Example #1
0
void CGUIViewState::SaveViewToDb(const CStdString &path, int windowID, CViewState *viewState)
{
  CViewDatabase db;
  if (db.Open())
  {
    CViewState state(m_currentViewAsControl, GetSortMethod(), m_sortOrder);
    if (viewState)
      *viewState = state;
    db.SetViewState(path, windowID, state);
    db.Close();
    if (viewState)
      g_settings.Save();
  }
}
void CGUIViewState::SaveViewToDb(const std::string &path, int windowID, CViewState *viewState)
{
  CViewDatabase db;
  if (db.Open())
  {
    SortDescription sorting = GetSortMethod();
    CViewState state(m_currentViewAsControl, sorting.sortBy, m_sortOrder, sorting.sortAttributes);
    if (viewState)
      *viewState = state;
    db.SetViewState(path, windowID, state, CSettings::Get().GetString("lookandfeel.skin"));
    db.Close();
    if (viewState)
      CSettings::Get().Save();
  }
}
Example #3
0
void CGUIViewState::SaveViewToDb(const std::string &path, int windowID, CViewState *viewState)
{
  CViewDatabase db;
  if (!db.Open())
    return;

  SortDescription sorting = GetSortMethod();
  CViewState state(m_currentViewAsControl, sorting.sortBy, sorting.sortOrder, sorting.sortAttributes);
  if (viewState != NULL)
    *viewState = state;

  db.SetViewState(path, windowID, state, CServiceBroker::GetSettings().GetString(CSettings::SETTING_LOOKANDFEEL_SKIN));
  db.Close();

  if (viewState != NULL)
    CServiceBroker::GetSettings().Save();
}