void setup() { cube.begin(); corners[0]=Point(cube.size-1, 0, 0); corners[1]=Point(cube.size-1, cube.size-1, 0); corners[2]=Point(cube.size-1, cube.size-1, cube.size-1); corners[3]=Point(cube.size-1, 0, cube.size-1); }
void setup() { cube.begin(); cube.background(black); }