void CL_RenderBatch3D::flush(CL_GraphicContext &gc) { if (position > 0) { gc.set_modelview(CL_Mat4f::identity()); gc.set_program_object(cl_program_sprite); if (use_glyph_program) { CL_BlendMode old_blend_mode = gc.get_blend_mode(); CL_BlendMode blend_mode; blend_mode.set_blend_color(constant_color); blend_mode.set_blend_function(cl_blend_constant_color, cl_blend_one_minus_src_color, cl_blend_zero, cl_blend_one); gc.set_blend_mode(blend_mode); for (int i = 0; i < num_current_textures; i++) gc.set_texture(i, current_textures[i]); CL_PrimitivesArray prim_array(gc); prim_array.set_attributes(0, &vertices[0].position, sizeof(SpriteVertex)); prim_array.set_attributes(1, &vertices[0].color, sizeof(SpriteVertex)); prim_array.set_attributes(2, &vertices[0].texcoord, sizeof(SpriteVertex)); prim_array.set_attributes(3, &vertices[0].texindex, sizeof(SpriteVertex)); gc.draw_primitives(cl_triangles, position, prim_array); for (int i = 0; i < num_current_textures; i++) gc.reset_texture(i); gc.set_blend_mode(old_blend_mode); } else { for (int i = 0; i < num_current_textures; i++) gc.set_texture(i, current_textures[i]); CL_PrimitivesArray prim_array(gc); prim_array.set_attributes(0, &vertices[0].position, sizeof(SpriteVertex)); prim_array.set_attributes(1, &vertices[0].color, sizeof(SpriteVertex)); prim_array.set_attributes(2, &vertices[0].texcoord, sizeof(SpriteVertex)); prim_array.set_attributes(3, &vertices[0].texindex, sizeof(SpriteVertex)); gc.draw_primitives(cl_triangles, position, prim_array); for (int i = 0; i < num_current_textures; i++) gc.reset_texture(i); } gc.reset_program_object(); gc.set_modelview(modelview); position = 0; for (int i = 0; i < num_current_textures; i++) current_textures[i] = CL_Texture(); num_current_textures = 0; } }
void Options::on_render(CL_GraphicContext &gc, const CL_Rect &update_rect) { CL_BlendMode blendmode; blendmode.enable_blending(false); gc.set_blend_mode(blendmode); CL_Draw::fill(gc, update_rect, CL_Colorf(0.4f, 0.4f, 0.6f, 0.0f)); gc.reset_blend_mode(); }
static int main(const std::vector<CL_String> &args) { try { CL_SetupCore setup_core; CL_SetupDisplay setup_disp; CL_SetupGL setup_gl; CL_DisplayWindow window("Viewport Grid Test", 640, 480, false, true); CL_GraphicContext gc = window.get_gc(); CL_BlendMode blend_mode1; blend_mode1.enable_blending(true); gc.set_blend_mode(blend_mode1); gc.set_map_mode(cl_map_2d_upper_left); while(!window.get_ic().get_keyboard().get_keycode(CL_KEY_ESCAPE)) { gc.clear(CL_Colorf::white); CL_Rect viewport = window.get_viewport(); for (int y = viewport.top; y < viewport.bottom; y+=2) { CL_Draw::line(gc, viewport.left, y, viewport.right, y, CL_Colorf::black); } for (int x = viewport.left; x < viewport.right; x+=2) { CL_Draw::line(gc, x, viewport.top, x, viewport.bottom, CL_Colorf::black); } window.flip(1); CL_KeepAlive::process(); CL_System::sleep(10); } return 0; } catch(CL_Exception error) { CL_ConsoleWindow console("Console"); CL_Console::write_line("Exception caught:"); CL_Console::write_line(error.message); console.display_close_message(); return -1; } return 0; }
static int main(const std::vector<CL_String> &args) { CL_SetupCore setup_core; CL_SetupDisplay setup_disp; CL_SetupGL setup_gl; CL_ConsoleWindow console("Console"); try { CL_DisplayWindow window("über sprite test", 1024, 1024); CL_GraphicContext gc = window.get_gc(); CL_BlendMode blend_mode1; blend_mode1.enable_blending(true); gc.set_blend_mode(blend_mode1); gc.set_map_mode(cl_map_2d_upper_left); CL_Sprite background(gc, "Images/background.png"); CL_Sprite test1_facit(gc, "Images/test1_facit.png"); CL_Sprite testsprite1(gc, "Images/testsprite1.png"); // CL_PixelBuffer buffer = CL_ImageProviderFactory::load("Images/pacman.pcx"); // int texture_width = buffer.get_width(); // int texture_height = buffer.get_height(); // CL_Texture texture(gc, texture_width, texture_height); // texture.set_image(buffer); // CL_SpriteDescription desc_pacman; // desc_pacman.add_gridclipped_frames(texture, 126, 93, 26, 30, 12, 2, 2, 2); // CL_Sprite spr_pacman(desc_pacman, gc); bool quit = false; // CL_SpriteRenderBatch batch(gc); while((!quit) && (!window.get_ic().get_keyboard().get_keycode(CL_KEY_ESCAPE))) { if(window.get_ic().get_keyboard().get_keycode(CL_KEY_SPACE)) { test1_facit.draw(gc, 0, 0); } else { background.draw(gc, 0, 0); // Normal testsprite1.draw(gc, 56, 91); // testsprite1.draw(batch, 56, 91 + 128); testsprite1.draw( gc, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(56, 91 + 256, 56 + testsprite1.get_width(), 91 + 256 + testsprite1.get_height())); /* testsprite1.draw( batch, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(56, 91 + 384, 56 + testsprite1.get_width(), 91 + 384 + testsprite1.get_height())); */ testsprite1.draw( gc, CL_Rectf(56, 91 + 512, 56 + testsprite1.get_width(), 91 + 512 + testsprite1.get_height())); /* testsprite1.draw( batch, CL_Rectf(56, 91 + 640, 56 + testsprite1.get_width(), 91 + 640 + testsprite1.get_height())); */ // Scale - Note: Src/Dest functions doesn't care about scale-settings testsprite1.set_scale(2.0, 2.0); testsprite1.draw(gc, 128 + 56, 91); // testsprite1.draw(batch, 128 + 56, 91 + 128); testsprite1.draw( gc, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(128 + 56, 91 + 256, 128 + 56 + testsprite1.get_width() * 2, 91 + 256 + testsprite1.get_height() * 2)); /* testsprite1.draw( batch, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(128 + 56, 91 + 384, 128 + 56 + testsprite1.get_width() * 2, 91 + 384 + testsprite1.get_height() * 2)); */ testsprite1.draw( gc, CL_Rectf(128 + 56, 91 + 512, 128 + 56 + testsprite1.get_width() * 2, 91 + 512 + testsprite1.get_height() * 2)); /* testsprite1.draw( batch, CL_Rectf(128 + 56, 91 + 640, 128 + 56 + testsprite1.get_width() * 2, 91 + 640 + testsprite1.get_height() * 2)); */ testsprite1.set_scale(1.0, 1.0); // Rotate testsprite1.set_angle(CL_Angle(45.0, cl_degrees)); testsprite1.draw(gc, 256 + 56, 91); // testsprite1.draw(batch, 256 + 56, 91 + 128); testsprite1.draw( gc, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(256 + 56, 91 + 256, 256 + 56 + testsprite1.get_width(), 91 + 256 + testsprite1.get_height())); /* testsprite1.draw( batch, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(256 + 56, 91 + 384, 256 + 56 + testsprite1.get_width(), 91 + 384 + testsprite1.get_height())); */ testsprite1.draw( gc, CL_Rectf(256 + 56, 91 + 512, 256 + 56 + testsprite1.get_width(), 91 + 512 + testsprite1.get_height())); /* testsprite1.draw( batch, CL_Rectf(256 + 56, 91 + 640, 256 + 56 + testsprite1.get_width(), 91 + 640 + testsprite1.get_height())); */ testsprite1.set_angle(CL_Angle(0.0f, cl_degrees)); // Scale / Rotate - default hotspot testsprite1.set_angle(CL_Angle(45.0f, cl_degrees)); testsprite1.set_scale(2.0, 2.0); testsprite1.draw(gc, 384 + 56, 91); // testsprite1.draw(batch, 384 + 56, 91 + 128); testsprite1.draw( gc, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(384 + 56, 91 + 256, 384 + 56 + testsprite1.get_width() * 2, 91 + 256 + testsprite1.get_height() * 2)); /* testsprite1.draw( batch, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(384 + 56, 91 + 384, 384 + 56 + testsprite1.get_width() * 2, 91 + 384 + testsprite1.get_height() * 2)); */ testsprite1.draw( gc, CL_Rectf(384 + 56, 91 + 512, 384 + 56 + testsprite1.get_width() * 2, 91 + 512 + testsprite1.get_height() * 2)); /* testsprite1.draw( batch, CL_Rectf(384 + 56, 91 + 640, 384 + 56 + testsprite1.get_width() * 2, 91 + 640 + testsprite1.get_height() * 2)); */ testsprite1.set_angle(CL_Angle(0.0f, cl_degrees)); testsprite1.set_scale(1.0, 1.0); // Scale / Rotate - hotspot(0, 0) testsprite1.set_rotation_hotspot(origin_top_left, 0, 0); testsprite1.set_angle(CL_Angle(45.0f, cl_degrees)); testsprite1.set_scale(2.0, 2.0); testsprite1.draw(gc, 512 + 56, 91); // testsprite1.draw(batch, 512 + 56, 91 + 128); testsprite1.draw( gc, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(512 + 56, 91 + 256, 512 + 56 + testsprite1.get_width() * 2, 91 + 256 + testsprite1.get_height() * 2)); /* testsprite1.draw( batch, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(512 + 56, 91 + 384, 512 + 56 + testsprite1.get_width() * 2, 91 + 384 + testsprite1.get_height() * 2)); */ testsprite1.draw( gc, CL_Rectf(512 + 56, 91 + 512, 512 + 56 + testsprite1.get_width() * 2, 91 + 512 + testsprite1.get_height() * 2)); /* testsprite1.draw( batch, CL_Rectf(512 + 56, 91 + 640, 512 + 56 + testsprite1.get_width() * 2, 91 + 640 + testsprite1.get_height() * 2)); */ testsprite1.set_angle(CL_Angle(0.0f, cl_degrees)); testsprite1.set_scale(1.0, 1.0); testsprite1.set_rotation_hotspot(origin_center, 0, 0); // Blend - TODO // Alignment - TODO testsprite1.set_alignment(origin_bottom_right, 0, 0); testsprite1.draw(gc, 768 + 56, 91); // testsprite1.draw(batch, 768 + 56, 91 + 128); testsprite1.draw( gc, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(768 + 56, 91 + 256, 768 + 56 + testsprite1.get_width(), 91 + 256 + testsprite1.get_height())); /* testsprite1.draw( batch, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(768 + 56, 91 + 384, 768 + 56 + testsprite1.get_width(), 91 + 384 + testsprite1.get_height())); */ testsprite1.draw( gc, CL_Rectf(768 + 56, 91 + 512, 768 + 56 + testsprite1.get_width(), 91 + 512 + testsprite1.get_height())); /* testsprite1.draw( batch, CL_Rectf(768 + 56, 91 + 640, 768 + 56 + testsprite1.get_width(), 91 + 640 + testsprite1.get_height())); */ testsprite1.set_color(CL_Color::white); testsprite1.set_alignment(origin_top_left, 0, 0); // Color testsprite1.set_color(CL_Color::yellow); testsprite1.draw(gc, 896 + 56, 91); // testsprite1.draw(batch, 896 + 56, 91 + 128); testsprite1.draw( gc, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(896 + 56, 91 + 256, 896 + 56 + testsprite1.get_width(), 91 + 256 + testsprite1.get_height())); /* testsprite1.draw( batch, CL_Rectf(0,0,testsprite1.get_width(),testsprite1.get_height()), CL_Rectf(896 + 56, 91 + 384, 896 + 56 + testsprite1.get_width(), 91 + 384 + testsprite1.get_height())); */ testsprite1.draw( gc, CL_Rectf(896 + 56, 91 + 512, 896 + 56 + testsprite1.get_width(), 91 + 512 + testsprite1.get_height())); /* testsprite1.draw( batch, CL_Rectf(896 + 56, 91 + 640, 896 + 56 + testsprite1.get_width(), 91 + 640 + testsprite1.get_height())); */ testsprite1.set_color(CL_Color::white); // batch.flush(); } /* CL_Draw::fill(gc, 0, 0, 640, 480, CL_Color::green); CL_Draw::line(gc, 10,0,100,100, CL_Color::yellow); spr_pacman.set_frame(0); spr_pacman.draw(gc, 0, 0); CL_Draw::line(gc, 0,0,100,100, CL_Color::yellow); spr_pacman.set_frame(1); spr_pacman.draw(gc, 50, 0); spr_pacman.set_frame(2); spr_pacman.draw(gc, 100, 0); */ window.flip(1); CL_KeepAlive::process(); CL_System::sleep(10); } return 0; } catch(CL_Exception error) { CL_Console::write_line("Exception caught:"); CL_Console::write_line(error.message); console.display_close_message(); return -1; } return 0; }
// The start of the Application int App::start(const std::vector<CL_String> &args) { CL_OpenGLWindowDescription win_desc; //win_desc.set_version(3, 2, false); win_desc.set_allow_resize(true); win_desc.set_title("Point Sprite Example"); win_desc.set_size(CL_Size( 800, 480 ), false); CL_DisplayWindow window(win_desc); CL_Slot slot_quit = window.sig_window_close().connect(this, &App::on_window_close); CL_Slot slot_input_up = (window.get_ic().get_keyboard()).sig_key_up().connect(this, &App::on_input_up); CL_String theme; if (CL_FileHelp::file_exists("../../../Resources/GUIThemeAero/theme.css")) theme = "../../../Resources/GUIThemeAero"; else if (CL_FileHelp::file_exists("../../../Resources/GUIThemeBasic/theme.css")) theme = "../../../Resources/GUIThemeBasic"; else throw CL_Exception("No themes found"); CL_GUIWindowManagerTexture wm(window); CL_GUIManager gui(wm, theme); CL_GraphicContext gc = window.get_gc(); // Deleted automatically by the GUI Options *options = new Options(gui, CL_Rect(0, 0, gc.get_size())); CL_Image image_grid(gc, "../Blend/Resources/grid.png"); CL_Texture texture_particle(gc, "Resources/particle.png"); float grid_width = (float) image_grid.get_width(); float grid_height = (float) image_grid.get_height(); grid_space = (float) (image_grid.get_width()); setup_particles(); CL_ShaderObject vertex_shader(gc, cl_shadertype_vertex, text_shader_vertex); if(!vertex_shader.compile()) { throw CL_Exception(cl_format("Unable to compile vertex shader object: %1", vertex_shader.get_info_log())); } CL_ShaderObject fragment_shader(gc, cl_shadertype_fragment, text_shader_fragment); if(!fragment_shader.compile()) { throw CL_Exception(cl_format("Unable to compile fragment shader object: %1", fragment_shader.get_info_log())); } CL_ProgramObject program_object(gc); program_object.attach(vertex_shader); program_object.attach(fragment_shader); program_object.bind_attribute_location(0, "InPosition"); program_object.bind_attribute_location(1, "InColor"); if (!program_object.link()) { throw CL_Exception(cl_format("Unable to link program object: %1", program_object.get_info_log())); } options->request_repaint(); unsigned int time_last = CL_System::get_time(); while (!quit) { unsigned int time_now = CL_System::get_time(); float time_diff = (float) (time_now - time_last); time_last = time_now; wm.process(); wm.draw_windows(gc); int num_particles = options->num_particles; if (num_particles > max_particles) num_particles = max_particles; move_particles(time_diff, num_particles); const float grid_xpos = 10.0f; const float grid_ypos = 10.0f; // Draw the grid image_grid.draw(gc, grid_xpos, grid_ypos); if (num_particles > 0) { std::vector<CL_Vec2f> positions; std::vector<CL_Vec4f> colors; positions.resize(num_particles); colors.resize(num_particles); for (int cnt=0; cnt<num_particles; cnt++) { positions[cnt] = CL_Vec2f(grid_xpos + particles[cnt].xpos, grid_ypos + particles[cnt].ypos); switch (cnt % 3) { case 0: colors[cnt] = CL_Vec4f(1.0f, 0.0f, 0.0f, 1.0f); break; case 1: colors[cnt] = CL_Vec4f(0.0f, 1.0f, 0.0f, 1.0f); break; case 2: colors[cnt] = CL_Vec4f(0.0f, 0.0f, 1.0f, 1.0f); break; } }; CL_BlendMode blend; blend.enable_blending(true); blend.set_blend_function(cl_blend_src_alpha, cl_blend_one, cl_blend_src_alpha, cl_blend_one); gc.set_blend_mode(blend); CL_Pen pen; pen.enable_point_sprite(true); pen.set_point_size(options->point_size); pen.set_point_sprite_origin(cl_point_sprite_origin_upper_left); gc.set_pen(pen); program_object.set_uniform1i("Texture0", 0); gc.set_texture(0, texture_particle); CL_PrimitivesArray prim_array(gc); prim_array.set_attributes(0, &positions[0]); prim_array.set_attributes(1, &colors[0]); gc.set_program_object(program_object); gc.draw_primitives(cl_points, num_particles, prim_array); gc.reset_program_object(); gc.reset_texture(0); gc.reset_blend_mode(); gc.reset_pen(); } window.flip(1); CL_KeepAlive::process(); } return 0; }
int start(const std::vector<CL_String> &args) { CL_ConsoleWindow console("Console"); try { CL_DisplayWindow window("Image test", 1024, 768); CL_GraphicContext gc = window.get_gc(); // Connect the Window close event CL_Slot slot_quit = window.sig_window_close().connect(this, &App::on_window_close); CL_BlendMode blend_mode1; blend_mode1.enable_blending(true); gc.set_blend_mode(blend_mode1); quit = false; CL_ResourceManager resources("resources.xml"); CL_Texture texture(gc, "Images/square.png"); CL_Image image_texture(gc, texture, CL_Rect(0, 0, texture.get_size())); CL_Image image_loaded(gc, "Images/square.png"); CL_Image image_resources(gc, "entire_image", &resources); CL_Image image_copy(image_texture); CL_Image image_top_right(gc, "image_top_right", &resources); CL_Image image_bottom_right(gc, "image_bottom_right", &resources); CL_Image image_black(gc, "image_black", &resources); CL_Font small_font = CL_Font(gc, "Tahoma", 12); //CL_Console::write_line("Color: %1,%2,%3,%4", image_resources.get_color().r, image_resources.get_color().g, image_resources.get_color().b, image_resources.get_color().a); //CL_Console::write_line("Scale: %1,%2", image_resources.get_scale_x(), image_resources.get_scale_y()); //CL_Console::write_line("Translation: %1,%2,%3", image_resources.get_alignment()); while((!quit) && (!window.get_ic().get_keyboard().get_keycode(CL_KEY_ESCAPE))) { gc.clear(CL_Colorf(0.5f,0.5f,0.5f)); small_font.draw_text(gc, 10, 40, "Image From Texture (10,60)"); image_texture.draw(gc, 10, 60); small_font.draw_text(gc, 150, 40, "Image From Load (150,60)"); image_loaded.draw(gc, 150, 60); small_font.draw_text(gc, 300, 40, "Image From Resources (300,60)"); image_resources.draw(gc, 300, 60); small_font.draw_text(gc, 450, 40, "Image Copied (450,60)"); image_copy.draw(gc, 450, 60); small_font.draw_text(gc, 10, 190, "Image - Top Right (10,200)"); image_top_right.draw(gc, 10, 200); small_font.draw_text(gc, 150, 190, "Image - Top Right (150,200)"); image_texture.draw(gc, CL_Rect(32, 0, CL_Size(32, 32)), CL_Rect(150, 200, CL_Size(32, 32))); small_font.draw_text(gc, 300, 190, "Image - Bottom Right (300,200)"); image_bottom_right.draw(gc, 300, 200); small_font.draw_text(gc, 450, 190, "Image - Bottom Right (450,200)"); image_texture.draw(gc, CL_Rect(32, 32, CL_Size(32, 32)), CL_Rect(450, 200, CL_Size(32, 32))); small_font.draw_text(gc, 10, 290, "700 Images (10,300)"); for(int i=0;i<700;i++) image_texture.draw(gc, 10, 300); small_font.draw_text(gc, 150, 290, "br image (150,400) Size(128,256)"); image_bottom_right.draw(gc, CL_Rect(150, 300, CL_Size(128, 256))); small_font.draw_text(gc, 300, 290, "Image - black"); image_black.draw(gc, 300, 300); small_font.draw_text(gc, 300, 490, "Image - Scale (1.5, 2.5)"); image_texture.set_scale(1.5f, 2.5f); image_texture.draw(gc, 300, 500); image_texture.set_scale(1.0f, 1.0f); small_font.draw_text(gc, 450, 460, "Image - Alignment (4 images with 8 pixel offset)"); small_font.draw_text(gc, 450, 475, "(top left, top right, bottom left, bottom right)"); small_font.draw_text(gc, 450, 490, "(Circle denotes the draw origin)"); const int offset = 96; image_texture.set_alignment(origin_top_left, 8, 8); image_texture.draw(gc, 450+offset, 500+offset); image_texture.set_alignment(origin_top_right, -8, 8); image_texture.draw(gc, 450+offset, 500+offset); image_texture.set_alignment(origin_bottom_left, 8, -8); image_texture.draw(gc, 450+offset, 500+offset); image_texture.set_alignment(origin_bottom_right, -8, -8); image_texture.draw(gc, 450+offset, 500+offset); CL_Draw::circle(gc, 450+offset, 500+offset, 4, CL_Colorf(1.0f, 1.0f, 1.0f, 0.9f)); small_font.draw_text(gc, 700, 460, "Image - Center Alignment (4 images with 8 pixel offset)"); small_font.draw_text(gc, 700, 475, "(top center, right center, bottom center, left center)"); small_font.draw_text(gc, 700, 490, "(Circle denotes the draw origin)"); image_texture.set_alignment(origin_top_center, 0, 8); image_texture.draw(gc, 700+offset, 500+offset); image_texture.set_alignment(origin_bottom_center, 0, -8); image_texture.draw(gc, 700+offset, 500+offset); image_texture.set_alignment(origin_center_left, 8, 0); image_texture.draw(gc, 700+offset, 500+offset); image_texture.set_alignment(origin_center_right, -8, 0); image_texture.draw(gc, 700+offset, 500+offset); CL_Draw::circle(gc, 700+offset, 500+offset, 4, CL_Colorf(1.0f, 1.0f, 1.0f, 0.9f)); small_font.draw_text(gc, 700, 160, "Image - Center Align (4 images with 64 pixel offset)"); small_font.draw_text(gc, 700, 175, "Also Includes a centered image (Without offset)"); small_font.draw_text(gc, 700, 190, "(Circle denotes the draw origin)"); const int center_image_offset = 64; image_texture.set_alignment(origin_center, 0, 0); image_texture.draw(gc, 700+offset, 200+offset); image_texture.set_alignment(origin_center, 0, center_image_offset); image_texture.draw(gc, 700+offset, 200+offset); image_texture.set_alignment(origin_center, 0, -center_image_offset); image_texture.draw(gc, 700+offset, 200+offset); image_texture.set_alignment(origin_center, center_image_offset, 0); image_texture.draw(gc, 700+offset, 200+offset); image_texture.set_alignment(origin_center, -center_image_offset, 0); image_texture.draw(gc, 700+offset, 200+offset); CL_Draw::circle(gc, 700+offset, 200+offset, 4, CL_Colorf(1.0f, 1.0f, 1.0f, 0.9f)); // Restore alignment image_texture.set_alignment(origin_top_left, 0, 0); dump_fps(); window.flip(1); CL_KeepAlive::process(); } return 0; } catch(CL_Exception error) { CL_Console::write_line("Exception caught:"); CL_Console::write_line(error.message); console.display_close_message(); return -1; } return 0; }