bool CMusicConsoleButton::SetMusicControlsMsg(CSetMusicControlsMsg *msg) { CMusicRoom *musicRoom = getMusicRoom(); CQueryMusicControlSettingMsg queryMsg; queryMsg.execute("Bells Mute Control"); musicRoom->setMuteControl(BELLS, queryMsg._value == 1 ? 1 : 0); queryMsg.execute("Bells Pitch Control"); musicRoom->setPitchControl(BELLS, queryMsg._value); queryMsg.execute("Bells Speed Control"); musicRoom->setSpeedControl(BELLS, queryMsg._value); queryMsg.execute("Bells Inversion Control"); musicRoom->setInversionControl(BELLS, queryMsg._value == 0 ? 1 : 0); queryMsg.execute("Bells Direction Control"); musicRoom->setDirectionControl(BELLS, queryMsg._value == 0 ? 1 : 0); queryMsg.execute("Snake Mute Control"); musicRoom->setMuteControl(SNAKE, queryMsg._value == 1 ? 1 : 0); queryMsg.execute("Snake Pitch Control"); musicRoom->setPitchControl(SNAKE, queryMsg._value); queryMsg.execute("Snake Speed Control"); musicRoom->setSpeedControl(SNAKE, queryMsg._value); queryMsg.execute("Snake Inversion Control"); musicRoom->setInversionControl(SNAKE, queryMsg._value == 0 ? 1 : 0); queryMsg.execute("Snake Direction Control"); musicRoom->setDirectionControl(SNAKE, queryMsg._value == 0 ? 1 : 0); queryMsg.execute("Piano Mute Control"); musicRoom->setMuteControl(PIANO, queryMsg._value == 1 ? 1 : 0); queryMsg.execute("Piano Pitch Control"); musicRoom->setPitchControl(PIANO, queryMsg._value); queryMsg.execute("Piano Speed Control"); musicRoom->setSpeedControl(PIANO, queryMsg._value); queryMsg.execute("Piano Inversion Control"); musicRoom->setInversionControl(PIANO, queryMsg._value == 0 ? 1 : 0); queryMsg.execute("Piano Direction Control"); musicRoom->setDirectionControl(PIANO, queryMsg._value == 0 ? 1 : 0); queryMsg.execute("Bass Mute Control"); musicRoom->setMuteControl(BASS, queryMsg._value == 1 ? 1 : 0); queryMsg.execute("Bass Pitch Control"); musicRoom->setPitchControl(BASS, queryMsg._value); queryMsg.execute("Bass Speed Control"); musicRoom->setSpeedControl(BASS, queryMsg._value); queryMsg.execute("Bass Inversion Control"); musicRoom->setInversionControl(BASS, queryMsg._value == 0 ? 1 : 0); queryMsg.execute("Bass Direction Control"); musicRoom->setDirectionControl(BASS, queryMsg._value == 0 ? 1 : 0); return true; }
bool CMusicVoiceMute::EnterViewMsg(CEnterViewMsg *msg) { loadFrame(1 - _controlVal); CMusicRoom *musicRoom = getMusicRoom(); musicRoom->setMuteControl(_controlArea, _controlVal == 1 ? 1 : 0); return true; }
bool CMusicVoiceMute::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) { if (++_controlVal > _controlMax) _controlVal = 0; CMusicRoom *musicRoom = getMusicRoom(); musicRoom->setMuteControl(_controlArea, _controlVal == 1 ? 1 : 0); loadFrame(1 - _controlVal); playSound("z#55.wav", 50); return true; }