Example #1
0
void WorldSession::HandleCharterSign( WorldPacket & recv_data )
{
	uint64 item_guid;
	recv_data >> item_guid;

	if( !_player->IsInWorld() )
		return;

	Charter * c = objmgr.GetCharterByItemGuid(item_guid);
	if(c == 0)
		return;

	if( _player->m_playerInfo->charterId[c->CharterType] != 0 )
	{
		SendNotification("You cannot sign two charters of the same type.");
		return;
	}

	for(uint32 i = 0; i < 9; ++i)
	{
		if(c->Signatures[i] == _player->GetGUID())
		{
			SendNotification("You have already signed that charter.");
			return;
		}
	}

	if(c->IsFull())
		return;

	c->AddSignature(_player->GetLowGUID());
	c->SaveToDB();
	_player->m_playerInfo->charterId[c->CharterType] = c->GetID();
	_player->SaveToDB(false);

	Player * l = _player->GetMapMgr()->GetPlayer(c->GetLeader());
	if(l == 0)
		return;

	WorldPacket data(SMSG_PETITION_SIGN_RESULTS, 100);
	data << item_guid << _player->GetGUID() << uint32(0);
	l->GetSession()->SendPacket(&data);
	data.clear();
	data << item_guid << (uint64)c->GetLeader() << uint32(0);
	SendPacket(&data);
}
Example #2
0
void WorldSession::HandleCharterSign( WorldPacket & recv_data )
{
	uint64 item_guid;
	recv_data >> item_guid;

	Charter * c = objmgr.GetCharterByItemGuid(item_guid);
	if( c == NULL )
		return;

	for(uint32 i = 0; i < c->SignatureCount; ++i)
	{
		if(c->Signatures[i] == _player->GetGUID())
		{
			SendNotification(_player->GetSession()->LocalizedWorldSrv(79));
			return;
		}
	}

	if(c->IsFull())
		return;

	c->AddSignature(_player->GetLowGUID());
	c->SaveToDB();
	_player->m_charters[c->CharterType] = c;
	_player->SaveToDB(false);

	Player * l = _player->GetMapMgr()->GetPlayer(c->GetLeader());
	if(l == 0)
		return;

	WorldPacket data(SMSG_PETITION_SIGN_RESULTS, 100);
	data << item_guid << _player->GetGUID() << uint32(0);
	l->GetSession()->SendPacket(&data);
	data.clear();
	data << item_guid << (uint64)c->GetLeader() << uint32(0);
	SendPacket(&data);
}
Example #3
0
void WorldSession::HandleCharterTurnInCharter(WorldPacket & recv_data)
{
	uint64 mooguid;
	recv_data >> mooguid;
	Charter * pCharter = objmgr.GetCharterByItemGuid(mooguid);
	if(!pCharter) return;

	if(pCharter->CharterType == CHARTER_TYPE_GUILD)
	{
		Charter * gc = pCharter;
		if(gc == NULL)
			return;

		if( gc->GetLeader() != _player->GetLowGUID() )
			return;

		if(gc->SignatureCount < 9 && Config.MainConfig.GetBoolDefault("Server", "RequireAllSignatures", false))
		{
			SendNotification("You don't have the required amount of signatures to turn in this petition.");
			return;
		}

		// dont know hacky or not but only solution for now
		// If everything is fine create guild

		Guild *pGuild = Guild::Create();
		pGuild->CreateFromCharter(gc, this);

		// Destroy the charter
		_player->m_playerInfo->charterId[CHARTER_TYPE_GUILD] = 0;
		gc->Destroy();

		_player->GetItemInterface()->RemoveItemAmt(ITEM_ENTRY_GUILD_CHARTER, 1);
		sHookInterface.OnGuildCreate(_player, pGuild);
	}
	else
	{
		/* Arena charter - TODO: Replace with correct messages */
		ArenaTeam * team;
		uint32 type;
		uint32 i;
		uint32 icon, iconcolor, bordercolor, border, background;
		recv_data >> iconcolor >>icon >> bordercolor >> border >> background;

		switch(pCharter->CharterType)
		{
		case CHARTER_TYPE_ARENA_2V2:
			type = ARENA_TEAM_TYPE_2V2;
			break;

		case CHARTER_TYPE_ARENA_3V3:
			type = ARENA_TEAM_TYPE_3V3;
			break;

		case CHARTER_TYPE_ARENA_5V5:
			type = ARENA_TEAM_TYPE_5V5;
			break;

		default:
			SendNotification("Internal Error");
			return;
		}

		if( pCharter->GetLeader() != _player->GetLowGUID() )
			return;

		if(_player->m_playerInfo->arenaTeam[pCharter->CharterType-1] != NULL)
		{
			sChatHandler.SystemMessage(this, "You are already in an arena team.");
			return;
		}

		if(pCharter->SignatureCount < pCharter->GetNumberOfSlotsByType() && Config.MainConfig.GetBoolDefault("Server", "RequireAllSignatures", false))
		{
			sChatHandler.SystemMessage(this, "You don't have the required amount of signatures to turn in this petition.");
			return;
		}

		team = new ArenaTeam(type, objmgr.GenerateArenaTeamId());
		team->m_name = pCharter->GuildName;
		team->m_emblemColour = iconcolor;
		team->m_emblemStyle = icon;
		team->m_borderColour = bordercolor;
		team->m_borderStyle = border;
		team->m_backgroundColour = background;
		team->m_leader=_player->GetLowGUID();
		team->m_stat_rating=1500;
        
		objmgr.AddArenaTeam(team);
		objmgr.UpdateArenaTeamRankings();
		team->AddMember(_player->m_playerInfo);
		

		/* Add the members */
		for(i = 0; i < pCharter->SignatureCount; ++i)
		{
			PlayerInfo * info = objmgr.GetPlayerInfo(pCharter->Signatures[i]);
			if(info)
			{
				team->AddMember(info);
			}
		}

		_player->GetItemInterface()->SafeFullRemoveItemByGuid(mooguid);
		_player->m_playerInfo->charterId[pCharter->CharterType] = 0;
		pCharter->Destroy();
	}

	WorldPacket data(4);
	data.SetOpcode(SMSG_TURN_IN_PETITION_RESULTS);
	data << uint32(0);
	SendPacket( &data );
}