------
void CEventsListener::addToServer(CEventServer& server)
{
	server.addListener(EventGDMouseMove,	this);
	server.addListener(EventMouseMoveId,	this);
	server.addListener(EventMouseDownId,	this);
	server.addListener(EventMouseUpId,		this);
	server.addListener(EventMouseWheelId,	this);
	server.addListener(EventKeyDownId,		this);
	server.addListener(EventKeyUpId,		this);
	server.addListener(EventDestroyWindowId,this);
	server.addListener(EventSetFocusId,		this);
	server.addListener(EventDisplayChangeId,	this);
}// addToServer //