void Field::set_byte_string( ConstByteString value, const char* arg, size_t arg_length ) const { Internal::check_type(BYTE_STRING, type()); Internal::set_value( ib(), ib_ftype_bytestr_in(value.ib()), arg, arg_length ); }
Field Field::create_byte_string( MemoryPool pool, const char* name, size_t name_length, ConstByteString value ) { return Internal::create_field( pool, name, name_length, Field::BYTE_STRING, ib_ftype_bytestr_in(value.ib()) ); }
void Field::set_byte_string(ConstByteString value) const { Internal::check_type(BYTE_STRING, type()); Internal::set_value(ib(), ib_ftype_bytestr_in(value.ib())); }