// save anim set file BOOL CSeriousSkaStudioApp::SaveAnimSetFile(CAnimSet &as, BOOL bConvert) { DisableRendering(); CTFileName fnAnimSet = as.GetName(); fnAnimSet = fnAnimSet.NoExt() + ".aal"; try { fnAnimSet.RemoveApplicationPath_t(); } catch(char *){} // back up current skeleton list file CTString strBackUp; try { strBackUp.Load_t(fnAnimSet); } catch(char*){} CTFileStream ostrFile; try { ostrFile.Create_t(fnAnimSet,CTStream::CM_TEXT); SaveAnimSet_t(as,ostrFile); ostrFile.Close(); } catch(char *strError) { ErrorMessage(strError); EnableRendering(); return FALSE; } if(bConvert) { ConvertAnimSet(fnAnimSet); } EnableRendering(); return TRUE; }
void CPlayerCharacter::Save_t( const CTFileName &fnFile) // throw char * { CTFileStream strm; strm.Create_t(fnFile); Write_t(&strm); strm.Close(); }
// Save smc file void CSeriousSkaStudioApp::SaveSmcFile(CModelInstance &mi,BOOL bSaveChildren) { CSeriousSkaStudioDoc *pDoc = GetDocument(); // first get first model instance that has its file CModelInstance *pmiParent=NULL; CModelInstance *pmiFirst=&mi; CTFileName fnSmc = mi.mi_fnSourceFile; CModelInstance *pfmi = mi.GetFirstNonReferencedParent(GetDocument()->m_ModelInstance); if(pfmi!=NULL) { pmiParent = pfmi->GetParent(pDoc->m_ModelInstance); pmiFirst = pfmi; fnSmc = pfmi->mi_fnSourceFile; } DisableRendering(); try { fnSmc.RemoveApplicationPath_t(); } catch(char *){} CTFileStream ostrFile; // try to save model instance try { ostrFile.Create_t(fnSmc,CTStream::CM_TEXT); SaveModelInstance_t(pmiFirst,pmiParent,ostrFile,bSaveChildren); ostrFile.Close(); NotificationMessage("Smc '%s' saved.",pmiFirst->mi_fnSourceFile); } catch(char *strError) { ErrorMessage(strError); } EnableRendering(); }
extern void WriteFont_t(CFontData &fdFont, const CImageInfo &iiFont, const CImageInfo &iiGrid, const CTFileName &fnFont) { MEX inMex = Max(iiFont.ii_Height,iiFont.ii_Width); INDEX ctMipmaps = 0;// GetNoOfMipmaps(iiFont.ii_Width,iiFont.ii_Height); CTFileName fnName = fnFont.NoExt(); try { fnName.RemoveApplicationPath_t(); } catch(char *) { } // save font tga file iiFont.SaveTGA_t(fnName + ".tga"); iiGrid.SaveTGA_t(fnName + "G.tga"); // create tex file from saved targa CreateTexture_t( fnName+".tga", fnName+".tex", inMex, ctMipmaps, TEX_CONSTANT); CreateTexture_t( fnName+"G.tga", fnName+"G.tex", inMex, ctMipmaps); // set texture source to saved font fdFont.fd_ptdTextureData = _pTextureStock->Obtain_t(fnName+".tex"); fdFont.fd_ptdTextureData->Reload(); fdFont.fd_ptdTextureData->Force(TEX_CONSTANT); // don't mess with created textures fdFont.fd_fnTexture = fnName+".tex"; _ptdGrid = _pTextureStock->Obtain_t(fnName + "G.tex"); if(_ptdGrid!=NULL) { _ptdGrid->Reload(); _ptdGrid->Force(TEX_CONSTANT); // don't mess with created textures } // finaly save fnt file CTFileStream ostr; ostr.Create_t(fnName + ".fnt"); fdFont.Write_t(&ostr); }
void CAM_Start(const CTFileName &fnmDemo) { _bCameraOn = FALSE; CTFileName fnmScript = fnmDemo.NoExt()+".ini"; if( cam_bRecord) { try { _strScript.Create_t(fnmScript); } catch(char *strError) { CPrintF("Camera: %s\n", strError); return; }; _cp.cp_vPos = FLOAT3D(0,0,0); _cp.cp_aRot = ANGLE3D(0,0,0); _cp.cp_aFOV = 90.0f; _cp.cp_fSpeed = 1; _cp.cp_tmTick = 0.0f; } else { try { _strScript.Open_t(fnmScript); } catch(char *strError) { (void)strError; return; }; } _bCameraOn = TRUE; _bInitialized = FALSE; }
/* * Save entire world (both brushes current state). */ void CWorld::Save_t(const CTFileName &fnmWorld) // throw char * { // create the file CTFileStream strmFile; strmFile.Create_t(fnmWorld); // save engine build _pNetwork->WriteVersion_t(strmFile); // write the world to the file Write_t(&strmFile); }
static void SaveSettings(const CTFileName &fnConfgin) { if(!_bInitialized) return; try { CTFileStream ostr; ostr.Create_t(fnConfgin); INDEX iVersion=CONFIG_VERSION; ULONG ulFlags = GetFontFlags(); INDEX iFontSize = GetIntFromControl(IEC_FONT_SIZE); INDEX iFirstChar = GetIntFromControl(IEC_FIRST_CHAR); INDEX iLastChar = GetIntFromControl(IEC_LAST_CHAR); INDEX iAlignH = GetComboIndex(IDC_ALIGN_H); INDEX iAlignV = GetComboIndex(IDC_ALIGN_V); INDEX iPaddingX = GetIntFromControl(IEC_PADDINGX); INDEX iPaddingY = GetIntFromControl(IEC_PADDINGY); INDEX iWidthAdd = GetIntFromControl(IEC_WIDTH_ADD); INDEX iHeightAdd = GetIntFromControl(IEC_HEIGHT_ADD); INDEX ctShadows = GetIntFromControl(IEC_SHADOW_PASSES); INDEX iTexWidth = GetIntFromControl(ICB_TEX_WIDTH); INDEX iTexHeight = GetIntFromControl(ICB_TEX_HEIGHT); const CTString strFontName = GetStringFromControl(ICB_FONT_NAMES); const CTString strSampleText = GetStringFromControl(IEC_SAMPLE_TEXT); ostr<<iVersion; ostr<<ulFlags; ostr<<iFontSize; ostr<<iFirstChar; ostr<<iLastChar; ostr<<iAlignH; ostr<<iAlignV; ostr<<iPaddingX; ostr<<iPaddingY; ostr<<iWidthAdd; ostr<<iHeightAdd; ostr<<ctShadows; ostr<<iTexWidth; ostr<<iTexHeight; ostr<<strFontName; ostr<<strSampleText; ostr<<_bShowTexture; ostr<<_bShowGrid; ostr<<_fnCharacterTable; } catch(char *strErr) { MessageBox(_hWnd,strErr,0,0); } }
// save TGA routine void CImageInfo::SaveTGA_t( const CTFileName &strFileName) const // throw char * { TGAHeader *pTGAHdr; UBYTE *pTGABuffer, *pTGAImage; SLONG slFileSize; PIX pixBitmapSize = ii_Width*ii_Height; CTFileStream TGAFile; // determine and check image info format SLONG slBytesPerPixel = ii_BitsPerPixel/8; ASSERT( slBytesPerPixel==3 || slBytesPerPixel==4); if( slBytesPerPixel!=3 && slBytesPerPixel!=4) throw( TRANS( "Unsupported BitsPerPixel in ImageInfo header.")); // determine TGA file size and allocate memory slFileSize = sizeof(struct TGAHeader) + pixBitmapSize *slBytesPerPixel; pTGABuffer = (UBYTE*)AllocMemory( slFileSize); pTGAHdr = (struct TGAHeader*)pTGABuffer; pTGAImage = pTGABuffer + sizeof(struct TGAHeader); // set TGA picture size dimensions memset( pTGABuffer, 0x0, sizeof(struct TGAHeader)); pTGAHdr->Width = (UWORD)ii_Width; pTGAHdr->Height = (UWORD)ii_Height; pTGAHdr->BitsPerPixel = (UBYTE)ii_BitsPerPixel; pTGAHdr->ImageType = 2; // flip image vertically BOOL bAlphaChannel = (slBytesPerPixel==4); FlipBitmap( ii_Picture, pTGAImage, ii_Width, ii_Height, 1, bAlphaChannel); // convert CroTeam's pixel format to TGA format UBYTE *pubTmp = pTGAImage; // need 'walking' pointer for( INDEX iPix=0; iPix<pixBitmapSize; iPix++) { // flip bytes Swap( pubTmp[0], pubTmp[2]); // R & B channels pubTmp += slBytesPerPixel; } // save entire TGA memory to file and close it TGAFile.Create_t( strFileName); TGAFile.Write_t( pTGABuffer, slFileSize); TGAFile.Close(); // free temorary allocated memory for TGA image format FreeMemory( pTGABuffer); }
void CDlgCreateSpecularTexture::CreateTexture( CTFileName fnTexture, FLOAT fExp) { CImageInfo II; CTFileStream fsFile; CTextureData TD; INDEX iSelectedSize = m_comboSizeInPixels.GetCurSel(); ASSERT( iSelectedSize != CB_ERR); PIX pixSize = 1UL<<iSelectedSize; PIX pixSizeI = pixSize; PIX pixSizeJ = pixSize; UBYTE *pubImage = (UBYTE *)AllocMemory(pixSize*pixSize*3); II.Attach(pubImage, pixSize, pixSize, 24); for (PIX pixI=0; pixI<pixSizeI; pixI++) { for (PIX pixJ=0; pixJ<pixSizeJ; pixJ++) { FLOAT fS = pixI*2.0f/pixSizeI-1; FLOAT fT = pixJ*2.0f/pixSizeJ-1; FLOAT fZ = Sqrt(1-2*fS*fS-2*fT*fT); fZ = Clamp(fZ, 0.0f, 1.0f); FLOAT fZN = FLOAT(pow(fZ, fExp)); ASSERT(fZN>=0 && fZN<=1); UBYTE ub = UBYTE(fZN*255); pubImage[(pixJ*pixSize+pixI)*3+0] = ub; pubImage[(pixJ*pixSize+pixI)*3+1] = ub; pubImage[(pixJ*pixSize+pixI)*3+2] = ub; } } try { TD.Create_t( &II, pixSize, 1, FALSE); fsFile.Create_t( fnTexture); TD.Write_t( &fsFile); fsFile.Close(); } // if failed catch (char *strError) { // report error AfxMessageBox(CString(strError)); } II.Detach(); FreeMemory(pubImage); }
// save skeleton list file BOOL CSeriousSkaStudioApp::SaveSkeletonListFile(CSkeleton &skl, BOOL bConvert) { DisableRendering(); CTFileName fnSkeletonList = skl.GetName(); fnSkeletonList = fnSkeletonList.NoExt() + ".asl"; try { fnSkeletonList.RemoveApplicationPath_t(); } catch(char *){} // back up current skeleton list file CTString strBackUp; try { strBackUp.Load_t(fnSkeletonList); } catch(char*){} CTFileStream ostrFile; try { ostrFile.Create_t(fnSkeletonList,CTStream::CM_TEXT); SaveSkeletonList_t(skl,ostrFile); ostrFile.Close(); } catch(char *strError) { ErrorMessage(strError); EnableRendering(); return FALSE; } if(bConvert) { if(!ConvertSkeleton(fnSkeletonList)) { // convert failed if(strBackUp.Length()>0) { // try returning old mesh list file try { strBackUp.Save_t(fnSkeletonList); } catch(char*){} } } } EnableRendering(); return TRUE; }
// save mesh list file BOOL CSeriousSkaStudioApp::SaveMeshListFile(MeshInstance &mshi, BOOL bConvert) { DisableRendering(); // get mesh list filename CTFileName fnMeshList = mshi.mi_pMesh->GetName(); fnMeshList = fnMeshList.NoExt() + ".aml"; try { fnMeshList.RemoveApplicationPath_t(); } catch(char *){} CTString strBackUp; try { // back up current mesh list file strBackUp.Load_t(fnMeshList); } catch(char*){} // save mesh instance in new mesh list file CTFileStream ostrFile; try { ostrFile.Create_t(fnMeshList,CTStream::CM_TEXT); SaveMeshInstance_t(mshi,ostrFile); ostrFile.Close(); } catch(char *strError) { ErrorMessage(strError); EnableRendering(); return FALSE; } // if new mesh list file needs to be converted if(bConvert) { if(!ConvertMesh(fnMeshList)) { // convert failed if(strBackUp.Length()>0) { // try returning old mesh list file try { strBackUp.Save_t(fnMeshList); } catch(char*){} } } } EnableRendering(); return TRUE; }