Example #1
0
UINT __stdcall elevator2(void *args) {
	while (1) {
		if (ps3.Read() > 0) {
			ps3.Wait();
			sema_io_console.Wait();
			MOVE_CURSOR(ELEV2_DISPLAYX, 10);
			printf("Elevator 2\n");
			MOVE_CURSOR(ELEV2_DISPLAYX, 12);
			printf("\t\t\t\t\t");
			MOVE_CURSOR(ELEV2_DISPLAYX, 12);
			if (MyDataPool2->general_status == 0) {
				printf("- Offline\n");
			}
			else {
				printf("- Online\n");
			}

			// clears elevator
			for (int i = 0; i < 10;i++) {
				MOVE_CURSOR(ELEV2_DISPLAYX, 10 + (13 - i));
				printf("\t\t\t\t\t");
			}

			// clears elevator
			for (int i = 0; i < 10;i++) {
				MOVE_CURSOR(ELEV2_DISPLAYX, 10 + (13 - i));
				printf("__ __ F%d", i);
			}

			// displays elevator location
			MOVE_CURSOR(ELEV2_DISPLAYX, 10 + (13 - MyDataPool2->floor));
			printf("[|_|] F%d", MyDataPool2->floor);

			sema_io_console.Signal();
			cs3.Signal();
		}
	}
}
Example #2
0
	int main(){
		while (endSimulation.Read() == 0){
			switch (tank){
			case 1:
				tank1_GSC_Can_Read.Wait();
				break;
			case 2: 
				tank2_GSC_Can_Read.Wait();
				break;
			case 3:
				tank3_GSC_Can_Read.Wait();
				break;
			case 4:
				tank4_GSC_Can_Read.Wait();
				break;
			}
			
			unsigned int fuelAmount = *tankPtr;

			if (fuelAmount > 200){
				GSCLogFileSemaphore.Wait();
				printTime();
				log_file << "******************\nTANK " << tank << ":\nAvailable amount (liters) = " << fuelAmount << "\n\n";
				GSCLogFileSemaphore.Signal();
			}
			else {
				GSCLogFileSemaphore.Wait();
				printTime();
				log_file << "******************\n";
				log_file << "WARNING!!!\nTANK " << tank
					<< ":\nAvailable amount (liters) = " << fuelAmount
					<< "\nWARNING!!!" << "\n\n";
				GSCLogFileSemaphore.Signal();
			}
		}
		return 0;
	}
Example #3
0
//**************************************************************************************************************************************************
void printGSCScreen(){
	while (endSimulation.Read() == 0){
		system("cls");
		cout << "REAL TIME STATUS:";
		printTimeScreen();
		// pumps
		for (int pump = 1; pump < 5; pump++){
			pumpStatus *pumpPtr;

			switch (pump){
			case 1:
				pumpPtr = pump1Ptr;
				break;
			case 2:
				pumpPtr = pump2Ptr;
				break;
			case 3:
				pumpPtr = pump3Ptr;
				break;
			case 4:
				pumpPtr = pump4Ptr;
				break;
			default:
				pumpPtr = NULL;
				break;
			}

			cout << "******************\nPUMP " << pump << ":\nCustomer Name = " << pumpPtr->customerName
				<< "\nCredit Card = " << pumpPtr->customerCC
				<< "\nFuel Type = " << pumpPtr->selectedFuel
				<< "\nFuel Amount = " << pumpPtr->selectedFuelAmount
				<< " liters\nTotal Price = CAD$" << pumpPtr->priceToPay
				<< "\n";

			switch (pumpPtr->status){
			case 0:
				TEXT_COLOUR(GREEN);
				cout << "PUMP FREE\n\n";
				TEXT_COLOUR();
				break;
			case 1:
				TEXT_COLOUR(YELLOW);
				cout << "CUSTOMER SELECTING FUEL\n\n";
				TEXT_COLOUR();
				break;
			case 2:
				TEXT_COLOUR(DARK_YELLOW);
				cout << "CUSTOMER SELECTING FUEL AMOUNT\n\n";
				TEXT_COLOUR();
				break;
			case 3:
				TEXT_COLOUR(CYAN);
				cout << "DISPENSING FUEL\n\n";
				TEXT_COLOUR();
				break;
			case 4:
				TEXT_COLOUR(MAGENTA);
				cout << "WAITING FOR CUSTOMER TO GO AWAY\n\n";
				TEXT_COLOUR();
				break;
			case 5:
				TEXT_COLOUR(BLUE);
				cout << "WAITING FOR PAIMENT\n\n";
				TEXT_COLOUR();
				break;
			default:
				pumpPtr = NULL;
				break;
			}
		}
		// tanks
		for (int tank = 1; tank < 5; tank++) {
			unsigned int *tankPtr;

			switch (tank){
			case 1:
				tankPtr = tank1Ptr;
				break;
			case 2:
				tankPtr = tank2Ptr;
				break;
			case 3:
				tankPtr = tank3Ptr;
				break;
			case 4:
				tankPtr = tank4Ptr;
				break;
			default:
				tankPtr = NULL;
				break;
			}

			unsigned int fuelAmount = *tankPtr;

			if (fuelAmount > 200){
				cout << "******************\nTANK " << tank << ":\nAvailable amount (liters) = " << fuelAmount << "\n\n";
			}
			else {
				cout << "******************\n";
				TEXT_COLOUR(RED);
				cout << "WARNING!!!\nTANK " << tank
					<< ":\nAvailable amount (liters) = " << fuelAmount
					<< "\nWARNING!!!" << "\n\n";
				TEXT_COLOUR();
			}
		}

		SLEEP(FLASH_SPEED);
	}
}
Example #4
0
	int main(){
		switch (pump){
		case 1:
			while (endSimulation.Read() == 0){
				prodPool1.Wait();
				GSCLogFileSemaphore.Wait();
				if (log_file.is_open()){
					printTime();
					log_file	<< "******************\nPUMP 1:\nCustomer Name = " << pump1Ptr->customerName
								<< "\nCredit Card = " << pump1Ptr->customerCC
								<< "\nFuel Type = " << pump1Ptr->selectedFuel
								<< "\nFuel Amount = " << pump1Ptr->selectedFuelAmount
								<< " liters\nTotal Price = CAD$" << pump1Ptr->priceToPay
								<< "\n\n";
				}
				GSCLogFileSemaphore.Signal();
				consPool1.Signal();
			}
				break;
			
		case 2:
			while (endSimulation.Read() == 0){
				prodPool2.Wait();
				GSCLogFileSemaphore.Wait();
				if (log_file.is_open()){
					printTime();
					log_file << "******************\nPUMP 2:\nCustomer Name = " << pump2Ptr->customerName
							 << "\nCredit Card = " << pump2Ptr->customerCC
							 << "\nFuel Type = " << pump2Ptr->selectedFuel
							 << "\nFuel Amount = " << pump2Ptr->selectedFuelAmount
							 << " liters\nTotal Price = CAD$" << pump2Ptr->priceToPay
							 << "\n\n";
				}
				GSCLogFileSemaphore.Signal();
				consPool2.Signal();
			}
				break;
			
		case 3:
			while (endSimulation.Read() == 0){
				prodPool3.Wait();
				GSCLogFileSemaphore.Wait();
				if (log_file.is_open()){
					printTime();
					log_file << "******************\nPUMP 3:\nCustomer Name = " << pump3Ptr->customerName
							 << "\nCredit Card = " << pump3Ptr->customerCC
							 << "\nFuel Type = " << pump3Ptr->selectedFuel
							 << "\nFuel Amount = " << pump3Ptr->selectedFuelAmount
							 << " liters\nTotal Price = CAD$" << pump3Ptr->priceToPay
							 << "\n\n";
				}
				GSCLogFileSemaphore.Signal();
				consPool3.Signal();
			}
			break;
		case 4:
			while (endSimulation.Read() == 0){
				prodPool4.Wait();
				GSCLogFileSemaphore.Wait();
				if (log_file.is_open()){
					printTime();
					log_file << "******************\nPUMP 4:\nCustomer Name = " << pump4Ptr->customerName
							 << "\nCredit Card = " << pump4Ptr->customerCC
							 << "\nFuel Type = " << pump4Ptr->selectedFuel
							 << "\nFuel Amount = " << pump4Ptr->selectedFuelAmount
							 << " liters\nTotal Price = CAD$" << pump4Ptr->priceToPay
							 << "\n\n";
				}
				GSCLogFileSemaphore.Signal();
				consPool4.Signal();
			}
			break;
		default:
			printf("infalid pump\n");
			break;
		}
		return 0;
	}
UINT __stdcall IOToElevator2(void *args)
{								
	
	CDataPool	dp2("Ele2", sizeof(struct myDpData)) ;
	struct		myDpData *Ele2DP = (struct myDpData *)(dp2.LinkDataPool()) ;

	while(flag) {
		
		if (ps3.Read()>0) {
			ps3.Wait();
			m1->Wait();
			
			Ele2Status = *Ele2DP;
			
			m1->Signal();
			cs3.Signal();
		}
		
		m1->Wait();

		//FLOOR 9
		MOVE_CURSOR(29,1);
		printf("          |");
		if (Ele2Status.floor == 9) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,2);
		printf("          |");
		if (Ele2Status.floor == 9) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,3);
		printf("          |");
		if (Ele2Status.floor == 9) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 8
		MOVE_CURSOR(29,5);
		printf("          |");
		if (Ele2Status.floor == 8) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,6);
		printf("          |");
		if (Ele2Status.floor == 8) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,7);
		printf("          |");
		if (Ele2Status.floor == 8) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 7
		MOVE_CURSOR(29,9);
		printf("          |");
		if (Ele2Status.floor == 7) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,10);
		printf("          |");
		if (Ele2Status.floor == 7) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,11);
		printf("          |");
		if (Ele2Status.floor == 7) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 6
		MOVE_CURSOR(29,13);
		printf("          |");
		if (Ele2Status.floor == 6) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,14);
		printf("          |");
		if (Ele2Status.floor == 6) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,15);
		printf("          |");
		if (Ele2Status.floor == 6) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 5
		MOVE_CURSOR(29,17);
		printf("          |");
		if (Ele2Status.floor == 5) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,18);
		printf("          |");
		if (Ele2Status.floor == 5) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,19);
		printf("          |");
		if (Ele2Status.floor == 5) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 4
		MOVE_CURSOR(29,21);
		printf("          |");
		if (Ele2Status.floor == 4) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,22);
		printf("          |");
		if (Ele2Status.floor == 4) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,23);
		printf("          |");
		if (Ele2Status.floor == 4) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 3
		MOVE_CURSOR(29,25);
		printf("          |");
		if (Ele2Status.floor == 3) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,26);
		printf("          |");
		if (Ele2Status.floor == 3) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,27);
		printf("          |");
		if (Ele2Status.floor == 3) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 2
		MOVE_CURSOR(29,29);
		printf("          |");
		if (Ele2Status.floor == 2) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,30);
		printf("          |");
		if (Ele2Status.floor == 2) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,31);
		printf("          |");
		if (Ele2Status.floor == 2) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 1
		MOVE_CURSOR(29,33);
		printf("          |");
		if (Ele2Status.floor == 1) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");

		MOVE_CURSOR(29,34);
		printf("          |");
		if (Ele2Status.floor == 1) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");

		MOVE_CURSOR(29,35);
		printf("          |");
		if (Ele2Status.floor == 1) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 0
		MOVE_CURSOR(29,37);
		printf("          |");
		if (Ele2Status.floor == 0) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,38);
		printf("          |");
		if (Ele2Status.floor == 0) {
			printf("|");
			if (Ele2Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(29,39);
		printf("          |");
		if (Ele2Status.floor == 0) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");


		MOVE_CURSOR(29,41);
		printf("           Ele2");
		MOVE_CURSOR(36,42);
		for (int i = 7; i < 10; i++) {
			if (Ele2Status.lights[i] == 1) {
				TEXT_COLOUR(14);
			}
			printf("[%d] ", i);
			TEXT_COLOUR(7);
		}
		MOVE_CURSOR(36,43);
		for (int i = 4; i < 7; i++) {
			if (Ele2Status.lights[i] == 1) {
				TEXT_COLOUR(14);
			}
			printf("[%d] ", i);
			TEXT_COLOUR(7);
		}
		MOVE_CURSOR(36,44);
		for (int i = 1; i < 4; i++) {
			if (Ele2Status.lights[i] == 1) {
				TEXT_COLOUR(14);
			}
			printf("[%d] ", i);
			TEXT_COLOUR(7);
		}
		MOVE_CURSOR(40,45);
		if (Ele2Status.lights[0] == 1) {
			TEXT_COLOUR(14);
		}
		printf("[0]");
		TEXT_COLOUR(7);

		fflush(stdout);
		MOVE_CURSOR(0,50);
		fflush(stdout);
		m1->Signal();


		SLEEP(1);
	}
	return 0 ;									
}
UINT __stdcall IOToElevator1(void *args)			
{
	CDataPool	dp1("Ele1", sizeof(struct myDpData)) ;
	struct		myDpData *Ele1DP = (struct myDpData *)(dp1.LinkDataPool());

	while(flag) {	
		if (ps1.Read()>0) {
			ps1.Wait();
			m1->Wait();

			Ele1Status = *Ele1DP;
			
			m1->Signal();
			cs1.Signal();
		}

		//FLOOR 9
		m1->Wait();
		MOVE_CURSOR(0,1);
		printf("          |");
		if (Ele1Status.floor == 9) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,2);
		printf("Floor 9   |");
		if (Ele1Status.floor == 9) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,3);
		printf("          |");
		if (Ele1Status.floor == 9) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 8
		MOVE_CURSOR(0,5);
		printf("          |");
		if (Ele1Status.floor == 8) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,6);
		printf("Floor 8   |");
		if (Ele1Status.floor == 8) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,7);
		printf("          |");
		if (Ele1Status.floor == 8) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 7
		MOVE_CURSOR(0,9);
		printf("          |");
		if (Ele1Status.floor == 7) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,10);
		printf("Floor 7   |");
		if (Ele1Status.floor == 7) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,11);
		printf("          |");
		if (Ele1Status.floor == 7) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 6
		MOVE_CURSOR(0,13);
		printf("          |");
		if (Ele1Status.floor == 6) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,14);
		printf("Floor 6   |");
		if (Ele1Status.floor == 6) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,15);
		printf("          |");
		if (Ele1Status.floor == 6) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 5
		MOVE_CURSOR(0,17);
		printf("          |");
		if (Ele1Status.floor == 5) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,18);
		printf("Floor 5   |");
		if (Ele1Status.floor == 5) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,19);
		printf("          |");
		if (Ele1Status.floor == 5) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 4
		MOVE_CURSOR(0,21);
		printf("          |");
		if (Ele1Status.floor == 4) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,22);
		printf("Floor 4   |");
		if (Ele1Status.floor == 4) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,23);
		printf("          |");
		if (Ele1Status.floor == 4) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 3
		MOVE_CURSOR(0,25);
		printf("          |");
		if (Ele1Status.floor == 3) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,26);
		printf("Floor 3   |");
		if (Ele1Status.floor == 3) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,27);
		printf("          |");
		if (Ele1Status.floor == 3) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 2
		MOVE_CURSOR(0,29);
		printf("          |");
		if (Ele1Status.floor == 2) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,30);
		printf("Floor 2   |");
		if (Ele1Status.floor == 2) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,31);
		printf("          |");
		if (Ele1Status.floor == 2) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 1
		MOVE_CURSOR(0,33);
		printf("          |");
		if (Ele1Status.floor == 1) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");

		MOVE_CURSOR(0,34);
		printf("Floor 1   |");
		if (Ele1Status.floor == 1) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");

		MOVE_CURSOR(0,35);
		printf("          |");
		if (Ele1Status.floor == 1) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");

		//FLOOR 0
		MOVE_CURSOR(0,37);
		printf("          |");
		if (Ele1Status.floor == 0) 
			printf("._.");
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,38);
		printf("Floor 0   |");
		if (Ele1Status.floor == 0) {
			printf("|");
			if (Ele1Status.door == OPEN) 
				printf("O");
			else
				printf("-");
			printf("|");
		}
		else
			printf("   ");
		printf("|   ");
		MOVE_CURSOR(0,39);
		printf("          |");
		if (Ele1Status.floor == 0) 
			printf("^-^");
		else
			printf("   ");
		printf("|   ");


		MOVE_CURSOR(0,41);
		printf("Buttons in Ele1");
		MOVE_CURSOR(7,42);
		for (int i = 7; i < 10; i++) {
			if (Ele1Status.lights[i] == 1) {
				TEXT_COLOUR(14);
			}
			printf("[%d] ", i);
			TEXT_COLOUR(7);
		}
		MOVE_CURSOR(7,43);
		for (int i = 4; i < 7; i++) {
			if (Ele1Status.lights[i] == 1) {
				TEXT_COLOUR(14);
			}
			printf("[%d] ", i);
			TEXT_COLOUR(7);
		}
		MOVE_CURSOR(7,44);
		for (int i = 1; i < 4; i++) {
			if (Ele1Status.lights[i] == 1) {
				TEXT_COLOUR(14);
			}
			printf("[%d] ", i);
			TEXT_COLOUR(7);
		}
		MOVE_CURSOR(11,45);
		if (Ele1Status.lights[0] == 1) {
			TEXT_COLOUR(14);
		}
		printf("[0]");
		TEXT_COLOUR(7);
		//printf("Ele1 Read value for Floor = %d                                \n", Ele1Status.floor) ;
		//printf("Ele1 Read value for Usage = %d                                \n", Ele1Status.usage);
		//printf("Ele1 Read value for Door = %d                                 \n", Ele1Status.direction) ; 
		//printf("Ele1 Read value for Direction = %d                            \n", Ele1Status.direction) ; 
		//printf("Ele1 Read values for floor array = ") ;
		//for(int i=0; i < 10; i ++) {
		//	printf("%d ", Ele1Status.floors[i]) ;
		//}
		fflush(stdout);
		MOVE_CURSOR(0,50);
		fflush(stdout);
		m1->Signal();

		SLEEP(10);
	}
	return 0 ;									
}