Example #1
0
/*!
 *  
 */
static void vIdle()
{
  if (capture)
  {
    //capture image
    vCapturer.grab();
    vCapturer.retrieve( inImg);
    undImg.create(inImg.size(),CV_8UC3);
    //transform color that by default is BGR to RGB because windows systems do not allow reading
    //BGR images with opengl properly
//    cv::cvtColor(inImg,inImg,CV_BGR2RGB);
    //remove distorion in image
    cv::undistort(inImg,undImg, camParams.getCamMatrix(), camParams.getDistor());
    //detect markers
    mDetector.detect(undImg,markers, camParams.getCamMatrix(),Mat(),msiz->dval[0]);
    //resize the image to the size of the GL window
    cv::resize(undImg,resImg,glSize);
  }
  glutPostRedisplay();
}
Example #2
0
/*!
 *  
 */
static void vIdle()
{
  if (capture)
  {
    //capture image
    vCapturer >> inImg;
    assert(inImg.empty()==false);
    undImg.create(inImg.size(),CV_8UC3);
    //by default, opencv works in BGR, so we must convert to RGB because OpenGL in windows prefer
//    cv::cvtColor(inImg,inImg,CV_BGR2RGB);
    //remove distortion in image
    cv::undistort(inImg,undImg, camParams.getCamMatrix(),camParams.getDistor());
    //detect markers
    mDetector.detect(undImg,markers,camParams.getCamMatrix(),Mat(),msiz->dval[0]);
    //Detection of the board
    board.second=bDetector.detect(markers, boardConfig,board.first, camParams,msiz->dval[0]);
    //check the speed by calculating the mean speed of all iterations
    //resize the image to the size of the GL window
    cv::resize(undImg, resImg, glSize);
  }
  glutPostRedisplay();
}