Example #1
0
void CPowerManager::SettingOptionsShutdownStatesFiller(const CSetting *setting, std::vector< std::pair<std::string, int> > &list, int &current, void *data)
{
  if (g_powerManager.CanPowerdown())
    list.push_back(make_pair(g_localizeStrings.Get(13005), POWERSTATE_SHUTDOWN));
  if (g_powerManager.CanHibernate())
    list.push_back(make_pair(g_localizeStrings.Get(13010), POWERSTATE_HIBERNATE));
  if (g_powerManager.CanSuspend())
    list.push_back(make_pair(g_localizeStrings.Get(13011), POWERSTATE_SUSPEND));
  if (!g_application.IsStandAlone())
  {
    list.push_back(make_pair(g_localizeStrings.Get(13009), POWERSTATE_QUIT));
#if !defined(TARGET_DARWIN_IOS)
    list.push_back(make_pair(g_localizeStrings.Get(13014), POWERSTATE_MINIMIZE));
#endif
  }
}
Example #2
0
void CPowerManager::SetDefaults()
{
  int defaultShutdown = g_guiSettings.GetInt("powermanagement.shutdownstate");

  switch (defaultShutdown)
  {
    case POWERSTATE_QUIT:
    case POWERSTATE_MINIMIZE:
      // assume we can shutdown if --standalone is passed
      if (g_application.IsStandAlone())
        defaultShutdown = POWERSTATE_SHUTDOWN;
    break;
    case POWERSTATE_HIBERNATE:
      if (!g_powerManager.CanHibernate())
      {
        if (g_powerManager.CanSuspend())
          defaultShutdown = POWERSTATE_SUSPEND;
        else
          defaultShutdown = g_powerManager.CanPowerdown() ? POWERSTATE_SHUTDOWN : POWERSTATE_QUIT;
      }
    break;
    case POWERSTATE_SUSPEND:
      if (!g_powerManager.CanSuspend())
      {
        if (g_powerManager.CanHibernate())
          defaultShutdown = POWERSTATE_HIBERNATE;
        else
          defaultShutdown = g_powerManager.CanPowerdown() ? POWERSTATE_SHUTDOWN : POWERSTATE_QUIT;
      }
    break;
    case POWERSTATE_SHUTDOWN:
      if (!g_powerManager.CanPowerdown())
      {
        if (g_powerManager.CanSuspend())
          defaultShutdown = POWERSTATE_SUSPEND;
        else
          defaultShutdown = g_powerManager.CanHibernate() ? POWERSTATE_HIBERNATE : POWERSTATE_QUIT;
      }
    break;
  }

  g_guiSettings.SetInt("powermanagement.shutdownstate", defaultShutdown);
}
Example #3
0
void CPowerManager::SetDefaults()
{
  int defaultShutdown = CServiceBroker::GetSettings().GetInt(CSettings::SETTING_POWERMANAGEMENT_SHUTDOWNSTATE);

  switch (defaultShutdown)
  {
    case POWERSTATE_QUIT:
    case POWERSTATE_MINIMIZE:
      // assume we can shutdown if --standalone is passed
      if (g_application.IsStandAlone())
        defaultShutdown = POWERSTATE_SHUTDOWN;
    break;
    case POWERSTATE_HIBERNATE:
      if (!g_powerManager.CanHibernate())
      {
        if (g_powerManager.CanSuspend())
          defaultShutdown = POWERSTATE_SUSPEND;
        else
          defaultShutdown = g_powerManager.CanPowerdown() ? POWERSTATE_SHUTDOWN : POWERSTATE_QUIT;
      }
    break;
    case POWERSTATE_SUSPEND:
      if (!g_powerManager.CanSuspend())
      {
        if (g_powerManager.CanHibernate())
          defaultShutdown = POWERSTATE_HIBERNATE;
        else
          defaultShutdown = g_powerManager.CanPowerdown() ? POWERSTATE_SHUTDOWN : POWERSTATE_QUIT;
      }
    break;
    case POWERSTATE_SHUTDOWN:
      if (!g_powerManager.CanPowerdown())
      {
        if (g_powerManager.CanSuspend())
          defaultShutdown = POWERSTATE_SUSPEND;
        else
          defaultShutdown = g_powerManager.CanHibernate() ? POWERSTATE_HIBERNATE : POWERSTATE_QUIT;
      }
    break;
  }

  ((CSettingInt*)CServiceBroker::GetSettings().GetSetting(CSettings::SETTING_POWERMANAGEMENT_SHUTDOWNSTATE))->SetDefault(defaultShutdown);
}