// Initialise les repertoires à partir de raw_material_generation.cfg void SetupDirectories() { CSString data; if ( ! CFile::fileExists( "raw_material_generation.cfg" ) ) { nlError( "raw_material_generation.cfg not found\n"); exit( 1 ); } data.readFromFile( "raw_material_generation.cfg" ); LEVEL_DESIGN_PATH = data.splitFrom( "LevelDesignPath = \"").splitTo( "\"" ); TRANSLATION_PATH = data.splitFrom( "TranslationPath = \"" ).splitTo( "\"" ); printf( "Level Design Path : %s\nTranslation Path : %s\n\n", LEVEL_DESIGN_PATH.c_str(), TRANSLATION_PATH.c_str() ); ITEM_MP_FAMILY_TYP = LEVEL_DESIGN_PATH + "leveldesign\\DFN\\game_elem\\_item\\item_mp_family.typ"; ITEM_MP_GROUPE_TYP = LEVEL_DESIGN_PATH + "leveldesign\\DFN\\game_elem\\_item\\item_mp_group.typ"; ITEM_MP_PARAM_DFN = LEVEL_DESIGN_PATH + "leveldesign\\DFN\\game_elem\\_item\\_item_mp_param.dfn"; MP_DIRECTORY = LEVEL_DESIGN_PATH + "leveldesign\\game_element\\sitem\\raw_material\\"; DEPOSIT_MPS = LEVEL_DESIGN_PATH + "leveldesign\\game_element\\deposit_system\\mps\\"; RAW_MATERIAL_ASSIGN = LEVEL_DESIGN_PATH + "leveldesign\\Game_elem\\Creature\\raw_material_assignment\\"; IC_FAMILIES_FORAGE_SOURCE = LEVEL_DESIGN_PATH + "leveldesign\\game_element\\forage_source\\_ic_families.forage_source"; WK_UXT = TRANSLATION_PATH + "work\\wk.uxt"; ITEM_WORDS_WK = TRANSLATION_PATH + "work\\item_words_wk.txt"; }
// Assigne une nouvelle MP à une creature void AssignerMP( const CSString& creatureName, const CSString& materialName ) { // on regarde si la créature est dégénérée ou non if ( ( creatureName.c_str()[3] != 'c' ) && ( creatureName.c_str()[3] != 'd' ) && ( creatureName.c_str()[3] != 'f' ) && ( creatureName.c_str()[3] != 'j' ) && ( creatureName.c_str()[3] != 'l' ) && ( creatureName.c_str()[3] != 'p' ) ) { } else { // lecture du fichier d'assignement CSString fileName = toString( "%s//_%s_mp.creature", RAW_MATERIAL_ASSIGN.c_str(), creatureName.c_str() ); CSString data; // création si le fichier n'existe pas if(!CFile::fileExists(fileName)) { CSString str; str = "<?xml version=\"1.0\"?>\r\n"; str+= "<FORM Version=\"0.0\" State=\"modified\">\r\n"; str+= " <STRUCT>\r\n"; str+= " <STRUCT Name=\"Harvest\">\r\n"; str+= " </STRUCT>\r\n"; str+= " </STRUCT>\r\n"; str+= " <STRUCT/>\r\n"; str+= " <STRUCT/>\r\n"; str+= " <STRUCT/>\r\n"; str+= " <STRUCT/>\r\n"; str+= "</FORM>\r\n"; str.writeToFile( fileName ); } // lecture data.readFromFile( fileName ); if ( !data.contains( materialName.c_str() ) ) { // on recherche le premier numéro de MP non utilisé CSString str = data; int nb= 0; while ( str.contains( "Name=\"MP" ) ) { str = str.splitFrom( "Name=\"MP" ); nb = str.firstWord().atoi(); } // on insère la nouvelle MP str = " <STRUCT Name=\"MP"; str += toString( "%d\">\r\n <ATOM Name=\"AssociatedItem\"", nb+1 ); str += toString( " Value=\"%s\"/>\r\n </STRUCT>\r\n </STRUCT>\r\n </STRUCT>\r\n", materialName.c_str() ); data = data.replace( " </STRUCT>\r\n </STRUCT>\r\n", str.c_str() ); data.writeToFile( fileName ); } } }
// Retourne le numéro du groupe passé en paramètre int GetNumeroGroupe( const CSString& groupe ) { CSString result; char buffer[100]; char buffer2[100]; int res; // *** Get the group number, and add it to group.typ if not already done // on recherche si le groupe est présent // dans le fichier item_mp_group.typ sprintf( buffer, "%s\" Value=\"", groupe.c_str() ); result = GroupTypContent.splitFrom( buffer ); // si oui, on retourne son numéro de groupe if ( result != "" ) res = result.splitTo( "\"" ).atoi(); else { // sinon, on génère un nouveau numéro : // on recupère le dernier numéro de groupe (le max) result = GroupTypContent.splitTo( "<LOG>" ).right(10); result.splitTo( "\"", true ); result = result.splitTo( "\"" ); // on ajoute 1 pour avoir un numéro non utilisé res = result.atoi() + 1; // on ajoute la nouvelle MP : // dans le fichier item_mp_group.typ sprintf( buffer, "<DEFINITION Label=\"%s\" Value=\"%d\"/>\n<LOG>", groupe.c_str(), res ); GroupTypContent= GroupTypContent.replace( "<LOG>", buffer ); GroupTypContent.writeToFile( ITEM_MP_GROUPE_TYP ); } // *** Add the text in wk.uxt (if not done) // Exist in wk.uxt ??? sprintf( buffer, "mpgroup%d\t", res ); sprintf( buffer2, "mpgroup%d ", res ); // if not found if ( !WKContent.contains(buffer) && !WKContent.contains(buffer2) ) { // add it at end sprintf( buffer, "mpgroup%d\t\t\t[%s]\n\r\nmpSource", res, groupe.c_str() ); WKContent= WKContent.replace( "\r\nmpSource", buffer ); WKContent.writeToFile( WK_UXT ); } return res; }