FX_BOOL CPDF_ImageRenderer::StartBitmapAlpha() { if (m_pDIBSource->IsOpaqueImage()) { CFX_PathData path; path.AppendRect(0, 0, 1, 1); path.Transform(&m_ImageMatrix); FX_DWORD fill_color = ArgbEncode(0xff, m_BitmapAlpha, m_BitmapAlpha, m_BitmapAlpha); m_pRenderStatus->m_pDevice->DrawPath(&path, NULL, NULL, fill_color, 0, FXFILL_WINDING); } else { const CFX_DIBSource* pAlphaMask = m_pDIBSource->IsAlphaMask() ? m_pDIBSource : m_pDIBSource->GetAlphaMask(); if (FXSYS_fabs(m_ImageMatrix.b) >= 0.5f || FXSYS_fabs(m_ImageMatrix.c) >= 0.5f) { int left, top; CFX_DIBitmap* pTransformed = pAlphaMask->TransformTo(&m_ImageMatrix, left, top); if (pTransformed == NULL) { return TRUE; } m_pRenderStatus->m_pDevice->SetBitMask(pTransformed, left, top, ArgbEncode(0xff, m_BitmapAlpha, m_BitmapAlpha, m_BitmapAlpha)); delete pTransformed; } else { CFX_FloatRect image_rect_f = m_ImageMatrix.GetUnitRect(); FX_RECT image_rect = image_rect_f.GetOutterRect(); int dest_width = m_ImageMatrix.a > 0 ? image_rect.Width() : -image_rect.Width(); int dest_height = m_ImageMatrix.d > 0 ? -image_rect.Height() : image_rect.Height(); int left = dest_width > 0 ? image_rect.left : image_rect.right; int top = dest_height > 0 ? image_rect.top : image_rect.bottom; m_pRenderStatus->m_pDevice->StretchBitMask(pAlphaMask, left, top, dest_width, dest_height, ArgbEncode(0xff, m_BitmapAlpha, m_BitmapAlpha, m_BitmapAlpha)); } if (m_pDIBSource != pAlphaMask) { delete pAlphaMask; } } return FALSE; }
bool CPDF_ImageRenderer::StartBitmapAlpha() { if (m_pDIBSource->IsOpaqueImage()) { CFX_PathData path; path.AppendRect(0, 0, 1, 1); path.Transform(&m_ImageMatrix); uint32_t fill_color = ArgbEncode(0xff, m_BitmapAlpha, m_BitmapAlpha, m_BitmapAlpha); m_pRenderStatus->m_pDevice->DrawPath(&path, nullptr, nullptr, fill_color, 0, FXFILL_WINDING); return false; } CFX_MaybeOwned<CFX_DIBSource> pAlphaMask; if (m_pDIBSource->IsAlphaMask()) pAlphaMask = const_cast<CFX_DIBSource*>(m_pDIBSource); else pAlphaMask = m_pDIBSource->CloneAlphaMask(); if (FXSYS_fabs(m_ImageMatrix.b) >= 0.5f || FXSYS_fabs(m_ImageMatrix.c) >= 0.5f) { int left; int top; std::unique_ptr<CFX_DIBitmap> pTransformed = pAlphaMask->TransformTo(&m_ImageMatrix, left, top); if (!pTransformed) return true; m_pRenderStatus->m_pDevice->SetBitMask( pTransformed.get(), left, top, ArgbEncode(0xff, m_BitmapAlpha, m_BitmapAlpha, m_BitmapAlpha)); return false; } CFX_FloatRect image_rect_f = m_ImageMatrix.GetUnitRect(); FX_RECT image_rect = image_rect_f.GetOuterRect(); int dest_width = m_ImageMatrix.a > 0 ? image_rect.Width() : -image_rect.Width(); int dest_height = m_ImageMatrix.d > 0 ? -image_rect.Height() : image_rect.Height(); int left = dest_width > 0 ? image_rect.left : image_rect.right; int top = dest_height > 0 ? image_rect.top : image_rect.bottom; m_pRenderStatus->m_pDevice->StretchBitMask( pAlphaMask.Get(), left, top, dest_width, dest_height, ArgbEncode(0xff, m_BitmapAlpha, m_BitmapAlpha, m_BitmapAlpha)); return false; }
void CFWL_CheckBoxTP::InitCheckPath(FX_FLOAT fCheckLen) { if (!m_pCheckPath) { m_pCheckPath.reset(new CFX_Path); m_pCheckPath->Create(); FX_FLOAT fWidth = kSignPath; FX_FLOAT fHeight = -kSignPath; FX_FLOAT fBottom = kSignPath; CFX_PointF pt1(fWidth / 15.0f, fBottom + fHeight * 2 / 5.0f); CFX_PointF pt2(fWidth / 4.5f, fBottom + fHeight / 16.0f); CFX_PointF pt3(fWidth / 3.0f, fBottom); CFX_PointF pt4(fWidth * 14 / 15.0f, fBottom + fHeight * 15 / 16.0f); CFX_PointF pt5(fWidth / 3.6f, fBottom + fHeight / 3.5f); CFX_PointF pt12(fWidth / 7.0f, fBottom + fHeight * 2 / 7.0f); CFX_PointF pt21(fWidth / 5.0f, fBottom + fHeight / 5.0f); CFX_PointF pt23(fWidth / 4.4f, fBottom + fHeight * 0 / 16.0f); CFX_PointF pt32(fWidth / 4.0f, fBottom); CFX_PointF pt34(fWidth * (1 / 7.0f + 7 / 15.0f), fBottom + fHeight * 4 / 5.0f); CFX_PointF pt43(fWidth * (1 / 7.0f + 7 / 15.0f), fBottom + fHeight * 4 / 5.0f); CFX_PointF pt45(fWidth * 7 / 15.0f, fBottom + fHeight * 8 / 7.0f); CFX_PointF pt54(fWidth / 3.4f, fBottom + fHeight / 3.5f); CFX_PointF pt51(fWidth / 3.6f, fBottom + fHeight / 4.0f); CFX_PointF pt15(fWidth / 3.5f, fBottom + fHeight * 3.5f / 5.0f); m_pCheckPath->MoveTo(pt1.x, pt1.y); FX_FLOAT px1 = pt12.x - pt1.x; FX_FLOAT py1 = pt12.y - pt1.y; FX_FLOAT px2 = pt21.x - pt2.x; FX_FLOAT py2 = pt21.y - pt2.y; m_pCheckPath->BezierTo(pt1.x + px1 * FX_BEZIER, pt1.y + py1 * FX_BEZIER, pt2.x + px2 * FX_BEZIER, pt2.y + py2 * FX_BEZIER, pt2.x, pt2.y); px1 = pt23.x - pt2.x; py1 = pt23.y - pt2.y; px2 = pt32.x - pt3.x; py2 = pt32.y - pt3.y; m_pCheckPath->BezierTo(pt2.x + px1 * FX_BEZIER, pt2.y + py1 * FX_BEZIER, pt3.x + px2 * FX_BEZIER, pt3.y + py2 * FX_BEZIER, pt3.x, pt3.y); px1 = pt34.x - pt3.x; py1 = pt34.y - pt3.y; px2 = pt43.x - pt4.x; py2 = pt43.y - pt4.y; m_pCheckPath->BezierTo(pt3.x + px1 * FX_BEZIER, pt3.y + py1 * FX_BEZIER, pt4.x + px2 * FX_BEZIER, pt4.y + py2 * FX_BEZIER, pt4.x, pt4.y); px1 = pt45.x - pt4.x; py1 = pt45.y - pt4.y; px2 = pt54.x - pt5.x; py2 = pt54.y - pt5.y; m_pCheckPath->BezierTo(pt4.x + px1 * FX_BEZIER, pt4.y + py1 * FX_BEZIER, pt5.x + px2 * FX_BEZIER, pt5.y + py2 * FX_BEZIER, pt5.x, pt5.y); px1 = pt51.x - pt5.x; py1 = pt51.y - pt5.y; px2 = pt15.x - pt1.x; py2 = pt15.y - pt1.y; m_pCheckPath->BezierTo(pt5.x + px1 * FX_BEZIER, pt5.y + py1 * FX_BEZIER, pt1.x + px2 * FX_BEZIER, pt1.y + py2 * FX_BEZIER, pt1.x, pt1.y); FX_FLOAT fScale = fCheckLen / kSignPath; CFX_Matrix mt; mt.Set(1, 0, 0, 1, 0, 0); mt.Scale(fScale, fScale); CFX_PathData* pData = m_pCheckPath->GetPathData(); pData->Transform(&mt); } }
void CFWL_CheckBoxTP::initCheckPath(FX_FLOAT fCheckLen) { if (!m_pCheckPath) { m_pCheckPath = new CFX_Path; m_pCheckPath->Create(); FX_FLOAT fWidth = CHECKBOX_SIZE_SIGNPATH; FX_FLOAT fHeight = -CHECKBOX_SIZE_SIGNPATH; FX_FLOAT fBottom = CHECKBOX_SIZE_SIGNPATH; FX_FLOAT px1, py1, px2, py2; CFX_PointF pt1; pt1.Set(fWidth / 15.0f, fBottom + fHeight * 2 / 5.0f); CFX_PointF pt2; pt2.Set(fWidth / 4.5f, fBottom + fHeight / 16.0f); CFX_PointF pt3; pt3.Set(fWidth / 3.0f, fBottom); CFX_PointF pt4; pt4.Set(fWidth * 14 / 15.0f, fBottom + fHeight * 15 / 16.0f); CFX_PointF pt5; pt5.Set(fWidth / 3.6f, fBottom + fHeight / 3.5f); CFX_PointF pt12; pt12.Set(fWidth / 7.0f, fBottom + fHeight * 2 / 7.0f); CFX_PointF pt21; pt21.Set(fWidth / 5.0f, fBottom + fHeight / 5.0f); CFX_PointF pt23; pt23.Set(fWidth / 4.4f, fBottom + fHeight * 0 / 16.0f); CFX_PointF pt32; pt32.Set(fWidth / 4.0f, fBottom); CFX_PointF pt34; pt34.Set(fWidth * (1 / 7.0f + 7 / 15.0f), fBottom + fHeight * 4 / 5.0f); CFX_PointF pt43; pt43.Set(fWidth * (1 / 7.0f + 7 / 15.0f), fBottom + fHeight * 4 / 5.0f); CFX_PointF pt45; pt45.Set(fWidth * 7 / 15.0f, fBottom + fHeight * 8 / 7.0f); CFX_PointF pt54; pt54.Set(fWidth / 3.4f, fBottom + fHeight / 3.5f); CFX_PointF pt51; pt51.Set(fWidth / 3.6f, fBottom + fHeight / 4.0f); CFX_PointF pt15; pt15.Set(fWidth / 3.5f, fBottom + fHeight * 3.5f / 5.0f); m_pCheckPath->MoveTo(pt1.x, pt1.y); px1 = pt12.x - pt1.x; py1 = pt12.y - pt1.y; px2 = pt21.x - pt2.x; py2 = pt21.y - pt2.y; m_pCheckPath->BezierTo(pt1.x + px1 * FWLTHEME_BEZIER, pt1.y + py1 * FWLTHEME_BEZIER, pt2.x + px2 * FWLTHEME_BEZIER, pt2.y + py2 * FWLTHEME_BEZIER, pt2.x, pt2.y); px1 = pt23.x - pt2.x; py1 = pt23.y - pt2.y; px2 = pt32.x - pt3.x; py2 = pt32.y - pt3.y; m_pCheckPath->BezierTo(pt2.x + px1 * FWLTHEME_BEZIER, pt2.y + py1 * FWLTHEME_BEZIER, pt3.x + px2 * FWLTHEME_BEZIER, pt3.y + py2 * FWLTHEME_BEZIER, pt3.x, pt3.y); px1 = pt34.x - pt3.x; py1 = pt34.y - pt3.y; px2 = pt43.x - pt4.x; py2 = pt43.y - pt4.y; m_pCheckPath->BezierTo(pt3.x + px1 * FWLTHEME_BEZIER, pt3.y + py1 * FWLTHEME_BEZIER, pt4.x + px2 * FWLTHEME_BEZIER, pt4.y + py2 * FWLTHEME_BEZIER, pt4.x, pt4.y); px1 = pt45.x - pt4.x; py1 = pt45.y - pt4.y; px2 = pt54.x - pt5.x; py2 = pt54.y - pt5.y; m_pCheckPath->BezierTo(pt4.x + px1 * FWLTHEME_BEZIER, pt4.y + py1 * FWLTHEME_BEZIER, pt5.x + px2 * FWLTHEME_BEZIER, pt5.y + py2 * FWLTHEME_BEZIER, pt5.x, pt5.y); px1 = pt51.x - pt5.x; py1 = pt51.y - pt5.y; px2 = pt15.x - pt1.x; py2 = pt15.y - pt1.y; m_pCheckPath->BezierTo(pt5.x + px1 * FWLTHEME_BEZIER, pt5.y + py1 * FWLTHEME_BEZIER, pt1.x + px2 * FWLTHEME_BEZIER, pt1.y + py2 * FWLTHEME_BEZIER, pt1.x, pt1.y); FX_FLOAT fScale = fCheckLen / CHECKBOX_SIZE_SIGNPATH; CFX_Matrix mt; mt.Set(1, 0, 0, 1, 0, 0); mt.Scale(fScale, fScale); CFX_PathData* pData = m_pCheckPath->GetPathData(); pData->Transform(&mt); } }