/// Replaces the given call site (Call or Invoke) with a gc.statepoint /// intrinsic with an empty deoptimization arguments list. This does /// NOT do explicit relocation for GC support. static Value *ReplaceWithStatepoint(const CallSite &CS /* to replace */) { assert(CS.getInstruction()->getModule() && "must be set"); // TODO: technically, a pass is not allowed to get functions from within a // function pass since it might trigger a new function addition. Refactor // this logic out to the initialization of the pass. Doesn't appear to // matter in practice. // Then go ahead and use the builder do actually do the inserts. We insert // immediately before the previous instruction under the assumption that all // arguments will be available here. We can't insert afterwards since we may // be replacing a terminator. IRBuilder<> Builder(CS.getInstruction()); // Note: The gc args are not filled in at this time, that's handled by // RewriteStatepointsForGC (which is currently under review). // Create the statepoint given all the arguments Instruction *Token = nullptr; uint64_t ID; uint32_t NumPatchBytes; AttributeSet OriginalAttrs = CS.getAttributes(); Attribute AttrID = OriginalAttrs.getAttribute(AttributeSet::FunctionIndex, "statepoint-id"); Attribute AttrNumPatchBytes = OriginalAttrs.getAttribute( AttributeSet::FunctionIndex, "statepoint-num-patch-bytes"); AttrBuilder AttrsToRemove; bool HasID = AttrID.isStringAttribute() && !AttrID.getValueAsString().getAsInteger(10, ID); if (HasID) AttrsToRemove.addAttribute("statepoint-id"); else ID = 0xABCDEF00; bool HasNumPatchBytes = AttrNumPatchBytes.isStringAttribute() && !AttrNumPatchBytes.getValueAsString().getAsInteger(10, NumPatchBytes); if (HasNumPatchBytes) AttrsToRemove.addAttribute("statepoint-num-patch-bytes"); else NumPatchBytes = 0; OriginalAttrs = OriginalAttrs.removeAttributes( CS.getInstruction()->getContext(), AttributeSet::FunctionIndex, AttrsToRemove); if (CS.isCall()) { CallInst *ToReplace = cast<CallInst>(CS.getInstruction()); CallInst *Call = Builder.CreateGCStatepointCall( ID, NumPatchBytes, CS.getCalledValue(), makeArrayRef(CS.arg_begin(), CS.arg_end()), None, None, "safepoint_token"); Call->setTailCall(ToReplace->isTailCall()); Call->setCallingConv(ToReplace->getCallingConv()); // In case if we can handle this set of attributes - set up function // attributes directly on statepoint and return attributes later for // gc_result intrinsic. Call->setAttributes(OriginalAttrs.getFnAttributes()); Token = Call; // Put the following gc_result and gc_relocate calls immediately after // the old call (which we're about to delete). assert(ToReplace->getNextNode() && "not a terminator, must have next"); Builder.SetInsertPoint(ToReplace->getNextNode()); Builder.SetCurrentDebugLocation(ToReplace->getNextNode()->getDebugLoc()); } else if (CS.isInvoke()) { InvokeInst *ToReplace = cast<InvokeInst>(CS.getInstruction()); // Insert the new invoke into the old block. We'll remove the old one in a // moment at which point this will become the new terminator for the // original block. Builder.SetInsertPoint(ToReplace->getParent()); InvokeInst *Invoke = Builder.CreateGCStatepointInvoke( ID, NumPatchBytes, CS.getCalledValue(), ToReplace->getNormalDest(), ToReplace->getUnwindDest(), makeArrayRef(CS.arg_begin(), CS.arg_end()), None, None, "safepoint_token"); Invoke->setCallingConv(ToReplace->getCallingConv()); // In case if we can handle this set of attributes - set up function // attributes directly on statepoint and return attributes later for // gc_result intrinsic. Invoke->setAttributes(OriginalAttrs.getFnAttributes()); Token = Invoke; // We'll insert the gc.result into the normal block BasicBlock *NormalDest = ToReplace->getNormalDest(); // Can not insert gc.result in case of phi nodes preset. // Should have removed this cases prior to running this function assert(!isa<PHINode>(NormalDest->begin())); Instruction *IP = &*(NormalDest->getFirstInsertionPt()); Builder.SetInsertPoint(IP); } else { llvm_unreachable("unexpect type of CallSite"); } assert(Token); // Handle the return value of the original call - update all uses to use a // gc_result hanging off the statepoint node we just inserted // Only add the gc_result iff there is actually a used result if (!CS.getType()->isVoidTy() && !CS.getInstruction()->use_empty()) { std::string TakenName = CS.getInstruction()->hasName() ? CS.getInstruction()->getName() : ""; CallInst *GCResult = Builder.CreateGCResult(Token, CS.getType(), TakenName); GCResult->setAttributes(OriginalAttrs.getRetAttributes()); return GCResult; } else { // No return value for the call. return nullptr; } }
CallInst* ArgumentRecovery::createCallSite(TargetInfo& targetInfo, const CallInformation& ci, Value& callee, Value& callerRegisters, Instruction& insertionPoint) { LLVMContext& ctx = insertionPoint.getContext(); unsigned pointerSize = targetInfo.getPointerSize() * CHAR_BIT; Type* integer = Type::getIntNTy(ctx, pointerSize); Type* integerPtr = Type::getIntNPtrTy(ctx, pointerSize, 1); // Create GEPs in caller for each value that we need. // Load SP first since we might need it. auto spPtr = targetInfo.getRegister(&callerRegisters, *targetInfo.getStackPointer()); spPtr->insertBefore(&insertionPoint); auto spValue = new LoadInst(spPtr, "sp", &insertionPoint); // Fix parameters SmallVector<Value*, 8> arguments; for (const auto& vi : ci.parameters()) { if (vi.type == ValueInformation::IntegerRegister) { auto registerPtr = targetInfo.getRegister(&callerRegisters, *vi.registerInfo); registerPtr->insertBefore(&insertionPoint); auto registerValue = new LoadInst(registerPtr, vi.registerInfo->name, &insertionPoint); arguments.push_back(registerValue); } else if (vi.type == ValueInformation::Stack) { // assume one pointer-sized word auto offsetConstant = ConstantInt::get(integer, vi.frameBaseOffset); auto offset = BinaryOperator::Create(BinaryOperator::Add, spValue, offsetConstant, "", &insertionPoint); auto casted = new IntToPtrInst(offset, integerPtr, "", &insertionPoint); auto loaded = new LoadInst(casted, "", &insertionPoint); arguments.push_back(loaded); } else { llvm_unreachable("not implemented"); } } CallInst* newCall = CallInst::Create(&callee, arguments, "", &insertionPoint); // Fix return value(s) unsigned i = 0; Instruction* returnInsertionPoint = newCall->getNextNode(); for (const auto& vi : ci.returns()) { if (vi.type == ValueInformation::IntegerRegister) { Value* registerValue = ci.returns_size() == 1 ? static_cast<Value*>(newCall) : ExtractValueInst::Create(newCall, {i}, vi.registerInfo->name, returnInsertionPoint); auto registerPtr = targetInfo.getRegister(&callerRegisters, *vi.registerInfo); registerPtr->insertBefore(returnInsertionPoint); new StoreInst(registerValue, registerPtr, returnInsertionPoint); } else { llvm_unreachable("not implemented"); } i++; } return newCall; }
/// \brief Recursively handle the condition leading to a loop Value *SIAnnotateControlFlow::handleLoopCondition( Value *Cond, PHINode *Broken, llvm::Loop *L, BranchInst *Term, SmallVectorImpl<WeakTrackingVH> &LoopPhiConditions) { // Only search through PHI nodes which are inside the loop. If we try this // with PHI nodes that are outside of the loop, we end up inserting new PHI // nodes outside of the loop which depend on values defined inside the loop. // This will break the module with // 'Instruction does not dominate all users!' errors. PHINode *Phi = nullptr; if ((Phi = dyn_cast<PHINode>(Cond)) && L->contains(Phi)) { BasicBlock *Parent = Phi->getParent(); PHINode *NewPhi = PHINode::Create(Int64, 0, "loop.phi", &Parent->front()); Value *Ret = NewPhi; // Handle all non-constant incoming values first for (unsigned i = 0, e = Phi->getNumIncomingValues(); i != e; ++i) { Value *Incoming = Phi->getIncomingValue(i); BasicBlock *From = Phi->getIncomingBlock(i); if (isa<ConstantInt>(Incoming)) { NewPhi->addIncoming(Broken, From); continue; } Phi->setIncomingValue(i, BoolFalse); Value *PhiArg = handleLoopCondition(Incoming, Broken, L, Term, LoopPhiConditions); NewPhi->addIncoming(PhiArg, From); } BasicBlock *IDom = DT->getNode(Parent)->getIDom()->getBlock(); for (unsigned i = 0, e = Phi->getNumIncomingValues(); i != e; ++i) { Value *Incoming = Phi->getIncomingValue(i); if (Incoming != BoolTrue) continue; BasicBlock *From = Phi->getIncomingBlock(i); if (From == IDom) { // We're in the following situation: // IDom/From // | \ // | If-block // | / // Parent // where we want to break out of the loop if the If-block is not taken. // Due to the depth-first traversal, there should be an end.cf // intrinsic in Parent, and we insert an else.break before it. // // Note that the end.cf need not be the first non-phi instruction // of parent, particularly when we're dealing with a multi-level // break, but it should occur within a group of intrinsic calls // at the beginning of the block. CallInst *OldEnd = dyn_cast<CallInst>(Parent->getFirstInsertionPt()); while (OldEnd && OldEnd->getCalledFunction() != EndCf) OldEnd = dyn_cast<CallInst>(OldEnd->getNextNode()); if (OldEnd && OldEnd->getCalledFunction() == EndCf) { Value *Args[] = { OldEnd->getArgOperand(0), NewPhi }; Ret = CallInst::Create(ElseBreak, Args, "", OldEnd); continue; } } TerminatorInst *Insert = From->getTerminator(); Value *PhiArg = CallInst::Create(Break, Broken, "", Insert); NewPhi->setIncomingValue(i, PhiArg); } LoopPhiConditions.push_back(WeakTrackingVH(Phi)); return Ret; } if (Instruction *Inst = dyn_cast<Instruction>(Cond)) { BasicBlock *Parent = Inst->getParent(); Instruction *Insert; if (L->contains(Inst)) { Insert = Parent->getTerminator(); } else { Insert = L->getHeader()->getFirstNonPHIOrDbgOrLifetime(); } Value *Args[] = { Cond, Broken }; return CallInst::Create(IfBreak, Args, "", Insert); } // Insert IfBreak in the loop header TERM for constant COND other than true. if (isa<Constant>(Cond)) { Instruction *Insert = Cond == BoolTrue ? Term : L->getHeader()->getTerminator(); Value *Args[] = { Cond, Broken }; return CallInst::Create(IfBreak, Args, "", Insert); } llvm_unreachable("Unhandled loop condition!"); }
void DuettoNativeRewriter::rewriteConstructorImplementation(Module& M, Function& F) { //Copy the code in a function with the right signature Function* newFunc=getReturningConstructor(M, &F); if(!newFunc->empty()) return; //Visit each instruction and take note of the ones that needs to be replaced Function::const_iterator B=F.begin(); Function::const_iterator BE=F.end(); ValueToValueMapTy valueMap; CallInst* lowerConstructor = NULL; const CallInst* oldLowerConstructor = NULL; for(;B!=BE;++B) { BasicBlock::const_iterator I=B->begin(); BasicBlock::const_iterator IE=B->end(); for(;I!=IE;++I) { if(I->getOpcode()!=Instruction::Call) continue; const CallInst* callInst=cast<CallInst>(&(*I)); Function* f=callInst->getCalledFunction(); if(!f) continue; const char* startOfType; const char* endOfType; if(!DuettoNativeRewriter::isBuiltinConstructor(f->getName().data(), startOfType, endOfType)) continue; //Check that the constructor is for 'this' if(callInst->getOperand(0)!=F.arg_begin()) continue; //If this is another constructor for the same type, change it to a //returning constructor and use it as the 'this' argument Function* newFunc = getReturningConstructor(M, f); llvm::SmallVector<Value*, 4> newArgs; for(unsigned i=1;i<callInst->getNumArgOperands();i++) newArgs.push_back(callInst->getArgOperand(i)); lowerConstructor = CallInst::Create(newFunc, newArgs); oldLowerConstructor = callInst; break; } if(lowerConstructor) break; } //Clone the linkage first newFunc->setLinkage(F.getLinkage()); Function::arg_iterator origArg=++F.arg_begin(); Function::arg_iterator newArg=newFunc->arg_begin(); valueMap.insert(make_pair(F.arg_begin(), lowerConstructor)); for(unsigned i=1;i<F.arg_size();i++) { valueMap.insert(make_pair(&(*origArg), &(*newArg))); ++origArg; ++newArg; } SmallVector<ReturnInst*, 4> returns; CloneFunctionInto(newFunc, &F, valueMap, false, returns); //Find the right place to add the base construtor call assert(lowerConstructor->getNumArgOperands()<=1 && "Native constructors with multiple args are not supported"); Instruction* callPred = NULL; if (lowerConstructor->getNumArgOperands()==1 && Instruction::classof(lowerConstructor->getArgOperand(0))) { //Switch the argument to the one in the new func lowerConstructor->setArgOperand(0, valueMap[lowerConstructor->getArgOperand(0)]); callPred = cast<Instruction>(lowerConstructor->getArgOperand(0)); } else callPred = &newFunc->getEntryBlock().front(); //Add add it lowerConstructor->insertAfter(callPred); //Override the returs values for(unsigned i=0;i<returns.size();i++) { Instruction* newInst = ReturnInst::Create(M.getContext(),lowerConstructor); newInst->insertBefore(returns[i]); returns[i]->removeFromParent(); } //Recursively move all the users of the lower constructor after the call itself Instruction* insertPoint = lowerConstructor->getNextNode(); SmallVector<Value*, 4> usersQueue(lowerConstructor->getNumUses()); unsigned int i; Value::use_iterator it; for(i=usersQueue.size()-1,it=lowerConstructor->use_begin();it!=lowerConstructor->use_end();++it,i--) usersQueue[i]=it->getUser(); SmallSet<Instruction*, 4> movedInstructions; while(!usersQueue.empty()) { Instruction* cur=dyn_cast<Instruction>(usersQueue.pop_back_val()); if(!cur) continue; if(movedInstructions.count(cur)) continue; movedInstructions.insert(cur); cur->moveBefore(insertPoint); //Add users of this instrucution as well usersQueue.resize(usersQueue.size()+cur->getNumUses()); for(i=usersQueue.size()-1,it=cur->use_begin();it!=cur->use_end();++it,i--) usersQueue[i]=it->getUser(); } cast<Instruction>(valueMap[oldLowerConstructor])->eraseFromParent(); }
/// Replaces the given call site (Call or Invoke) with a gc.statepoint /// intrinsic with an empty deoptimization arguments list. This does /// NOT do explicit relocation for GC support. static Value *ReplaceWithStatepoint(const CallSite &CS, /* to replace */ Pass *P) { assert(CS.getInstruction()->getParent()->getParent()->getParent() && "must be set"); // TODO: technically, a pass is not allowed to get functions from within a // function pass since it might trigger a new function addition. Refactor // this logic out to the initialization of the pass. Doesn't appear to // matter in practice. // Then go ahead and use the builder do actually do the inserts. We insert // immediately before the previous instruction under the assumption that all // arguments will be available here. We can't insert afterwards since we may // be replacing a terminator. IRBuilder<> Builder(CS.getInstruction()); // Note: The gc args are not filled in at this time, that's handled by // RewriteStatepointsForGC (which is currently under review). // Create the statepoint given all the arguments Instruction *Token = nullptr; AttributeSet OriginalAttrs; if (CS.isCall()) { CallInst *ToReplace = cast<CallInst>(CS.getInstruction()); CallInst *Call = Builder.CreateGCStatepointCall( CS.getCalledValue(), makeArrayRef(CS.arg_begin(), CS.arg_end()), None, None, "safepoint_token"); Call->setTailCall(ToReplace->isTailCall()); Call->setCallingConv(ToReplace->getCallingConv()); // Before we have to worry about GC semantics, all attributes are legal // TODO: handle param attributes OriginalAttrs = ToReplace->getAttributes(); // In case if we can handle this set of attributes - set up function // attributes directly on statepoint and return attributes later for // gc_result intrinsic. Call->setAttributes(OriginalAttrs.getFnAttributes()); Token = Call; // Put the following gc_result and gc_relocate calls immediately after the // the old call (which we're about to delete). assert(ToReplace->getNextNode() && "not a terminator, must have next"); Builder.SetInsertPoint(ToReplace->getNextNode()); Builder.SetCurrentDebugLocation(ToReplace->getNextNode()->getDebugLoc()); } else if (CS.isInvoke()) { InvokeInst *ToReplace = cast<InvokeInst>(CS.getInstruction()); // Insert the new invoke into the old block. We'll remove the old one in a // moment at which point this will become the new terminator for the // original block. Builder.SetInsertPoint(ToReplace->getParent()); InvokeInst *Invoke = Builder.CreateGCStatepointInvoke( CS.getCalledValue(), ToReplace->getNormalDest(), ToReplace->getUnwindDest(), makeArrayRef(CS.arg_begin(), CS.arg_end()), Builder.getInt32(0), None, "safepoint_token"); // Currently we will fail on parameter attributes and on certain // function attributes. OriginalAttrs = ToReplace->getAttributes(); // In case if we can handle this set of attributes - set up function // attributes directly on statepoint and return attributes later for // gc_result intrinsic. Invoke->setAttributes(OriginalAttrs.getFnAttributes()); Token = Invoke; // We'll insert the gc.result into the normal block BasicBlock *NormalDest = normalizeBBForInvokeSafepoint( ToReplace->getNormalDest(), Invoke->getParent()); Builder.SetInsertPoint(NormalDest->getFirstInsertionPt()); } else { llvm_unreachable("unexpect type of CallSite"); } assert(Token); // Handle the return value of the original call - update all uses to use a // gc_result hanging off the statepoint node we just inserted // Only add the gc_result iff there is actually a used result if (!CS.getType()->isVoidTy() && !CS.getInstruction()->use_empty()) { std::string TakenName = CS.getInstruction()->hasName() ? CS.getInstruction()->getName() : ""; CallInst *GCResult = Builder.CreateGCResult(Token, CS.getType(), TakenName); GCResult->setAttributes(OriginalAttrs.getRetAttributes()); return GCResult; } else { // No return value for the call. return nullptr; } }