Example #1
0
		void StageSettings::updateFromStage()
		{
			if (stage_ == 0) return;
			color_button->setColor(stage_->getBackgroundColor());

			slider_->setValue((int) Scene::getMouseSensitivity() - 1);
			wheel_slider_->setValue((int) Scene::getMouseWheelSensitivity() - 1);

			eye_distance_slider->setValue((int) (stage_->getEyeDistance() * 10.0));
			focal_distance_slider->setValue((int) (stage_->getFocalDistance() * 10.0));
			fog_slider->setValue((int) (stage_->getFogIntensity()));
			fog_box->setChecked(stage_->getFogIntensity() > 0);
			animation_smoothness->setValue((int) (Scene::getAnimationSmoothness() * 10.0));
			
			//TODO: integration of textures
			//environment_box->setChecked(stage->getTexture()!=""); or pointer to some texture
			//setTextureUpDirection_(stage->getTextureUpDirection());
				
			ColorRGBA color = ClippingPlane::getCappingColor();
			capping_color_button->setColor(color);
			capping_transparency->setValue(255 - (int)color.getAlpha());

			eyeDistanceChanged();
			focalDistanceChanged();
			getGLSettings();
			
			downsampling_slider->setSliderPosition(scene_->getDownsamplingFactor()*4.);
			downsamplingSliderChanged();
		}
TYPED_TEST( ColorRGBATest, TestAdd )
{
	ColorRGBA<TypeParam> c = ColorRGBA<TypeParam>::Red();
	c.add( ColorRGBA<TypeParam>::Green() );
	EXPECT_EQ( 1.0, c.getRed() );
	EXPECT_EQ( 1.0, c.getGreen() );
	EXPECT_EQ( 0.0, c.getBlue() );
	EXPECT_EQ( 0.0, c.getAlpha() );
}
Example #3
0
		void GLRenderWindow::renderText(float x, float y, float z, const String& text, const ColorRGBA& color, Size size)
		{
			// TEST!
			return;
			QFont font;
			font.setPixelSize(size);
			font.setBold(true);

			glDisable(GL_LIGHTING);
			glColor4ub(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha());
			QGLWidget::renderText(x, y, z, text.c_str(), font);
			glEnable(GL_LIGHTING);
		}
Example #4
0
		void GLRenderWindow::renderText(int x, int y, const String& text, const ColorRGBA& color, Size size)
		{
			glMatrixMode(GL_PROJECTION);
			glLoadIdentity();

			glViewport(0, 0, m_fmt.getWidth(), m_fmt.getHeight());

			glMatrixMode(GL_MODELVIEW);
			glLoadIdentity();

			QFont font;
			font.setPixelSize(size);
			font.setBold(true);

			glDisable(GL_LIGHTING);
			glColor4ub(color.getRed(), color.getGreen(), color.getBlue(), color.getAlpha());
			QGLWidget::renderText(x, y, text.c_str(), font);
			glEnable(GL_LIGHTING);
		}