Example #1
0
/// Return true if the specified constant can be handled by the code generator.
/// We don't want to generate something like:
///   void *X = &X/42;
/// because the code generator doesn't have a relocation that can handle that.
///
/// This function should be called if C was not found (but just got inserted)
/// in SimpleConstants to avoid having to rescan the same constants all the
/// time.
static bool
isSimpleEnoughValueToCommitHelper(Constant *C,
                                  SmallPtrSetImpl<Constant *> &SimpleConstants,
                                  const DataLayout &DL) {
  // Simple global addresses are supported, do not allow dllimport or
  // thread-local globals.
  if (auto *GV = dyn_cast<GlobalValue>(C))
    return !GV->hasDLLImportStorageClass() && !GV->isThreadLocal();

  // Simple integer, undef, constant aggregate zero, etc are all supported.
  if (C->getNumOperands() == 0 || isa<BlockAddress>(C))
    return true;

  // Aggregate values are safe if all their elements are.
  if (isa<ConstantArray>(C) || isa<ConstantStruct>(C) ||
      isa<ConstantVector>(C)) {
    for (Value *Op : C->operands())
      if (!isSimpleEnoughValueToCommit(cast<Constant>(Op), SimpleConstants, DL))
        return false;
    return true;
  }

  // We don't know exactly what relocations are allowed in constant expressions,
  // so we allow &global+constantoffset, which is safe and uniformly supported
  // across targets.
  ConstantExpr *CE = cast<ConstantExpr>(C);
  switch (CE->getOpcode()) {
  case Instruction::BitCast:
    // Bitcast is fine if the casted value is fine.
    return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL);

  case Instruction::IntToPtr:
  case Instruction::PtrToInt:
    // int <=> ptr is fine if the int type is the same size as the
    // pointer type.
    if (DL.getTypeSizeInBits(CE->getType()) !=
        DL.getTypeSizeInBits(CE->getOperand(0)->getType()))
      return false;
    return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL);

  // GEP is fine if it is simple + constant offset.
  case Instruction::GetElementPtr:
    for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
      if (!isa<ConstantInt>(CE->getOperand(i)))
        return false;
    return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL);

  case Instruction::Add:
    // We allow simple+cst.
    if (!isa<ConstantInt>(CE->getOperand(1)))
      return false;
    return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL);
  }
  return false;
}
/// IsConstantOffsetFromGlobal - If this constant is actually a constant offset
/// from a global, return the global and the constant.  Because of
/// constantexprs, this function is recursive.
static bool IsConstantOffsetFromGlobal(Constant *C, GlobalValue *&GV,
                                       int64_t &Offset, const TargetData &TD) {
  // Trivial case, constant is the global.
  if ((GV = dyn_cast<GlobalValue>(C))) {
    Offset = 0;
    return true;
  }
  
  // Otherwise, if this isn't a constant expr, bail out.
  ConstantExpr *CE = dyn_cast<ConstantExpr>(C);
  if (!CE) return false;
  
  // Look through ptr->int and ptr->ptr casts.
  if (CE->getOpcode() == Instruction::PtrToInt ||
      CE->getOpcode() == Instruction::BitCast)
    return IsConstantOffsetFromGlobal(CE->getOperand(0), GV, Offset, TD);
  
  // i32* getelementptr ([5 x i32]* @a, i32 0, i32 5)    
  if (CE->getOpcode() == Instruction::GetElementPtr) {
    // Cannot compute this if the element type of the pointer is missing size
    // info.
    if (!cast<PointerType>(CE->getOperand(0)->getType())->getElementType()->isSized())
      return false;
    
    // If the base isn't a global+constant, we aren't either.
    if (!IsConstantOffsetFromGlobal(CE->getOperand(0), GV, Offset, TD))
      return false;
    
    // Otherwise, add any offset that our operands provide.
    gep_type_iterator GTI = gep_type_begin(CE);
    for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i, ++GTI) {
      ConstantInt *CI = dyn_cast<ConstantInt>(CE->getOperand(i));
      if (!CI) return false;  // Index isn't a simple constant?
      if (CI->getZExtValue() == 0) continue;  // Not adding anything.
      
      if (const StructType *ST = dyn_cast<StructType>(*GTI)) {
        // N = N + Offset
        Offset += TD.getStructLayout(ST)->getElementOffset(CI->getZExtValue());
      } else {
        const SequentialType *SQT = cast<SequentialType>(*GTI);
        Offset += TD.getTypeSize(SQT->getElementType())*CI->getSExtValue();
      }
    }
    return true;
  }
  
  return false;
}